6637 Commits

Author SHA1 Message Date
Ben Clayton
e18a18bc1c Add transform::Renamer
Renames symbols.
Currently only supports renaming to a symbol with a monotonic increasing suffix.

Change-Id: I7ae67a7b1740ac0e83c1821643cf7b8b1959f84d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42842
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-03-04 11:12:45 +00:00
Ben Clayton
5ca9741b69 CloneContext: Add support for transforming symbols
Will be used by a Renamer transform

Change-Id: Ic0e9b69874f51103f0beec7745d32a9f8419e93a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42841
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-03-04 10:42:55 +00:00
David Neto
ec44eef965 spirv-reader: handle OpUndef at module scope
Fixed: tint:523
Change-Id: I47639c8f701ca049c7215874cdea27f86d8a415b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43760
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-03-03 19:58:04 +00:00
Ben Clayton
5a13258981 TD: Fix O(2^n) of reachable-by-entry-point
Re-jig the code so that this can be performed in O(n).

Fixed: tint:245
Change-Id: I6dc341c0313e3a1c808f15c66e0c70a7339640e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43641
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2021-03-03 19:54:44 +00:00
Rafael Cintron
c36a9e8579 Protect Texture::DestroyImpl against multiple calls for D3D12
Calling Texture::DestroyImpl will cause a crash when passing a
nullptr D3D12 resource to the Present method of
ID3D12SharingContract.

Protect against crashes by checking whether the allocation we're
destroying is valid before proceeding.

Change-Id: Ifb68c1f85383db5027006cf435f43c84d1a463d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2021-03-03 18:42:34 +00:00
Ryan Harrison
04d93c88a0 Add inspector support for DepthTexture reflection
BUG=tint:527

Change-Id: I4f017993ffa85515b5b646bd9cf15c4b6d50c441
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-03-03 13:46:43 +00:00
Austin Eng
9b5f442c78 Add XlibXcbFunctions to the CMake build
Bug: none
Change-Id: I6987e99822d5a417c1ceac2f0a1f939d1c85cfb8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43720
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-03-03 08:21:47 +00:00
Ben Clayton
7732ca51c4 Rename TINT_INSTANTIATE_CLASS_ID()
to TINT_INSTANTIATE_TYPEINFO()

ClassID isn't a thing any more.

Change-Id: Ie1c0d4a95e58ef7166d3cab5ef733a2dfc702345
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42921
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-03-02 20:51:18 +00:00
Ryan Harrison
2f8df72930 Reland "Remove deprecated textureLoad overloads with no level param"
This is a reland of cc4c22ebaa72a2365dc196c4a1496e5a36452cdc

Original change's description:
> Remove deprecated textureLoad overloads with no level param
>
> BUG=tint:516
>
> Change-Id: I7004e0dbd44d703c684118136b05b84cf609c6ba
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42703
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>

Bug: tint:516
Change-Id: Ic52893c78046cd54575cea51c244f6df5a4f843c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43620
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-03-02 20:31:58 +00:00
Ben Clayton
e879143801 Pull Is() out of castable and into a new TypeInfo
Allows you to query type inheritance without having an instance of the type.

Also add TypeInfo::name. Helpful for decent error messages. Strings can be removed from NDEBUG builds if we consider them too large.

Change-Id: Ie501b37f46e63d956cc020f8c9b68e91737472f0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42920
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-03-02 20:30:08 +00:00
Stephen White
9b9e7b293e Skip SNORM formats on unsupported platforms.
Bug: dawn:447 dawn:667

Change-Id: I66d5a33febeee6a5ea4efd7c4e97461accce22ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-03-02 17:54:19 +00:00
Ryan Harrison
b9eec93172 Add missed level value to textureLoad
Caught by the bots running SwiftShader

BUG=tint:516

Change-Id: I4e93c2f73cf48242b49c8aea1f5f29a21ac6b8e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43600
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-02 17:53:39 +00:00
Ryan Harrison
5cfd4f5a07 Revert "Remove deprecated textureLoad overloads with no level param"
This reverts commit cc4c22ebaa72a2365dc196c4a1496e5a36452cdc.

