Add timestamp query back in Metal supported extensions, and calculate
the timestamp period based on CPU timestamps and GPU timestamps sampled
on device.
There is a crash issue (dawn:545) on macOS 10.15 on AMD devices, but
cannot be reproduced on macOS 11.0+, we can just disable it on AMD with
macOS 10.15 in the following CL.
Bug: dawn:434
Change-Id: Icb4823e7c3115776e64c6a41fd0aea0f6536ccdf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51720
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
ProgramBuilder is about as internal as you can get - this really should not be public.
MSVC seems to try an instantiate some of the template methods in ProgramBuilder when it is included externally (for PCH or DLL exports perhaps?), and failing with bizzare error messages that contain no point-of-instantiation.
As this header was never intended to be public in the first place, detect and error if the tint.h include guard is found while processing program_builder.h, and fix up the couple of bad transitive includes.
Fixes tint -> dawn autoroller
Change-Id: Ic9a81a44ab1b4a29a7297b94bbf85bcfdb1310b5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53384
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Handle access control on var declarations instead of via [[access]]
decorations. This change does the minimal work to migrate the WGSL
parser over to the new syntax. Additional changes will be needed
to correctly generate defaulted access qualifiers, as well as
validating access usage.
The [[access]] decorations are still supported by the WGSL parser,
with new deprecated warnings, but not for aliases. Example:
var x : [[access(x)]] alias_to_struct;
Making this work is far more effort than I want to dedicate to backwards
compatibility, and I do not beleive any real-world usage will be doing
this.
Still TODO:
* Adding access control as the optional, third parameter to ptr<>.
* Calculating default accesses for the various storage types.
* Validating usage of variables against the different accesses.
Bug: tint:846
Change-Id: If8ca82e5d16ec319ecd01f9a2cafffd930963bde
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53088
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
and allow them in any order.
We're about to add Yet Another optional parameter - access control.
For style, we probably want this field before the decorations, however
that means adding more default values for all the cases where we don't
need to specify the access control.
Instead use some template magic to allow extra parameters to be
specified in any order, and entirely optional, with sensible defaults.
This keeps things readable and without huge code refactorings.
Bug: tint:846
Change-Id: I4f61eb765de63ad98ae786d187d2bd1b42942756
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53087
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Add a config parameter for the CanonicalizeEntryPoint transform that
selects between emitting builtins as parameters (for MSL) or struct
members (for HLSL).
This fixes all of the shader IO issues in Tint's E2E tests for MSL.
Fixed: tint:817
Change-Id: Ieb31cdbd2e4d96ac41f8d8515fd07ead8241d770
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53282
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Details:
- Add the logging level type WGPULoggingType, including levels verbose,
info, warning, and error,
- Add the API SetLoggingCallback, which bind the callback to deal with
logging string,
- Add the return command DeviceLoggingCallback and related code,
- Add DeviceBase::EmitLog(WGPULoggingType, const char*) , and
DeviceBase::EmitLog(const char*) use WGPULoggingType_info as default,
to post logging from native or server device to bound callback
via CallbackTaskManager.
BUG: dawn:792
Change-Id: I107b9134ff8567a46fa452509799e10b6862b8d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52200
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
This patch implements the asynchronous path of CreateComputePipelineAsync
on D3D12 backend with the basic framework of the dawn_unittest
AsyncTaskTest.Basic.
1. Call the constructor of dawn_native::d3d12::ComputePipeline in the main
thread.
2. Execute dawn_native::ComputePipelineBase::Initialize() (a virtual function)
asynchronously.
3. Ensure every operation in dawn_native::d3d12::ComputePipeline::Initialize()
is thread-safe (PersistentCache).
4. Save all the return values (pipeline object or error message, userdata, etc)
in a CreateComputePipelineAsyncWaitableCallbackTask object and insert this
callback task into CallbackTaskManager.
