7227 Commits

Author SHA1 Message Date
James Price
a12ccb20a0 [ast] Add helpers for searching a decoration list
This is a commonly used pattern.

Change-Id: I698397c93c33db64c53cbe8662186e1976075b80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47280
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-08 21:53:27 +00:00
Antonio Maiorano
978c2e0105 Remove usage of tint::Validator
Validation is now automatically performed, and the Validator class is
now redundant and will soon be removed from Tint.

Bug: tint:642
Change-Id: I9ddbe523d85e2a4dfeff6d08324a6ca368d6cc74
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47124
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-08 19:50:07 +00:00
Corentin Wallez
5d2f2042de Only allow CompareFunction::Undefined for samplerDesc.compare
The various backends hit UNREACHABLE() during pipeline creation if
depthStencil.depthCompare (or likewise for stencil) are set to
undefined.

Bug: chromium:1195694
Change-Id: Ibf4d8d47b4c98343dce3caccdf79ee90c0de899f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46863
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-04-08 18:42:47 +00:00
Yunchao He
1e45c5e764 Add unsafe API tests for 3D textures
This change also marks 3D view creation as Unsafe API.

BUG: dawn:547

Change-Id: Icdb7b48f19054d70258363f6d58ded957be72b70
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46723
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-08 18:32:17 +00:00
Ben Clayton
c76ec15b45 reader/wgsl: Add deprecation warning for [[offset]]
Bug: tint:626
Change-Id: I3e1074bbf104d73c3a2f71234ff7821d0481ad1a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47142
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-04-08 18:11:27 +00:00
Bryan Bernhart
9002c67ab4 D3D12: Disable NV12SampleYUVtoRGB on NV bot
Test is flaky on the NV bot so it's being disabled
as I investigate.

BUG=dawn:733

Change-Id: I9b721f05665cefe8a6eee53fe691f83071484965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47260
Reviewed-by: Corentin Wallez <cwallez@google.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-04-08 16:54:07 +00:00
Ben Clayton
571f2b7363 wgsl: Deprecate 'const' for 'let'
Renamed with:
https://github.com/gpuweb/gpuweb/pull/1574

Bug: tint:699
Change-Id: I4dda868abe4c5bc0cba46bc81d9eb297a0663717
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47141
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-04-08 15:46:17 +00:00
Yunchao He
0da94c3d66 Use __VA_ARGS__ for texture expectation helpers/macros
After we applied __VA_ARGS__  in macros and use {x, y} and {w, h}
to replace (x, y) and (w, h) in EXPECT_TEXTURE_RGBA8_EQ and
EXPECT_TEXTURE_FLOAT_EQ, we can use the more general macro
EXPECT_TEXTURE_EQ. Then these two macros can be removed. Austin
has already put a TODO for this change but didn't do that.

utils::MakeOrigin and utils::MakeExtent are removed because they
are not needed.

In addition, this change removes 0 in callers for parameter level,
because level's default values is 0 in helpers implementation.

BUG: dawn:748

Change-Id: Iece4db7a8ed1d47b57988412f1c897205e7403d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-08 14:58:42 +00:00
David Neto
80767413b8 spirv-reader: fix position calculation of for phi var decl
Fixed: tint:495
Change-Id: I93f1b289eb33c2bda8b661f591a1c8dde775b1ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46220
Commit-Queue: David Neto <dneto@google.com>
Commit-Queue: Alan Baker <alanbaker@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>
2021-04-08 14:51:57 +00:00
Ben Clayton
586fca472d CloneContext: Fix CloneWithoutTransform()
Add tests

Change-Id: I39630336fc3e12ee9484783b5b374b9c3f5587ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47221
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-04-08 14:47:37 +00:00
Ben Clayton
9328d94572 wgsl: Deprecate '-> void' on functions
Was removed with:
https://github.com/gpuweb/gpuweb/pull/1460

Bug: tint:677
Change-Id: If08cb450189c6158561051ef6e8f2439c60bc010
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47140
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-04-08 14:39:47 +00:00
Antonio Maiorano
d15391e802 Remove tint's usage of Validator
Also update comments and arch design to remove references to the
Validator.