Reason for revert: Broke Dawn e2e tests w/ SwiftShader

Original change's description:
> Remove deprecated textureLoad overloads with no level param
>
> BUG=tint:516
>
> Change-Id: I7004e0dbd44d703c684118136b05b84cf609c6ba
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42703
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>

Bug: tint:516
Change-Id: I6b7857304872fd0048c23999ac223ce9dcaf7fe1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43540
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
2021-03-02 12:39:34 +00:00
Ben Clayton
1653668355 Remove deprecated transform APIs
Change-Id: I330b52ed6b485690a64c74fe34bebfe02fb52598
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42265
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2021-03-02 11:53:42 +00:00
Yan, Shaobo
fbda46da44 Refactor CopyTextureForBrowserTests to use compute shader
CopyTextureForBrowserTests will cover incoming color format conversion
cases. While it is OK for |unorm| formats to compare their pixel values
on the CPU side, we cannot do such comparisons for the |float| formats
because we may meet the precision issues when comparing a value
generated at the CPU side to the one from the GPU side.

Refactor this test suites by using compute shader and do bit-by-bit
comparison from source texture and destination texture.

BUG=dawn:465

Change-Id: I979fcf1a1d96bbe9f8a4cf2f1a305d488e88b257
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36140
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-02 03:00:27 +00:00
Jiawei Shao
642ec1c30e D3D12: Clear texture with RecordCopyBufferToTextureFromTextureCopySplit
This patch uses RecordCopyBufferToTextureFromTextureCopySplit() to
record the D3D12 commands in Texture::ClearTexture() so that we can
remove some redundant code in that function.

BUG=dawn:145, dawn:693

Change-Id: Ifd0ba319c335fdf13e60bf748163451d71dad962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42760
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-03-02 02:02:21 +00:00
Bryan Bernhart
ec3f482422 D3D12: Fix ASSERT for external image tests
Replaces use of EXPECT_EQ with ASSERT_EQ and allows
ASSERT_EQ to propagate to caller so the test returns
early.

BUG=dawn:625

Change-Id: I6c12aad201f1821fa8c7c1f9a9b735910049cdcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-03-02 00:56:51 +00:00
James Price
a349e54149 Remove unused testing files
Change-Id: I0af37c775a818a5a76baa48fb8e55b38c6b40eee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43480
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-03-01 23:22:19 +00:00
James Price
9062f13202 Rename test file for consistency
We use _test.cc for everything else, so this makes globbing for test
sources simpler.

Change-Id: I6d1a3ad0f3bbeaabe981fbce66967de7e2f9e4d5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43481
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-03-01 22:51:39 +00:00
Antonio Maiorano
364b30f7de spirv builder: allow unsigned int cases for switch statements
Change-Id: If7a8955961b56925cae538249d4e17495d3f8e1b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42901
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2021-03-01 22:44:19 +00:00
Ryan Harrison
cc4c22ebaa Remove deprecated textureLoad overloads with no level param
BUG=tint:516

Change-Id: I7004e0dbd44d703c684118136b05b84cf609c6ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42703
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2021-03-01 21:54:49 +00:00
Ryan Harrison
8ed0630d35 Add level value to textureLoad
The level-less variants have been removed from the WGSL spec, so will
be removed from Tint soon.

BUG=tint:516

Change-Id: Ic09ffadc2902ca9cdb3198b91f8ad694887258d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42704
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-03-01 20:29:20 +00:00
Stephan Hartmann
6e5edc9a69 IWYU: add missing type_traits for std::is_unsigned
Bug: None
Change-Id: Ib39829c39e800534510afb2fb0651d77ba29a2a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephan Hartmann <stha09@googlemail.com>
2021-03-01 20:24:11 +00:00
Antonio Maiorano
fe2b417f83 Validate swizzles don't mix between rgba and xyzw
Added test.