5. In Callback.Finish():
- Insert the pipeline object into the pipeline cache if necessary
- Call WGPUCreateComputePipelineAsyncCallback
Note that as we always handle the front-end pipeline cache in the main thread,
we don't need to make it thread-safe right now.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I7eba2ce550b32439a94b2a4d1aa7f1b3383aa514
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47900
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is blocking the Tint roll which adds validation that
textureSampleCompare cannot be used in the compute stage.
Simply disabling this test for now since WGSL discussions seem to
indicate there may be a builtin added with a different name and
semantics.
Change-Id: Iaecf5865c9fb38aea3231c3ae823d783a665984d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In every copy region, its bufferSize.height minus rowsPerImage
can be texture format's blockInfo.height (it is 1 for uncompressed
formats) at most, and it appears only if bytesPerRow is 256 and
copySize on height is a full copy.
This change will benefit 3D texture copy splitter via removing
unwanted empty rows issues. Because empty rows in 3D copy splitter
may lead to recompute/modify copy regions and there might be new
copy regions added.
The removed empty row situations are:
1) Partial copy on height: copySize.height < rowsPerImage *
blockInfo.height
2) bytesPerRow is greater than 512. For example, if bytesPerRow
is 512 and data in one row straddles two rows and there is no
empty row at the first part. The second part will have a fake
empty row if we don't recompute its alignedOffset.
3) There are two empty rows in a copy region. For example:
if data in one row straddles two rows and there is an empty row
in the first copy region. Then there will be two empty rows in
the copy region of the second part if we don't recompute the
alignedOffset.
This change also fixes an issue found by Corentin that copy related
argument "rowsPerImage" should not take effect when we are copying
one single depth or array slice.
Bug: dawn:547
Change-Id: I603291d559de1d05e420e5ed1f4cabf53de5a93f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52680
Reviewed-by: Corentin Wallez <cwallez@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Tests are based on the IOSurfaceWrappingTests.
Sampling tests are not implemented, since they would require
support for the samplerExternalOES sampler type in WGSL.
Bug: chromium:1205155
Change-Id: Icc114eaf6efaee93f1b8486e615f0fd307f23080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50201
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This toggle will be used by Chromium to disallow the unsecured SPIR-V
path such that a renderer process can only use WGSL.
This new toggle will be covered by a test in Chromium that ensures that
in the default configuration SPIR-V is disallowed.
Bug: chromium:1214923
Change-Id: Ia67e0c7466044e1086399d995dc841426fe604c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52781
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Add test/intrinsics/intrinsics.wgsl.tmpl that generates a vast set of intrinsic overload permutations into test/intrinsics/gen/...
Add expected output for all of these, including 'SKIP' headers for those that currently fail.
Fixed: tint:832
Change-Id: Id6888df52c07f35e7a55199f2ad4d842c6e2595c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53051
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
This provides much more complete coverage than what we have in the
unit tests. We now test:
- All builtins, for all stages, both struct and non-struct
- Multiple location attributes for vertex and fragment stages, both
struct and non-struct
- Mixing builtins and location attributes, whilst mixing struct and
non-struct
- A few "interesting" cases of IO structs being shared between
different functions, stages, and with an SSBO variable
There are 7 skipped tests for MSL due to two different MSL bugs which
will be fixed in upcoming patches.
Change-Id: I8b802591762c8ff018e01bf37838551e353162b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
* Add new template utilty functions, including the ability to split out multiple files.
* Add basic printing of the semantic overloads.
* Add a pointer from the overload to the function
* Change TemplateArguments from a list of FQN to a list of interface{} (any). This is required as once the overload is permutated, some arguments will need to hold integers.
This will be used by the test generator.
Bug: tint:832
Change-Id: Idbfbe85e52489b31850cbb0ee7430bb4b021530e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53046
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Nothing was limiting the texel format to i32, u32, f32, and so the resolver was accepting any type here, and things would break in the backends.
Also limit texture access controls to read or write. read_write is not supported for textures currently.
Change-Id: I41c54a9b285800ad89aa1c4ea07e142ba0506384
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53044
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>