243 Commits

Author SHA1 Message Date
Corentin Wallez
69cdaf94df RenderPipeline: validate depth bias params are not NaN
Also changes the sampler validation to allow INFINITY and only check for
NaN.

BUG=dawn:296

Change-Id: I2a61df807d37dcaf280b12a1ffe56dc670d0f455
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14480
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-12-12 11:41:02 +00:00
Jiawei Shao
51c347a231 Add two missing checks on render pass descriptor
This patch adds two missing checks on the render pass descriptor:
1. NaN is not allowed to be a value of clearColor and clearDepth.
2. Ensure only valid values can be used as loadOp and storeOp.

This patch also adds the unit tests to ensure INFINITY is a valid
value for both clearColor and clearDepth.

BUG=dawn:299

Change-Id: Ia5500701ccd99abf488a80c87adb809521d7873f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14460
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-12-12 01:29:01 +00:00
Natasha Lee
792ff476ce Validate texture max size
Bug: dawn:294
Change-Id: I966dd87bfc0584fdcfa734193d083fcaa6b50898
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14283
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-12-09 19:11:12 +00:00
Yunchao He
969df2b3a2 Fix a typo in viewport test
BUG=dawn:53

Change-Id: Ibc768cc4695072533d6715f62f46fd4c72d40a3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14142
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-30 09:04:18 +00:00
Austin Eng
f6eb890f4c Implement getBindGroupLayout
This patch makes the |layout| member of the Render|ComputePipelineDescriptor
optional. If it is not provided, a default layout is created from the
ShaderModules provided and used to replace the layout in the descriptor.

Then, pipeline.GetBindGroupLayout may be called to get the existing, or
the computed bind group layout. If no bind group layout exists at the
provided index, an empty bind group layout is returned.

Bug: dawn:276
Change-Id: I276ed0296a2f1f2d8131fa906a4aefe85d75b3a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13741
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2019-11-22 17:02:22 +00:00
Austin Eng
d0993ba83a Test TextureComponentType and TextureViewDimension compatibility
The TextureComponentType and TextureViewDimension of resources in
the shader must match those in the bind group layout.

This patch also extracts the texture view dimension from the SPIRV.

Bug: dawn:202
Change-Id: Ie155f17109f4f1b5d9b386d757062ae5ffe5da67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-22 16:40:22 +00:00
Yunchao He
c51616d790 Implement readonly storage buffer - validation at shader side
This patch adds validation code for shader side for readonly storage
buffer. It also adds unit tests for validation.

BUG=dawn:180

Change-Id: Ib5789381d41d77867dd6e6aa1f1ccbc8fa43a382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-11 20:05:28 +00:00
Yunchao He
5aa7458db6 Tiny fixes for BindGroup/BindGroupLayout tests
This patch sets proper value in a few end2end tests for BindGroup/BindGroupLayout.
It also removes unused variables in unittest test for BindGroup/BindGroupLayout.

Bug=dawn:180
Change-Id: Ie5c8b2fd8265fe90b7b54c48af48106c356564b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-11 19:11:08 +00:00
Kai Ninomiya
ae1f25fee8 Update naming for vertex state
- VertexInputDescriptor -> VertexStateDescriptor
- VertexBufferDescriptor -> VertexBufferLayoutDescriptor
- VertexBufferDescriptor.stride -> .arrayStride
- VertexAttributeDescriptor.offset no longer optional

gpuweb PR: https://github.com/gpuweb/gpuweb/pull/469

Bug: dawn:22
Change-Id: I5431df4ba22cfbdb1bc81e6709e562cd736892a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13100
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 22:23:29 +00:00
Yunchao He
64cfaeac4c Reland "Implement readonly storage buffer - validation at API side"
This is a reland of 34ac535f02fb8157fde501810ae038914d21b122

Original change's description:
> Implement readonly storage buffer - validation at API side
> 
> This patch adds validation code for API side for readonly storage
> buffer. It also adds unit tests for API validation.
> 
> BUG=dawn:180
> 
> Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Yunchao He <yunchao.he@intel.com>

Bug: dawn:180
Change-Id: I1e107ff6168279940496317b973f2d8c7c3c6114
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13083
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-07 07:09:07 +00:00
Austin Eng
314fd3513d Update SetBindGroup dynamic offsets to uint32_t
In WebGPU these are uint32_t because Vulkan accepts at most a 32-bit
unsigned integer.

Bug: dawn:22
Change-Id: Ia61cd710f80c19135ac215a9a93ef9a8f683bac2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12942
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-01 15:51:01 +00:00
Austin Eng
ec9010eabc Revert "Implement readonly storage buffer - validation at API side"
This reverts commit 34ac535f02fb8157fde501810ae038914d21b122.