Bug: tint:642
Change-Id: Ic0b4779ae4712a393ff209014daf25e23f32be6d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47061
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-08 14:08:47 +00:00
Brandon Jones
47b6b680e1 Fill CompilationInfo with Tint diagnostic messages
The previous CL had no way of communicating disagnostic messages from
Tint to the ShaderModule in the event that it failed to validate. This
change ensures that messages generated during validation aren't dropped
on the floor and can be queried from the failed modules CompilationInfo.

BUG: dawn:746
Change-Id: Ic2551654ca30baab0fb5124a148eb4fcdf4b0f22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46960
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-04-08 04:25:11 +00:00
Jiawei Shao
c243f67d58 Refactor APICreateComputePipelineAsync to support both sync and async path
This patch refactors the implementation of APICreateComputePipelineAsync
as a preparation of the async path of the creation of compute pipeline.

Now the code path of APICreateComputePipelineAsync() includes the following
3 parts:
- When an error occurs in the front-end validations, the callback will be
  called at once in the main thread.
- When we can find a proper compute pipeline object in the cache, the
  callback will be called at once in the main thread.
- When we cannot find the proper comptue pipeline object in the cache, the
  newly-created pipeline object, the callback and userdata will be saved
  into the CreatePipelineAsyncTracker, and the callback will be called in
  device.Tick(). All the logic mentioned in this section has been put into
  one function CreateComputePipelineAsyncImpl(), which will be overrided
  by its asynchronous version on all the backends that support creating
  pipeline objects asynchronously.

Note that APICreateRenderPipelineAsync is not changed in this patch because
it is now under refactoring to match the current updates in WebGPU SPEC.

BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: Ie1cf2f9fc8e18c3e6ad723c6a0cefce29a0eb69c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45842
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-04-08 01:22:22 +00:00
Ben Clayton
40d1c83362 Default use_tint_generator to on for D3D12
Most tests pass, those that don't are skipped.

Change-Id: Ia08373551a48382aceffbbc0e23bd15828ebe219
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46452
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-04-07 21:48:11 +00:00
Antonio Maiorano
101f463992 Speed up intrinsic table registration
Reserve enough memory for overloads, and avoid copies. Opportunistically
avoid copying Source instances in ProgramBuilder API.

Speeds up runs of test_unittests.exe by about 20% (33s to 26s on my
Windows desktop).

Change-Id: I6ba26043d7750eb1f123e29c53d253614974f960
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47060
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-07 20:35:11 +00:00
Corentin Wallez
6870e6d78d Vulkan: Check for device loss in CheckAndUpdateCompletedSerials
Bug: chromium:1195645
Bug: chromium:1195693
Change-Id: I3c25a64af87a60f40030094dd73b13a035a7876c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46625
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-04-07 18:09:21 +00:00
Ben Clayton
933d44a2c8 transform/hlsl: Hoist structure constructors to new var
HLSL has some pecular rules around structure constructors.
`S s = S(1,2,3)` is not valid, but `S s = {1,2,3}` is.

This matches the quirkiness with array initializers, so adjust the array
hoisting logic to also support structures.

Fixed: tint:702
Change-Id: Ifdcafd98292715ae2482f72ec06c87842176d270
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46875
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 17:29:31 +00:00
Yunchao He
44771b3567 Fix a bug for multisample texture validation
If a texture format supports multisample, it should be renderable.
This change adds this validation rule to fix a bug. It also adds a
validation test in dawn_unittests.

BUG: dawn:731

Change-Id: I33a06cb16367e4e379b29b223ef6b69128baf30f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-07 17:00:42 +00:00
Yunchao He
ff55b2f217 Remove parameter layer and use origin.z in MACROs
This change removes layer and use origin.z in MACROs
EXPECT_TEXTURE_FLOAT_EQ and EXPECT_TEXTURE_EQ.

