114 Commits

Author SHA1 Message Date
Loko Kung
c083d65a0c Adds device-side cache key generation.
- Note that the device-side cache key will be prepended to object cache keys to prevent incompatible adapter/device cache clashes.
- Adds a new template file to auto=generate these cache serializers based on arguments.

Bug: dawn:549
Change-Id: I24b9d11eb38c579acfcc173a5dced9e1b649cf2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86081
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-12 23:50:56 +00:00
dan sinclair
d53cb2ae67 Fixup explicit on some constructors.
This CL adds explicit to various single argument constructors. The
explicit is removed from zero argument constructors. None of these
changes required call sites to change.

Bug: dawn:1339
Change-Id: I7dfcf1b393e7dd379e29cd9bc613cb0626a9a967
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86365
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-12 17:44:41 +00:00
dan sinclair
012098a86b Add explicit in include/dawn
This CL adds some explicit notations to single argument constructors in
the include/dawn folder.

Bug: dawn:1339
Change-Id: Ie4e31bf68f920acfcfb27828a465e45fe0977af6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86443
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-12 17:43:21 +00:00
Corentin Wallez
b2fdd6402d Rework dawn/native/ProcTable.cpp's template to better handle functions.
This is a small rework to try to make the template better handle
functions that aren't associated with an object, when during an
unrelated patch I got confused that APICreateInstance didn't appear in
dawn::native.

Change-Id: If5a2aa3f9e348d1847e48fec4e90e5966ddd489d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86530
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-12 16:46:01 +00:00
dan sinclair
eff8e00d97 Fix missing copyrights in src/dawn.
This CL adds the two missing copyright headers to files under src/dawn
and enables the lint flag by default.

Bug: dawn:1339
Change-Id: I3c3ec47b7f93dabadd0934fb93042f695e7e96fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86360
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-12 06:58:24 +00:00
Yuly Novikov
736b33f059 Revert "Ignore VUID-vkCmdDraw-None-06538 VVL message"
This reverts commit 1e988b417ccb9cce2fa79a04dc942d60a1dccee8.

Reason for revert: Vulkan validation layers fixed in
https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/3938

Original change's description:
> Ignore VUID-vkCmdDraw-None-06538 VVL message
>
> To get vulkan-deps roll going
>
> Bug: chromium:1310052
> Change-Id: Ia47aa9a486256a9b3c96b90a66cd39bd2ec7c155
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84724
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: chromium:1310052
Change-Id: Icf676fca331ee8cde1b192d474745a3aac20c330
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86460
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-12 05:33:20 +00:00
Stephen White
cedd55a9bf GLES: revert part of the view format reinterpretation on GLES.
View format reinterpretation doesn't work, but its implementation was causing failures on other content.

This patch came from: https://dawn-review.googlesource.com/c/dawn/+/84704/comments/339d5a75_5dce5ce3

Bug: dawn:1360
Change-Id: I76adc264d6f185f840d975b46b6e92a0e5a7b4a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86362
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-12 03:31:16 +00:00
Brandon Jones
8085367233 Enable Queue, Device labels to be set. (Take 2)
Queue labels can be set by the defaultQueue.label member of the device
descriptor or the setQueue method.

Device labels can be set label member of the device
descriptor or the setQueue method.

D3D12 and VK backend label support included.

Bug: dawn:1323
Change-Id: Ic44f1fac268c20d5338220eaf959d949a5f66536
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85843
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-04-12 03:28:40 +00:00
dan sinclair
479dc6b7eb Enable build/header_guard
This CL enables the build/header_guard lint check. The existing headers
which failed the check were updated, missing headers added. An exclusion
file for the generator templates was added as well.

Bug: dawn:1339
Change-Id: If572e460179ad501293d5d6cf01e0ea900daa979
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86207
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 18:30:50 +00:00
Corentin Wallez
be352ea5b9 CMake: Add support with Swiftshader with DAWN_ENABLE_SWIFTSHADER
Change-Id: I2b3d906bac760a22f33104231a6341415cbff3b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85365
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-11 16:48:43 +00:00
dan sinclair
566d7f25b8 Enable empty_if_body lint.
This CL updates the one instance of an empty if body in Dawn to
remove the if. This allows enabling the empty_if_body lint check.

Change-Id: I5c05db828e8033b4f3155a34c3a6723bfd3181d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86082
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 15:50:50 +00:00
Antonio Maiorano
e0bee791cb Add ifdefs for Tint API usage that may not be available
Fixed Kokoro failures when building Tint with all readers and writers
disabled.

Change-Id: I9bd041339236488dd563bbe687da883035f2a4b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86181
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-04-11 15:21:41 +00:00
Stephen White
ca4a8cf02a OpenGLES: simulate glTextureView() with texture-to-texture copies.
This is obviously a non-optimal solution, but works in all cases
except compressed textures.