Reason for revert: Failing Dawn into Chromium roll due to failed ASSERT
https://ci.chromium.org/p/chromium/builders/try/dawn-linux-x64-deps-rel/3514

Original change's description:
> Implement readonly storage buffer - validation at API side
> 
> This patch adds validation code for API side for readonly storage
> buffer. It also adds unit tests for API validation.
> 
> BUG=dawn:180
> 
> Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Yunchao He <yunchao.he@intel.com>

TBR=cwallez@chromium.org,kainino@chromium.org,yunchao.he@intel.com,enga@chromium.org

Change-Id: I64e5dfd40e7aab982d97fb48544180bc9b8ea558
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12981
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-01 01:09:51 +00:00
Yunchao He
34ac535f02 Implement readonly storage buffer - validation at API side
This patch adds validation code for API side for readonly storage
buffer. It also adds unit tests for API validation.

BUG=dawn:180

Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-10-31 17:56:42 +00:00
Jiajie Hu
9ec47a0bca Validate texture component type in BGL against its shader module declaration
We have already been validating the component type of a texture matches
the bind group layout. Here is another constraint introduced by
https://github.com/gpuweb/gpuweb/pull/384. For better code reuse,
conversion from wgpu::TextureComponentType to dawn_native::Format::Type
is factored out as a helper function.

Bug: dawn:202
Change-Id: I394497722b4043dc109eca60116224b7a617e02e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-31 09:51:11 +00:00
Corentin Wallez
45b51f5df7 Make unittests and fuzzers use webgpu.h
BUG=dawn:22

Change-Id: Iff5465ad7a9456f9c6b2ee380af748b3afc129b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12741
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-28 22:15:47 +00:00
Corentin Wallez
04863c42be Make examples and utils use webgpu.h
BUG=dawn:22

Change-Id: I602d6a3422b493d199f3fded61ff1666bc2d9d7d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12702
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-25 11:36:47 +00:00
Yunchao He
6da1770507 Fix ambiguous errors for bind group
BUG=

Change-Id: I384e8125674dd5a83ef742fde9f3546f938909df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12680
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-24 17:27:06 +00:00
Austin Eng
7b3cc35cb6 D3D12/Vulkan: Insert storage buffer barriers between compute pass dipatches
This patch extends the BindGroupTracker in the D3D12 and Vulkan backends to
track bound storage buffers. We insert barriers between dispatches to properly
synchronize writes to storage buffers.

Bug: dawn:236
Change-Id: Iab3f964c345b64755557ab206e05a2ff7b0a3a1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-22 17:28:20 +00:00
Corentin Wallez
96496828a0 Split the libdawn target in components with a single purpose.
The functionality of the dawn_headers and libdawn targets are split into
the following targets:

 - dawn_headers: the new version only exposes the "dawn.h" C API and no
   longer includes the C++ API.
 - dawncpp: the header and implementation of the C++ API that wraps the
   C API. This is unbundled from the rest so the C++ API can be used
   with libdawn_proc or other libraries implementing the C API.
 - libdawn_proc: A DawnProcTable-backend implementation of the C API.

This is needed because in follow-up commit there will be three libraries
implementing the C API: libdawn_proc that trampolines where we want, and
libdawn_native/wire that don't have trampolines for better perf.

BUG=dawn:22

Change-Id: I5d941f0d98e5a4b633e14d67eb5269f7924f0647
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12160
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-15 11:44:38 +00:00
Yizhou Jiang
1093c4de2c Add a toggle to turn off vsync in Dawn
This commit add a toggle to turn off vsync in Dawn.
When turn off vsync, choose vulkan present mode VK_PRESENT_MODE_IMMEDIATE_KHR
if the mode is available on the system, but if the mode isn't supported,
choose default mode VK_PRESENT_MODE_FIFO_KHR.

BUG=dawn:237

Change-Id: If400262b67cc8051422745e3bed737431183c0b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
2019-10-15 07:43:05 +00:00
Corentin Wallez
d285525d4a Make the offset of SetIndexBuffer default to 0
BUG=dawn:22

Change-Id: Icc4f03c3f49b610ef5f620b4c26a6ae24ed6c774
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12040
Reviewed-by: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-10 17:21:48 +00:00
François Beaufort
bed0fdf7ad Allow Bind Group Layout Binding visibility to be None
According to https://github.com/gpuweb/gpuweb/issues/405, None is a
valid value for GPUBindGroupLayoutBinding visibility to be passed in.