Bug: tint:79
Change-Id: Ibb17cc2d9198403cdf6a2e456ad29d906deac9f7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43460
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-03-01 20:01:39 +00:00
Jiawei Shao
60d6d0acd6 Add regression test for the Intel D3D12 driver bug about T2T copy
This patch adds a regression test to dawn_end2end_tests for an
Intel D3D12 driver bug about the T2T copies with specific texture
formats when the source mipmap level is greater than 0.

This patch also does several clean-ups in CopyTests.cpp to support
testing arbitrary texture formats:
1. Initialize the source textures with device.WriteTexture().
2. Set default values for TextureSpec.copyLevel (0),
   TextureSpec.levelCount (1) and TextureSpec.copyOrigin ({0, 0, 0}).
3. Add TextureSpec.format and set the default value for it (RGBA8Unorm).
4. Support initializing and comparing the texture data with arbitrary
   texture format instead of RGBA8Unorm only in CopyTests_T2T.
5. Check all the texels in the related destination texture subresources
   instead of only the copied texels.

BUG=chromium:1161355
TEST=dawn_end2end_tests

Change-Id: Ib32aac57dc7bdc9a4c2edc96093afa945aa08a5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42240
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-01 01:23:30 +00:00
Antonio Maiorano
05d9bffdbd Make IntLiteral store and return a u32 value
With this change, the base IntLiteral class now stores a u32, and
derived UintLiteral and SintLiteral are implemented in terms of it. This
will allow us to improve the current pattern of casting down to each
derived type to retrieve the value.

Change-Id: I0c1e56c5e04333a0d3d5f30a3fb28e784f785843
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42900
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-02-26 22:56:16 +00:00
Bryan Bernhart
9c3aefa4bd D3D12: Enable external texture reuse
This change allows multiple Dawn textures to be created from the same
D3D11 resource. This avoids re-opening the shared handle by caching the
D3D12 resource outside of the Dawn texture.

Re-opening the handle costs 5-10% of CPU cycles per frame, which far
exceeded syncronization costs.

In a future change, WrapSharedHandle will be depreciated.

BUG=dawn:625

Change-Id: If0d2dc9b7445ec3ae718bc5305164db88057c4ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42140
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-02-26 22:44:48 +00:00
Ben Clayton
4d9f2ca07d tint: Move to new transform API
tint::transform::Transform::Output::diagnostics is deprecated.
Diagnostics are now all in the Output::program.

Use the VertexPulling(const Config&) constructor instead of the setters. These are deprecated.

Change-Id: Icefb84719d4915550c1e554e6d0c6e06ebb05f5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42266
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-26 20:25:38 +00:00
Ben Clayton
a8b20bec7b CloneContext: Drop the first CloneContext* parameter from the ReplaceAll() callback
You have to have the CloneContext in order to call ReplaceAll() in the first place. The overhead of capturing the pointer in the closure is negligible.

Cleans up the callsites.

Change-Id: I3a0fd808517d69f19756f590f3426e5ba226c57e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42840
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-02-26 19:33:56 +00:00
Ben Clayton
d5638c93c5 BoundArrayAccessors: Add more tests
Bug: tint:521
Change-Id: I0a9ea7f487b052d1ee6ffa5be079d18633acc72c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42844
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-26 18:53:36 +00:00
Antonio Maiorano
6ce2edfa1f Validate sign of RHS matches LHS for scalar variable declarations
Statements like `var u : u32 = 0;` should fail because '0' is a signed
integer being used to initialize an unsigned variable.

Added test.