It also removes parameter layer in MACROs' implementation
functions AddTextureExpectation and AddTextureExpectationImpl
and use origin.z instead in these functions.

BUG: dawn:747

Change-Id: I0103524074c6c250fa2f85bf9c3abda8c8cd2197
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-07 16:57:11 +00:00
Antonio Maiorano
8f42be3f60 Delete Validator except public API
Now that all validation has been moved to the Resolver, we can delete
the Validator. This change removes everything except validator.h with
the public no-op API. We can remove this once we remove dependencies on
this public API in Dawn.

Bug: tint:642
Change-Id: I644cd900615509c9cdd57c375c6217a50126e36c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47023
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-07 16:32:01 +00:00
Antonio Maiorano
4c4cec93b3 Disable D3D12DescriptorHeapTests.NoSwitchOverSamplerHeap for tint
Bug: tint:681
Change-Id: I7f986b3c6a10007effb0e0e6c310296c5ddeb87c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47021
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-07 16:31:51 +00:00
Ben Clayton
bebb1cb8f1 writer/hlsl: Fix zero-init of vectors
float3(0.0f) is not legal HLSL

Change-Id: I2fd20e9718f394c896c9515c4c9b88e490b2b758
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46874
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 16:30:41 +00:00
Ben Clayton
ab26a8fd34 hlsl/writer: Transpose matrices
HLSL's matrices are declared as <type>NxM, where N is the number of
rows and M is the number of columns. Despite HLSL's matrices being
column-major by default, the index operator and constructors actually
operate on row-vectors, where as WGSL operates on column vectors.
To simplify everything we use the transpose of the matrices.

This is the same approach taken by SPIRV-Cross.

Change-Id: I98860e11ff1a68132736980f694b2f68b633ef83
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46873
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 15:54:11 +00:00
Ben Clayton
8bd7cc7e88 ast::Variable: Fix nullptr access in info_to_str
With type inference, declared_type_ may be null.
Check it is not null before calling type_name().

Change-Id: I3b7630286b75aa9d021d9cf54eecedc3287a62f2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46872
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-04-07 15:32:31 +00:00
Antonio Maiorano
fc47fbfaf3 Disable BindGroupTests for D3D12 + tint regardless of backend validation
Bug: tint:681
Change-Id: Icfc928d8f3ad92d48786d8a67ffbb4b7ae5febf0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-07 15:31:11 +00:00
Ben Clayton
dac5418819 type::Type: fix weird formatting
Change-Id: I12c6836316f30b0924c2bb5a62ee6c168749fa30
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46871
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-04-07 12:48:01 +00:00
Ben Clayton
1b8d9f227b CloneContext: Don't create named symbols from unnamed
Registering a new Symbol with the NameFor() of the source symbol creates
a new *named* symbol. When mixing these with unnamed symbols we can have
collisions.

Update CloneContext::Clone(Symbol) to properly clone unnamed symbols.

Update (most) the transforms to ctx.Clone() the symbols instead of
registering the names directly.

Fix up the tests where the symbol IDs have changed.

Note: We can still have symbol collisions if a program is authored with
identifiers like 'tint_symbol_3'. This will be fixed up in a later
change.

Change-Id: I0ce559644da3d60e1060f2eef185fa55ae284521
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46866
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 11:16:01 +00:00
Ben Clayton
3bfb6817df semantic::Struct: Add FindMember
Change-Id: Ie7b76ad8b7dbac1303ed73ba6962e584fed76238
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46628
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 08:35:31 +00:00
Ben Clayton
f23696ddda BoundArrayAccessors: Don't share AST nodes
Each AST node must be unique.
Having diamonds in the AST causes all sorts of exciting bugs in the resolver and later transforms.

Bug: tint:469
Change-Id: I5dc43fef71a200632b3e8e8add77ec0537b01cd2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46870
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 08:09:41 +00:00
Ben Clayton
b502fdf82b Add ast::InternalDecoration
An tint-internal decoration used to add metadata between a sanitizer transform and a backend.