Bug: dawn:22
Change-Id: I7b30b7ab8ed6824718573fa25fad5d509846db55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
2019-10-10 09:08:29 +00:00
François Beaufort
91b2142ee4 Change setVertexBuffers to setVertexBuffer
Following WebGPU spec change at
https://github.com/gpuweb/gpuweb/pull/468, this CL changes all
occurrences of setVertexBuffers to setVertexBuffer.

Bug: dawn:22
Change-Id: I48b551a89dc0934dfa61e661e9546a2b7eafd2fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12020
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-10 07:29:58 +00:00
Corentin Wallez
70c8c10571 Make the dynamicOffsets optional in SetBindGroup.
BUG=dawn:22

Change-Id: I9d032d9be16a483046edc6055b86e61ae08118e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12023
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-09 16:08:42 +00:00
François Beaufort
c932f33093 Attribute offset needs to be multiple of 4 bytes
Metal requires offset to be 4 bytes aligned. This CL makes sure a
validation error is fired when offset is not a multiple of 4.

See https://developer.apple.com/documentation/metal/mtlvertexattributedescriptor/1515785-offset

Bug: dawn:22
Change-Id: I8be26fc1851e3aea7cfdbd5c92dfb4169fdaed5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11902
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-09 06:12:10 +00:00
Austin Eng
dc9f1e6806 Add validation tests for WebGPU bind group "persistence"
A draw should be valid if the currently set bind groups match the
current pipeline layout, irrespective of changes in pipeline layout.
This is different from the descriptor set inheritance in Vulkan which
Dawn used to follow.

Bug: dawn:201
Change-Id: I1181ba80614ae40d665094f4ea742804565f6ed3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11641
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-02 06:27:58 +00:00
Jiawei Shao
64f4dd7127 Add check between color state format and fragment shader output
This patch adds the validation on the compatibility between the format
of the color states and the fragment shader output when we create a
render pipeline state object as is required in Vulkan (Vulkan SPEC
Chapter 14.3 "Fragment Output Interface"):
"if the type of the values written by the fragment shader do not match
the format of the corresponding color attachment, the resulting values
are undefined for those components".

BUG=dawn:202
TEST=dawn_unittests

Change-Id: I3a72baa11999bd07c69050c42b094720ef4708b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11461
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-09-26 00:12:41 +00:00
Natasha Lee
cf0e9d93f1 Add StoreOp::Clear
When storeOp is clear, texture subresource is set as not initialized

Bug: dawn:145
Change-Id: I364d7239a7ebdb9d5a28a4af559f3212be7ef15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-25 13:08:28 +00:00
Jiawei Shao
05be0ff348 Validate fragment output location doesn't exceed kMaxColorAttachments
This patch adds the validation on the fragment shader output location to
ensure it will never exceed kMaxColorAttachments.

BUG=dawn:202
TEST=dawn_unittests

Change-Id: I4ac4463fd3dfb3c2e9ffecb370f9d9d59393c26d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11580
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-25 01:21:28 +00:00
Corentin Wallez
c81a717379 Remove indirection for colorStates
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: Ia1077fef95e6bda541cddbd2f6ce40b79138e960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9383
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-20 23:22:27 +00:00
Corentin Wallez
b8dbada76d Make ComboRenderPipelineDescriptor non copyable.
This causes subtle bugs in tests when pointers in combo render pipeline
descriptors point at other combo render pipeline descriptors.

BUG=dawn:22

Change-Id: I5234df26895986fd1d7a9b4e835598177581803a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11340
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-20 23:15:47 +00:00
Corentin Wallez
a838c7d497 Remove indirection for colorAttachments
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: I1371cda1b7666de8eb8283fa7e5da935d17e1d52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9381
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-20 22:59:47 +00:00
Austin Eng
be990077f4 Support ErrorScopes for asynchronous GPU execution
This changes updates ErrorScopes so that scopes enclosing a
Queue::Submit or Queue::Signal resolve their callbacks asynchronously
after GPU execution is complete.

Bug: dawn:153
Change-Id: I0e0b8a9f19f3f29d1b6a3683938154b87f190a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10701
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-17 18:24:07 +00:00
Yunchao He
bb3c895619 Fix a typo in viewport validation test
BUG=dawn:53

Change-Id: I793373fa6e1fb167d5a8fe0a064c57ddf2ceedba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11281
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-17 18:01:09 +00:00
Austin Eng
f35dcfe60a Implement ErrorScopes for synchronous errors
This patch implements Push/PopErrorScope except for asynchronous
or GPU commands. These commands, such as Queue::Submit will need
to hold onto the ErrorScope until GPU execution is complete.

Bug: dawn:153
Change-Id: I2d340b8b391d117a59497f35690993a9cd7503e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-10 23:19:11 +00:00
Corentin Wallez
86e74e0dc1 Implement BGLBinding::textureDimension
In WebGPU the BGLBinding needs to know the texture dimension for
compatibility reasons between the texture views passed and the
pipelines.

