These have all been removed from the spec as we cannot guarantee they will behave as expected on the various backends.
Bug: tint:1312
Change-Id: I9d7d81cfdc44489fffe08c5183ed8da84901a024
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70665
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The storageBarrier() builtin causes flushes to be visible to
all invocations within a workgroup, not the whole device.
The limitation is inherited from Metal.
Fixes: tint:1310
Change-Id: I6f94faa88bd3c7b6cec0601312c6c65a907c5973
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69800
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
No need for the HLSL-style repeated swizzle; GLSL allows construction
of a vector from a scalar value of the component type.
Bug: tint:1317
Change-Id: Ia0afe3012cbb56716a2d1c5c3849dd662a5ff89c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70342
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Try to lex identifiers before punctuation, and backtrack if we only
see a single underscore or something that starts with two underscores.
Rename the modf and frexp return types to start with two underscores.
Spec PR:
https://github.com/gpuweb/gpuweb/pull/2326
Change-Id: Id283af100babfe84faa183345cb8a60848140caa
Fixed: tint:1292
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70160
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Use imageSize() on images, not textureSize().
In GLSL, the LOD parameter to textureSize() is mandatory for
sampled textures, so emit a default 0 if not supplied. (Also, don't pack
the level into the coords argument; that's an HLSLism.)
GLSL returns the array size of array textures in the final component
of textureSize(); remove it for WGSL.
Write the subtype of storage images correctly (uimage*, iimage*, etc).
This required a bit of cleanup to move "writeonly" ahead of subtype
emission.
Bug: tint:1298
Change-Id: Ica1cec0f833a9b684143c8b0cf6d090fb511a7d2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70140
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Some pass DXC, but not FXC (e.g. continue_in_switch).
Some now pass (e.g intrinsics/gen/atan2/*.hlsl)
Some now fail gracefully instead of asserting (e.g. 807.spv)
Change-Id: I92b17fcadc7850de5bd93ff07507cea7e5487fc9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68820
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.
Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
It's been removed from the spec:
https://github.com/gpuweb/gpuweb/pull/2127
Fixed: tint:1213
Change-Id: I163fe807765bb1ac0580b398f4897daea555216a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67067
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
The `Ignore()` intrinsic is about to be deprecated, so don't use it for testing.
Bug: tint:1213
Change-Id: I314ecaeb9a9c337c7b6980189054120a74807ebd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67066
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Metal 1.x does not support swizzling on packed_vec types.
Use array-index for single element selection (permitted on LHS and RHS of assignment)
Cast the packed_vec to a vec for multiple element swizzles (not permitted as the LHS of an assignment).
Fixed: tint:1249
Change-Id: I70cbb0c22a935b06b3905d24484bdc2edfb95fc2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67060
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
The intrinsics that did anything useful with this were deprecated
several releases ago.
Change-Id: I79e3c901b6a78583853a067ec46cfa98e346517c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66262
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
These have been deprecated for multiple chrome releases.
Change-Id: I4cc05a74ff8f085e6d13f93aefb93077480e52f5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66261
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
GLSLstd450SAbs expects a *signed* integer.
abs() of an unsigned number is now a no-op.
Fixes WebGPU CTS tests:
webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:*
Bug: tint:1194
Change-Id: I65c5e9f2f03aac0b788b9ba88c383cbec136d7c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65620
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Polyfill this for HLSL using an atomic add with the operand negated.
Fixed: tint:1130
Change-Id: Ifa32d58973f1b48593ec0f6320f47f4358a5a3a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62760
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Remap all resources into a flat namespace, to allow tests to pass when
multiple resources use the same binding number.
Fixed: tint:959
Change-Id: I58ed07c789e1ea90fc370ceba73b9d8292902549
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61261
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
https://dawn-review.googlesource.com/c/tint/+/60213 special cased ignore() to work around tint:1046.
This fix produced bad output for structures when they are fully decomposed into ByteAddressBuffers, as the final HLSL references a structure that no longer exists.
Fixes CTS tests, and tint->dawn roll.
Change-Id: If6eab083c5f0bcca4a90c582df255b77e97a8e9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60347
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Spread the array zeroing across as many workgroup invocations as possible.
Bug: tint:910
Change-Id: I1cb5a6aaafd2a0a4093ea3b9797c173378bc5605
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
This reverts commit e5dbe24e94.
Reason for revert: Makes the Tint-Dawn roll fails because of
MSL compilation errors on as_type<uint>(-2147483648):
as_type cast from 'long' to 'uint' (aka 'unsigned int') is not allowed
as_type<uint>(-2147483647) compiles fine, so this is most
likely because the MSL compiler types the literal as a long
(since without the - it is larger than the max int32).