Change-Id: I3fd5fd89ef4978a18917b068632f25f75527c594
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@google.com>
2022-04-09 18:27:50 +00:00
Loko Kung
23d09c6114 Add compute pipeline cache key generation for Vulkan.
- Adds dependency to vulkan-tools for pNext chain helpers.
- Adds extra caching to vulkan shaders to keep the spirv in the in-memory cache as well.
- Adds pNext chain serializer infra for Vulkan.

Change-Id: Ibe73183fbff15f7310eaaeae92fbd622be1ac096
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85022
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-09 00:10:08 +00:00
Ben Clayton
96e245e576 CMake: Fix sanitizer builds
The sanitizer flags need to be applied to all compilation units, and to all final link stages.

As this is whole-project (dawn + tint), these options have been promoted to DAWN_ options.

Bug: dawn:1339
Change-Id: I17beb5bd2a8f15de9d8f13d132356b5c663d71bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86143
Kokoro-Run: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 18:08:36 +00:00
Corentin Wallez
e17a13c60c Validate that alignment limits are powers of two.
Also changes enums to use the concept of "limit class" from the WebGPU
specification.

Fixed: dawn:1242
Change-Id: I328ce98c2eaaf3f4b7ff1c253ee5f3db5a2980f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-08 07:04:26 +00:00
Austin Eng
f02bf9e76d Make texture view default format robust against invalid aspects
Computation of the default depends on the aspect, but the aspect
may be invalid. Make the default computation robust such that it
picks some valid aspect if a valid one is not provided. This will
make computing the default OK, but still fail validation of the
aspect later.

Bug: chromium:1314049
Change-Id: I2dcfe7962c7e30ac627605b6d0f1c269b3a6af6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86020
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-07 20:20:14 +00:00
Austin Eng
e1f2dcd3b3 Implement rendering with view format reinterpretation
Includes fixes for the backends to create and use a texture view
if reinterpretation is required. Multiple backends used the original
texture and its format instead of the view.

Bug: dawn:1276
Change-Id: Ic31231b2955314e90e011905c9048db6f7899299
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84704
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-07 12:14:55 +00:00
Corentin Wallez
b28d6c8e1c Remove lintcpp from presubmits since it fails on all Dawn files
Also fixes some other lint issues.

Bug: dawn:1339
Change-Id: I19a212218db3249191deedc671fc6e36991ecad8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86061
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-04-07 11:36:06 +00:00
Ryan Harrison
e87ac76f7d Merge remote-tracking branch 'tint/main' into HEAD
Integrates Tint repo into Dawn

KIs:
- Building docs for Tint is turned off, because it fails due to lack
  of annotations in Dawn source files.
- Dawn CQ needs to be updated to run Tint specific tests
- Significant post-merge cleanup needed

R=bclayton,cwallez
BUG=dawn:1339

Change-Id: I6c9714a0030934edd6c51f3cac4684dcd59d1ea3
2022-04-06 15:37:27 -04:00
Corentin Wallez
a696d08c51 CommandBufferVk: Update an ASSERT with copy format compatibility.
Fixed: dawn:1354
Change-Id: Id5b8169113436debf7a8af71df9737d1e0d2dec5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-06 17:42:54 +00:00
Austin Eng
aae6bce1fb Add regression test for crbug.com/1313172
This adds a test, and a toggle disable_resource_suballocation.
This enables testing the behavior discovered in the bug without
creating enormous resources.

Bug: chromium:1313172
Change-Id: I779aad50c051e5022a9c85ebfbf33c18173a748f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85861
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-06 01:21:43 +00:00
Austin Eng
e8d5678b70 Fix use-after-free of committed resource heaps
Heaps were destroyed immediately instead of deferring destruction
until after all work using the buffer was complete. This is only
a problem on D3D12. Vulkan allocations already have deferred
deletion, and Metal allocations are managed by the driver.

Bug: chromium:1313172
Change-Id: I0ef43709949c9e86c40e766f7f2029b14c8a2e97
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85840
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-06 01:14:33 +00:00
Ryan Harrison
8d9d132f7c Revert "Enable Queue, Device labels to be set."
This reverts commit 0126761de8c586099a65dd19edee8e219de51739.