Bug: tint:79
Change-Id: I34f6d21b4355167f49f9a8b5d4ed34a808823185
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42702
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-02-26 18:25:56 +00:00
Xinghua Cao
6cbef93c73 Vulkan: fix validation failure when using fp16 feature
Although VkPhysicalDeviceVulkan11Features::storageBuffer16BitAccess is a subset
of VkPhysicalDeviceVulkan11Features::uniformAndStorageBuffer16BitAccess, when
the SPIR-V Capability (StorageBuffer16BitAccess) was declared, we must enable
the VkPhysicalDeviceVulkan11Features::storageBuffer16BitAccess feature
according to the requirements of the spec.

BUG=dawn:675

Change-Id: I99f9eb4c5f2fd6c6565a51063817efb8bc88216f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-02-26 03:03:36 +00:00
Brandon Jones
e3f10e3d8e Updated VertexFormat enums
Shifts the older enum values up by 30, but if anyone was using values
rather than the enums themselves they'd land on the right formats
anyway.

Bug: dawn:695
Change-Id: I92a177b427fb1bb14b60d9280f89d030c5941a38
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42561
Commit-Queue: Brandon Jones <bajones@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-02-26 02:20:25 +00:00
Ryan Harrison
e5c105d40a Add testing for 1D w/ level textureLoad overload
BUG=tint:516

Change-Id: Ic075dc52618bc6d2492e82538f0f02d45f925ddf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2021-02-25 23:57:28 +00:00
Austin Eng
87649ff09d Reject createPipelineAsync callback if unsafe APIs are disabled
Async functions should fail by rejecting the callback instead of
generating a device error. This fixes a leak in the wire where
the allocation for the callback was never delete since it was
never called.

Fixed: chromium:1181627
Change-Id: I840073c1d1b5f1401aa8ed29d3c8f0e1e4fefd35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42540
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-25 22:06:55 +00:00
Jiawei Shao
7564ae1def D3D12: Add test for the crash issue about T2T copy with Depth32Float
Currently on D3D12 backend a device lost will occur when we do a T2T
copy under the following situations:
1. with Depth32Float
2. only copy one row
3. bufferCopyOffset == 256

This is because in current implementation it is possible for us to do
a copy with D3D12_SUBRESOURCE_FOOTPRINT.Depth > 1, which is not allowed
with DXGI_FORMAT_D32_FLOAT because this format is not supported to be
used as 3D textures.

This patch adds a regression test for this bug and we will fix it
later.

BUG=dawn:693
TEST=dawn_end2end_tests

Change-Id: Ib6fe70988b5b217d5f14d3f32999b3841e5d23b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42600
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-25 22:03:55 +00:00
Corentin Wallez
4165c1cd9c Deprecate fences.
The are replaced by Queue::OnSubmittedWorkDone. Only Queue::CreateFence
is deprecated since all other fence-related calls require a fence to
work.

Also ports a number of uses of fences in test harness to use
Queue::OnSubmittedWorkDone instead.

Bug: chromium:1177476

Change-Id: I479415f72b08158a3484013e00db8facd11e6f33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42660
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2021-02-25 21:47:15 +00:00
dan sinclair
2aaf7b5c76 [MslWriter] Emit using statement for metal
This CL updates the MSL backend to emit a using namespace for metal
instead of using the `metal::` prefix.

Bug: tint:463
Change-Id: I63d3ea5b5a56e61d71cd6d17a51a5120363ea007
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42741
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
2021-02-25 21:17:47 +00:00
Austin Eng
7124cc4e5d Log a warning if unrecognized args are passed to the test binary
Bug: none
Change-Id: Ic437dc7656613d9a8088dd51f1ed0713f1992415
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42720
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-25 20:38:45 +00:00
Austin Eng
bd3f58612f dawn_wire: Move BufferConsumer to it's own file. Unify WIRE_TRY
Bug: dawn:680
Change-Id: I6d57280ab11381649deef51ee7babf5ca73f359b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42340
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-02-25 20:21:25 +00:00
Austin Eng
12827fb805 Skip QueryInternalShaderTests.TimestampComputeShader with Tint
Partial revert of https://dawn-review.googlesource.com/c/dawn/+/42560

Change-Id: Iec7ad3bcb56d38726e9464784dec9c3ba57b87ab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-25 19:34:15 +00:00
Austin Eng
36dcb1a51a Un-skip use_tint_generator tests using runtime arrays
This is using the Tint -> SPIRV-Cross path, but Tint supports
the SPIR-V part now, so it works correctly in Dawn's tests.