Original change's description:
> MSL writer: make signed int overflow defined behaviour
>
> Bug: tint:124
> Change-Id: Icf545b633d6390ceb7f639e80111390005e311a1
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60100
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Reviewed-by: David Neto <dneto@google.com>
TBR=dneto@google.com,bclayton@google.com,jrprice@google.com,amaiorano@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I3e3384a9185013bb141a1b7b9b22bad8571bbc50
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:124
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60345
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The second parameter must not be a u32.
Fixed: tint:1078
Bug: tint:1079
Change-Id: Id7a9cd881c4fec0f262931c2e4c263310e59c25d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60204
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Implemented for all readers and writers.
Cleaned up some verbose code in sem::Function and the Inspector in the
process.
Fixed: tint:1032
Change-Id: Ia6f2f59e6d2e511c89160b97be990e8b7c9828d9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59664
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Implement these for all the writers.
SPIR-V reader not implemented (the old overloads weren't implemented either).
Deprecate the old overloads.
Fixed: tint:54
Change-Id: If66d26dbac3389ff604734f31b426abe47868b91
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59302
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Much like sem::Type, it greatly simplifies downstream logic if we can compare sem::Intrinsic pointers to know if they refer to the same intrinsic overload.
Change-Id: If236247cd3979bbde821d9294f304ab85ba4938e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58061
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
And call these helpers instead of inlining complex statements.
Cleans up output, and helps prevent for-loops decaying to while loops.
Change-Id: I6ac31b18ce6c5fac0e54e982f7db3bb298f7edb2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58060
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
The UBO must have a stride that is a multiple of 16 bytes.
Note that this change was part of https://dawn-review.googlesource.com/c/tint/+/56780
but the CL was reverted because it broke Dawn. This CL relands part of
the change, and adds the macro TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 so
that Dawn can conditionally compile against it.
Bug: tint:984
Bug: tint:643
Change-Id: I303b3fe81ff97c4933c489736d5d5432a59ce9b7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57921
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This reverts commit fd5829e5ea.
Reason for revert: Temporarily reverting as this is preventing a tint->dawn roll, which is needed to fix the dawn->chrome roll.
Original change's description:
> Validate storage class constraints
>
> As defined by https://gpuweb.github.io/gpuweb/wgsl/#storage-class-layout-constraints
>
> Bug: tint:643
> Change-Id: I9c78ba69a792a80c263a17b0a6e9b4810fdb7f30
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56780
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
TBR=bclayton@google.com,amaiorano@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I8dbd0e46b3e3291ef08797a196d0d9abd2a78845
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:643
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57704
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
By generating a helper function for these, we can keep the atomic expression pre-statement-free. This can help prevent for-loops from being transformed into while loops.
Change-Id: Id034ea5ea9be601661ddb78db973015d845c420f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57463
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
By generating a helper function for these, we can keep the atomic expression pre-statement-free. This can help prevent for-loops from being transformed into while loops, which can upset FXC.
We can't do the same for workgroup storage atomics, as the InterlockedXXX() methods have the workgroup-storage expression as the first argument, and I'm not aware of any way to make a user-declared parameter be `groupshared`.
Change-Id: I8669127a58dc9cae95ce316523029064b5c9b5fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57462
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
And remove the u32 overload of frexp (it's not in the spec).
Brings the number of failing tint end to end tests for MSL down to 19/1098.
The WG still haven't found consensus on reworking these two intrinsics.
It's very likely that their signature will change so that they return a structure instead of returning a value and outputing another as a pointer.
Until the WG makes a decision, let's implement these according to the current spec.
Some overloads are still failing due to MSL missing overloads of the pointer parameter being in the `threadgroup` address space.
I'm holding off fixing these until we know what's happening with these intrinsics.
See also:
https://github.com/gpuweb/gpuweb/issues/1480https://github.com/gpuweb/gpuweb/issues/1846
Change-Id: Ib6764e6659d840db41bc65fed2b8b283d1056c3d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57421
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
The level parameter needs to be zero for a number of texture overloads.
Bodging the template to emit 0 instead of 1 for any `level : i32` parameter is the easiest fix here.
Change-Id: I69222578efcd0d4f4f267fb59fec691b52786d9c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57301
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Removes the unneeded texture_external overload of textureSample from
intrinsics.def.
Bug: tint:858
Change-Id: I49935bae47542af7b440c74c96418e005daf9e19
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53940
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
These were removed from the spec in:
https://github.com/gpuweb/gpuweb/pull/1914
Bug: tint:921
Change-Id: I4e584fdee9cf540a192f12d1208595056e081410
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57300
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: James Price <jrprice@google.com>