Will be used for declaring backend-specific intrinsic calls.

Change-Id: Ia05ba7dada0148de2d490605ba4d15c593075356
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46868
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 08:09:21 +00:00
Ben Clayton
86c2cbfb7e Add semantic::VariableUser
Derives from semantic::Expression.
Maps to ast::IdentifierExpressions that resolve to a variable.

Breaks pure-immutability of semantic::Variable, as we have discussed in the past.

Change-Id: I362d4d1ed61291282a60626b84fb15566655fb14
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46627
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-07 08:09:01 +00:00
Hao Li
d75f7c02ce Reset query set on Vulkan Backend
We do query resetting for each query commands outside render pass,
whether they're rewritten or not, so no longer need to track their
availability on command encoder. The availability on query set is enough
for resolving sparse queries.

But we still need to track query availability on render pass for query
rewrite checking and query resetting per render pass. Because reset
command must be called outside render pass, we need to reset them
together before the beginning render pass based that. Add availability
tracking on pass resource usage tracker (we only need it on render pass
) to facilitate use it in Vulkan backend.

Bug: dawn:434

Change-Id: Ie1b413ff54f62f3b84fe612e4abe45872c387e81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-04-07 05:39:21 +00:00
Yunchao He
1fb3f1dafc Implement 3D texture copy on D3D12: T2B and T2T
This change implements 3D texture copy on D3D12 for texture to
buffer and texture to texture copy for full copy upon the entire
3D texture.

It also uses a function named CopyBufferToTexture to wrap
CopyBufferTo3DTexture and CopyBufferTo2DTextureWithCopySplits.
Likewise, it uses another function named CopyTextureToBuffer to
wrap Copy3DTextureToBuffer and Copy2DTextureToBufferWithCopySplits.

BUG: dawn:547

Change-Id: I4293f6ca4d37f604e6f1c10827686d17469a07ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46820
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-04-07 03:08:00 +00:00
Antonio Maiorano
e93d46fcbc Move remaining Validator tests to Resolver
Bug: tint:642
Change-Id: I0f983d8c0391f4e500562faadf0a621c4edb46ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46942
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-06 20:43:47 +00:00
Antonio Maiorano
bfc97945f3 Move entry point validation from Validator to Resolver
Move logic and relevant tests.
Remove validator/validator_decoration_test.cc.

Bug: tint:642
Change-Id: Ie89118a11233931605f18e762274bb2afcaaa460
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46941
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-06 20:41:07 +00:00
Antonio Maiorano
bbbb0edec2 Move global var validation from Validator to Resolver
* Moved global variable resolving logic to new function Resolver::GlobalVariable, and moved validation logic there.
* Moved global variable-related tests to resolver tests.
* Fixed many tests that started failing after this change, mainly because many globals were declared with no storage class. I set most of these to "Input".

Bug: tint:642
Change-Id: I0f8ea2091ed2bb3faa358f9497cd884b2994a40f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-06 20:18:57 +00:00
Ben Clayton
4f154a839d writer/hlsl: Fix validation errors
Several tests fail DXC validation.
Many are fixed by specifying the entry point name.

Change-Id: I1c5c0f1f9c057156106334c2e9c0f15906a06813
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46867
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-06 18:15:17 +00:00
Yunchao He
ee1a3b32ce Remove parameter layer in EXPECT_TEXTURE_RGBA8_EQ
BGU: dawn:748

Change-Id: Id4b6e7915659938e7474f81d186cfe2128684042
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46727
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-06 17:52:09 +00:00
Corentin Wallez
042335fbac Add the -Wredundant-move warning.
Dawn uses objects with move semantics like Ref<> that feel like they
need to be std::moved in a bunch of places. This warning triggers when
std::move() is used when it has no effect, keep the code less verbose.