This adds the member and implements the restriction.

BUG=dawn:22

Change-Id: I95204de1cd621c936994739e840c76351fea9035
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:58:28 +00:00
Corentin Wallez
dbe74bc4a2 Add TextureViewDescriptor.aspect.
This is to match the WebGPU IDL, but currently that member defaults and
must be set to "all".

BUG=dawn:22

Change-Id: I5f4d160163cb45e0ef043853518fe91b47b00d0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10961
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:30:43 +00:00
Corentin Wallez
b8ea84cbb8 Implement debug markers and groups for CommandEncoder
BUG=dawn:22

Change-Id: I1fc6ac3dec936268a043753169ed1d4a405881bd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10962
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-10 08:20:40 +00:00
Corentin Wallez
a900ccebcf Remove indirection for computeStage
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: I0904297bb4411b12f9d99e8457d32613058ef9b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-05 09:41:17 +00:00
Corentin Wallez
a560104617 Match WebGPU's TextureViewDescriptor.dimension defaults.
This matches the choice made in https://github.com/gpuweb/gpuweb/pull/424

BUG=dawn:214

Change-Id: I9913f2c9c2f40b1ccc40c51cf79f50c171a48b3d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-05 09:35:57 +00:00
Corentin Wallez
c6c7a42e6e Remove indirection for vertexStage
This is to match the work in progress webgpu.h header.

Also contains a fix for the wire where it wouldn't GetExtraRequiredSize
for structures that are by-value members of other structures.

BUG=dawn:22

Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:35:07 +00:00
Corentin Wallez
d55bd7ad94 Make TextureFormat/ViewDimension::None Undefined and value 0.
This matches the conclusion the changes in the webgpu-header pull
request where we discussed these values:
https://github.com/webgpu-native/webgpu-headers/pull/5

BUG=dawn:22
Bug=dawn:214

Change-Id: I7e9168c2b5e09dcb4c1882725a5cc0580a73d853
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10860
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:12:32 +00:00
François Beaufort
13c472e196 Make vertex input descriptor optional
Following WebGPU spec change at https://github.com/gpuweb/gpuweb/issues/378,
vertexInput descriptor from GPURenderPipelineDescriptor should not be
required anymore.

BUG=dawn:22

Change-Id: I5d2500a758f44b7a7db2d2c23b359f1012221227
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10640
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-29 15:56:31 +00:00
Yan, Shaobo
b58435c6f9 Vertex buffer stride size needs to be a multiple of 4 bytes
Metal requests that stride size of vertex buffer needs to be a multiple of 4 bytes. Dawn
should also follow the restriction.

BUG=dawn:130

Change-Id: I92eb67e944ab170a5dac5305c930bae507cb034d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10621
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-29 08:20:02 +00:00
Kai Ninomiya
f0b17d00b9 Use TextureFormat::None for RenderBundleEncoder and AttachmentState
Bug: dawn:214
Change-Id: Ia9432582b0a5627c00d46ebcfa63ebf1ba246651
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10520
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 22:19:16 +00:00
Austin Eng
45ea7e66bf Rename SetErrorCallback to SetUncapturedErrorCallback
This is to better match the naming of the uncapturederror event
in WebGPU.

Bug: dawn:153
Change-Id: Ic2bc1f46bf3d1f0d14cbd5cb8ea6e54d1679f987
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10542
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 21:43:56 +00:00
Austin Eng
cb0cb658d4 Rename DeviceErrorCallback to ErrorCallback and add ErrorType arg
This same callback will be used for push/pop error scope.

Bug: dawn:153
Change-Id: I2771539e13f8a4e6a59f13c8082689d25ba44905
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 21:41:56 +00:00
Kai Ninomiya
4078ed8b62 Remove Texture::createDefaultView
https://github.com/gpuweb/gpuweb/pull/389

Bug: dawn:214
Change-Id: I86b8c46c71c3e5b9622ab3656124b312d3e85a7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10420
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 17:56:23 +00:00
Corentin Wallez
b9b088f57e Rename ShaderStageBit to ShaderStage.
This is to follow changes to WebGPU's IDL and header file where the Bit
suffix disappeared. This caused a conflict with
utils/dawn_native::ShaderStage that were both renamed to
SingleShaderStage.

BUG-dawn: 22
Change-Id: I7b085686775fa19e4b4a3b54979903d72f3ef660
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10462
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:42:29 +00:00
Corentin Wallez
9e9e29f7a6 Remove Bit from TextureUsageBit and BufferUsageBit
This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:21:39 +00:00