Reason for revert:
Causing Dawn->Chromium roll to fail

BUG=dawn:1346

Original change's description:
> Enable Queue, Device labels to be set.
>
> Queue labels can be set by the defaultQueue.label member of the device
> descriptor or the setQueue method.
>
> Device labels can be set label member of the device
> descriptor or the setQueue method.
>
> D3D12 and VK backend label support included.
>
> Change-Id: Id12dd6e1fc8f1519c55e4efb35e1ead67c085e46
> Bug: dawn:1323
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85540
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Brandon Jones <bajones@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1323
Change-Id: I62e4b508d2c55fd89f2f4c5cbe5d04d22681aeef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85700
Reviewed-by: Brandon Jones <bajones@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-05 22:09:43 +00:00
Corentin Wallez
40b4ece211 Add more information on renderBundle<->pass attachment state mismatch
Bug: dawn:563
Change-Id: I8f68f27bf0f4864018ec8c58eae6754671031db8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85761
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2022-04-05 17:19:53 +00:00
Austin Eng
e8498e7f04 Validate texture view format is supported
Fixed: chromium:1312780
Change-Id: I29f13a2df3ef1db6961a5760a6c1bb05ab3fa89b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85680
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-04 20:28:37 +00:00
Corentin Wallez
2787a4c64c Rely on Tint to validate shader IO and bindings have decorations.
This removes a little bit of noise from the reflection of shader
metadata in Dawn. Tests are added to make sure that Tint does the
correct validation (it does).

Bug: None
Change-Id: I334e7c23b723cf5b5985c9914cc9f8d79a7c0568
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85502
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-04 18:57:52 +00:00
Corentin Wallez
a2f7d02c5e Validate ShaderModule limits at pipeline creation time.
A list of errors, `infringingLimits`, is added to EntryPointMetadata.
During shader reflection, instead of directly bubbling limit errors up,
they are stored in this list and check only later during pipeline
creation.

Several ShaderModule tests are reworked to create a pipeline to check
for the validation of these limits. For the IO variable limits the tests
needed to be reworked to check for strings in the error messages because
since IO structs have to match between VS and FS, if one failed the
other failed too. (so it's no possible to target the validation of one
of these in particular)

Bug: dawn:986

Change-Id: I689e16454488d4a3c746ece53828555ed72ed561
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-04 16:11:42 +00:00
Brandon Jones
0126761de8 Enable Queue, Device labels to be set.
Queue labels can be set by the defaultQueue.label member of the device
descriptor or the setQueue method.

Device labels can be set label member of the device
descriptor or the setQueue method.

D3D12 and VK backend label support included.

Change-Id: Id12dd6e1fc8f1519c55e4efb35e1ead67c085e46
Bug: dawn:1323
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-04-02 04:45:41 +00:00
Loko Kung
c96ef43684 Updates remainder of references to old vulkan headers and removes them.
Change-Id: I7b0563a9bd3a98c08b81569be04a9c45dbb61f0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-02 03:02:40 +00:00
Austin Eng
42e76ba82a TextureView defaults and validation updates
Spec PR: https://github.com/gpuweb/gpuweb/pull/2687

Fixed: dawn:682
Bug: dawn:1276
Change-Id: Ifa8f94fa4c1a27fb40d0ccfb9f032ca4a28ed24e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84520
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-01 23:04:50 +00:00
Corentin Wallez
595e20085d Separate entry point reflection in its own function.
This allows adding as an error context the name of the entry point, and
dedents the code a little bit.

Bug: dawn:563
Change-Id: I1ea9760fc1aca506826ca7ef5a65d40f8370136d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85500
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-04-01 22:04:30 +00:00
Loko Kung
09100b79d0 Try to use the vulkan-headers from vulkan-deps instead of third_party/khronos.
Change-Id: Ic4af5ec86e4ea2ec404a6e32e49068fc5993d55a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-01 05:22:55 +00:00
Loko Kung
c53bc6f698 Fixes cache key generation to handle binary data.
Bug: dawn:549
Change-Id: Ie6b3ceb610b362adfed96a0982d7541002660809
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-01 00:44:35 +00:00
Austin Eng
8e02ebf6c6 Implement WGPUTextureDescriptor.viewFormats and sampling reinterpretation
Reinterpretation for render/resolve attachments not yet implemented.

Bug: dawn:1276
Change-Id: I43d73ce5c943c4ba49df06c6865867f378f2de25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-31 03:53:04 +00:00
Austin Eng
10ec4ee7ef Disallow creating a 2D-array view on a multisampled texture
Spec issue: https://github.com/gpuweb/gpuweb/issues/2715
Spec PR: https://github.com/gpuweb/gpuweb/pull/2716

This is invalid in the Metal API because MTLTextureType2DArray is
imcompatible with MTLTextureType2DMultisample, even if the layer
count is 1.

MTLTextureType2DMultisampleArray is not supported until macOS 10.14
and iOS 14.0.

Further, the view type must match between the API and the shader.
a 2D view array requires texture2d_array in MSL.
It would be inconsistent to allow 1-layer 2D arrays which internally
get translated as (non-array) MTLTextureType2DMultisample. You would
expect to need to use texture2d_ms_array in the shader.