Bug: tint:400
Change-Id: I6efd9447a9b454fb866467d65fda9350ec772f18
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-25 16:17:31 +00:00
Austin Eng
584ba432e9 Update ComputeCopyStorageBufferTests to use WGSL
Bug: dawn:572
Change-Id: If5cce116540bd4298824e3801ee48b2197269cd4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32505
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-25 16:14:01 +00:00
Ben Clayton
c1f7e90417 Fix typo in FirstIndexOffset::Data
s/first_index_offset/first_instance_offset

Change-Id: I7f77490cf5e75002baaedcb319140dd329a087ac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42461
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-02-25 14:11:50 +00:00
Ben Clayton
84fae3d9da Enable BindGroupTests.ReusedUBO for tint generation
This works for the SPIR-V tint backend.
Other backends need to be enabled seperately.

Bug: tint:463
Bug: dawn:571
Change-Id: I4c937eec381a05609b267d36d202844758b13547
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42641
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-02-25 14:09:51 +00:00
Ben Clayton
3b201d122f ShaderModule: Fix transform error message
It was being taken from the pre-transformed program, not the post-transformed program.
If we did get a transform error, the string would be empty.

Also change the signature of RunTransforms() to take a Transform* instead of a Manager*. There's nothing special about Manager anymore - it is just a transform that acts as a group of other transforms.

Change-Id: I4ea6cb022b5967b3c6b8c628517727dc3da3be8e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42640
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-02-25 13:56:31 +00:00
Ben Clayton
2432e3429d Rework TINT_INSTANTIATE_CLASS_ID() to avoid complex static initializers
The chromium tests for static initializers get upset about the call to
ClassId::New() in a global variable initializer.

Instead, take the address of a unique 'token' variable to generate the
unique identifier.

This is similar to how things were before
https://dawn-review.googlesource.com/c/tint/+/42460
but of taking the address-of the token in the header, we're instead
taking the address-of inside the cpp file, avoiding the DLL issues
that 42460 addressed.

Change-Id: Id18c5b90b365b0960fac347729a4927528d34c07
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42462
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-02-25 13:41:30 +00:00
Corentin Wallez
c093db250e Implement Queue::OnSubmittedWorkDone
This is the replacement for Fence in the single-queue WebGPU world. To
keep this CL focused, it doesn't deprecate the fences yet.

Bug: chromium:1177476

Change-Id: I09d60732ec67bc1deb49f7a9d57699c049475acf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41723
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-25 13:17:01 +00:00
dan sinclair
f8fa6cf43c Register function symbol in TypeDeterminer after processing body.
This CL removes the registration of functions to after the function body
has been processed. This allows us to catch recursive calls where the
function calls itself. Prior to this we'd find the called function and,
if the function was an entry point, end up in a loop trying to walk all
the callers. With this change, the function is not found when we do
the lookup and we exit as expected.

Bug: tint:258
Change-Id: Ie0173207b788e87de39867a5aa41e8cc13ec33de
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42520
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2021-02-24 22:11:34 +00:00
Brandon Jones
0a295c027d Reset Internal D3D12 Device After Test Shutdown
Adds dawn_native::ResetDeviceInternal, which allows us to destroy and
create a new ID3D12Device. The device should be reset after every test
when GPU-based validation is enabled in order to prevent GBV objects
from using a significant amount of memory over time.

Bug: dawn:623
Change-Id: I654d093d993ab0198c6c240bd0f3f843d2762680
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41340
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2021-02-24 22:09:30 +00:00