Bug: None
Change-Id: I2b11f709e943e7b16024bfde07910577b983aa34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46441
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-04-06 17:32:19 +00:00
James Price
ca0f51fe45 [spirv-writer] Fix missing symbol clone in entry point IO transform
Fixed: tint:701
Change-Id: Id85e1170c85eedb9f04e5759aff84edc0d1c1453
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46900
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-04-06 17:31:27 +00:00
James Price
68f558f29c [resolver] Add entry point IO validation
Checks the following things:
- Non-struct entry point parameters must have pipeline IO attributes
- Non-struct entry point return type must have a pipeline IO attribute
- Structs used as entry point parameters and return values much have
  pipeline IO attributes on every member
- Structs used as entry point parameters and return values cannot have
  runtime array or nested struct members
- Multiple pipeline IO attributes on a parameter, return type, or
  struct member is not allowed
- Any given builtin and location attribute can only appear once for
  the return type, and across all parameters

Removed tests for nested structs from the SPIR-V transform/backend.

Fixed a couple of other tests with missing pipeline IO attributes.

Fixed: tint:512
Change-Id: I4c48fe24099333c8c7fcd45934c09baa6830883c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46701
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-04-06 15:51:47 +00:00
Antonio Maiorano
09356cc3dc Move VariableDecl validation from Validator to Resolver
Moved tests and fixed now broken tests.

Bug: tint:642
Change-Id: Iaa4483abde101f3963ca20e51c1069b2d64bbb5c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-06 14:07:07 +00:00
Corentin Wallez
0515e90cad Fix dawn_native/CMakeLists by removing commas
TBR=bajones@chromium.org
Bug: dawn:746
Change-Id: Iec075f2d75ca254d401e089f85d33e814a89adf3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-06 10:05:58 +00:00
Brandon Jones
6f2bbe9896 Implement GPUCompilationInfo
Implements the GPUCompilationInfo and GPUCompilationMessage interfaces,
adds the GPUCompilationMessageType enum, and adds the compilationInfo
method to GPUShaderModule.

BUG: dawn:746
Change-Id: Ied70cbbfedbf4890916ec076993714e5042f70e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46600
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-04-05 23:34:17 +00:00
Nico Weber
68c226db43 Better fix for DAWN_NO_DISCARD on WireResult
The attribute was just in the wrong place, I shouldn't have removed it
completely.

Bug: chromium:1195827
Change-Id: Iad2a5fdcc2e8bd76ddb82cc09cde62c3a57e3c54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46800
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-04-05 20:35:47 +00:00
Brian Ho
2cccd5a70c Add depth-clamping support for Metal
This CL adds depth clamping support to Metal by invoking
MTLRenderCommandEncoder::setDepthClipMode. I only implemented the
feature for the new-style of RenderPipelineDescriptor since the
old one seems to be deprecated.

Bug: dawn:716
Change-Id: Icd63c72294546042ae452360863a7f9c16b40f95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45640
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-04-05 17:16:47 +00:00
Nico Weber
cb0bdb3401 Remove an attribute that has no effect
Bug: chromium:1195827
Change-Id: Ifba15d3510765496d1eff720f98b0b2731429980
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46780
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-05 14:38:56 +00:00
Yan, Shaobo
dc5d7a1dd9 CopyTextureForBrowser: Support Subrect Copy
This CL support subrect copy. Use scale/offset to copy from subrect of
source texture and viewport for copy to subrect of dstTexture.

BUG=dawn:465

Change-Id: Ice43c0da15f6d9526912879e2e734f6570f2d673
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46422
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2021-04-05 13:32:07 +00:00
Brandon Jones
f759264387 Finish conversion to RenderPipelineDescriptor2
Converts each of the native API backends to use RPD2 natively, started
converting the old format to the new one in the deprecated entry point,
removed all other handling and validation of the old format, and turned
on the deprecation warning.

BUG: dawn:642
Change-Id: I20b671960a83f65ecb4ce6ce1165a563025983cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46726
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-04-02 19:42:28 +00:00