Change-Id: Ib9268c1276d3d31e90d6c61118e27fa2afd0617d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85200
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-31 01:26:49 +00:00
Stephen White
9be06c8d23 GL: fix clear-on-init of depth/stencil textures.
Disable the scissor test during clear.

Change-Id: Ia6945304c257867ed5cb6a6ae0c2c49998a33ca7
Bug: dawn:1340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85143
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-30 10:26:44 +00:00
Brandon Jones
bf0f2c1849 Stencil8 support fixups
Addressing issues that showed up after the initial stencil8 CL landed.

D3D12:
 - Selecting the `all` aspect of a `stencil8` texture was ASSERTing

Metal:
 - Using the `stencil` aspect of a `stencil8` texture was hitting an
   UNREACHABLE().

Bug: dawn:666
Change-Id: Ic2931dbb915e109727ca24e3216a661fba84e508
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-03-29 23:01:54 +00:00
Corentin Wallez
982188ac16 Rename Surface::Type::Xlib to XlibWindow for consistency.
Bug: None
Change-Id: I2750c2fc86cc893d6f124cf7d539a85458bd4105
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84761
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-29 19:32:23 +00:00
Stephen White
fd41f30c0b OpenGL: refactor FramebufferTexture* calls.
Change-Id: Iee67027431d791d6425e0cc502f6b6a23bc160d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85141
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 18:52:23 +00:00
AlexVestin
1e627e23f3 Android: Fix incorrect variable name
Bug: dawn:286

Change-Id: I2ad301a243112db1cc11ef83e241eab0812a197f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85062
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-29 18:10:13 +00:00
Stephen White
b5c5df50ab Implement support for depth24stencil8 on OpenGL.
Covered by existing tests.

Change-Id: Ibb6daf8cd195474560a306e830d69c484579ae1c
Bug: dawn:1338
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 16:34:23 +00:00
Corentin Wallez
dad225a896 Fix last reantrant object creation.
Fixed: dawn:723
Change-Id: I9697686a3a8a8d31539c04cd3e6073744152ff68
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85120
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-29 16:13:53 +00:00
Stephen White
f32ae5b680 GLES: fix texture-to-texture copy with offset src or dest region.
glBlitFramebuffer() takes min and max coordinates, not min and size.

Bug: dawn:1084

Change-Id: I7b8b53ecd9c5ade20d4d7a909bd134c13a2d960b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85081
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 16:11:34 +00:00
Stephen White
3c44ba8376 OpenGL: refactor texture allocation.
Move texture allocation in an AllocateTexture() local.

Use the GL target to determine the choice of allocation call, not
the Dawn TextureDimension. This leaves TargetForTexture() and
TargetForTextureViewDimension() as the authorities on Dawn -> GL
conversion.

Change-Id: Ia31fbba9a8e71a9ce8dd9c89676dbc51d8848bb5
Bug: dawn:593
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 12:24:16 +00:00
Corentin Wallez
e690a6654a Make SwapChain use a CreateView() instead of APICreateView()
This simplifies reference management and make the swapchain's reentrant
code avoid APIEntryPoints.

Bug: dawn:723
Change-Id: I6c456b9ec349c73d783dbb12a284f322d0be4e1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84763
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-03-29 09:35:53 +00:00
Shaobo
8e414a140b Release D3D11on12Resource Cache after Texture::Destroy() has been called
On D3D12 backend, external texture holds mD3D11on12Resource which caches
D3D11on12Resources and guarding by refptr. The texture will released this ref
until destructor works.

This model leaks the gpu memory if client fails to release all the ref to
the texture.

Instead, external texture also provides a method called "Destroy". It is
called more eagerly and means the external texture is in the end of lifecycle.

So thid CL moves the ref reset of D3D11on12Resource into Destroy(). This prevents
unexpected gpu memory leak caused by client missing ref release call.

Bug: 1308405
Change-Id: I253e1eda192256e4bd1c470e26dcc6af3c234447
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-03-29 08:14:53 +00:00
Corentin Wallez
e055ae5b52 Make reeantrant creation calls returning Ref for command encoding.
Fixed: dawn:723
Change-Id: I953e0aa7d663f68e15c021448a90ecf799fef891
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84766
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-03-29 08:10:03 +00:00
Corentin Wallez
46d5480d20 Metal: Add ASTC and ETC2 texture compression support.
Fixed: dawn:1176

Change-Id: I7655ef98151a1bb78d23be0357a68cdd90e5078a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84481
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-03-29 07:58:23 +00:00
Loko Kung
b8a4f34ed9 Enables device.destroy API now that CTS tests have been implemented.
Bug: dawn:628
Change-Id: I52e9c2d04c605b64a5fd80762891fc44e2c2c53a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84921
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-29 01:23:22 +00:00