Change backend connection in Instance.cpp to store a bitset of
backends that have been connected. This lets us only connect to a
single backend if AdapterDiscoveryOptions are passed explicitly,
and track which connections have/have not been made. Later, we can
connect to the rest of the backends if more are requested.
This is part of some improvements to the existing code so we can
selectively discover adapters and control discovery of the
high-performance, low-power, and fallback WebGPU adapters.
Bug: chromium:1266550
Change-Id: Iceb0d3f71751f5aac6218996ace3cf89deda8a29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69521
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Adds functionality and tests for performing the multiplanar external
texture transform on texture_external parameters in user-defined
functions.
Bug: dawn:1082
Change-Id: I15f23e639a6cd24ed3428055420908f05b69c0c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Some versions of clang warn as error without this:
error: definition of implicit copy constructor for 'EnumSet<tint::ast::PipelineStage>' is deprecated because it has a user-declared copy assignment operator [-Werror,-Wdeprecated-copy]
Change-Id: I02cee0b1f7b70d74f29da0067e888b50acf27ee1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71600
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Validate the storage texture views have a miplevel of 1 when creating
bind group. This validation is added in
https://github.com/gpuweb/gpuweb/pull/2285.
Also fix a bug in unittest BindGroupValidationTest.TextureBindingType.
Bug: dawn:1212
Change-Id: If32400ed1e4f3049b8b8979e6e6133bada36b45c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71380
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
- Update block size of depth/stencil formats in TextureUtils.h
- Allow to copy depth aspect for Depth32FloatStencil8 and disallow it
for Depth24UnormStencil8 in copyTextureToBuffer()
- Add Depth24UnormStencil8, Depth32FloatStencil8 and other depth/stencil
formats in CopyCommandsValidationTests.
Bug=dawn:690
Change-Id: I3f645b838b8a8cdafe0880bbd1e4e8d17d994510
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Suppresses several failures in Dawn's C++ tests that were found on
Windows machines with GTX 1660s.
Bug: dawn:1216, dawn:1217
Change-Id: I1b9feddd742837d0f91118803103eecbaa9effc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71560
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
- Fixes all class and implementations to call upwards when necessary.
- Makes DestroyImpl full virtual at ApiObjectBase.
- Fixes mock classes to call default DestroyImpl upwards on mock calls.
- Adds back D3D12 optimization for buffer destruction.
Bug: dawn:628, dawn:1189
Change-Id: Id2c2c6483dc7ed93daf8e4648af26ac1307e3d90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71243
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
When setting a buffer to zero now uses copies from a previously
allocated, zeroed out buffer to perform the clear rather than making new
allocations every time.
Bug: dawn:1160
Change-Id: I0c8e7e56b2afcb5961723e352d8bbdf276f4557c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Add assignment operators and methods for adding, removing and operators for performing set arithmatic.
Change-Id: I13d30734354f503180f75480866b54034f647c2a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71320
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Dynamic storage buffer sizes are loaded from a uniform buffer
which is bound to a set of root constants in the D3D12 root
signature.
Bug: dawn:429
Change-Id: I3bf0d9bbdb7a5b0a8c0f624f18081c6bf8d45fca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68960
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
- Only suppressing for Linux/Vulkan/Nvidia platforms for now as those are the reproducable ones. The issue could be larger though.
Bug: dawn:1214
Change-Id: I56f29fdef912b0857b33bb81d391a82702750b47
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71360
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Nothing currently does the analysis to calculate these.
Change-Id: Ia2103102fbf36109f357aebf32cdfda24d6d8155
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68407
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
VulkanImageWrappingTestsOpaqueFD already has the same fixes, but
sadly didn't get applied to VulkanImageWrappingTestsDmaBuf.
DawnTest::Setup() and TearDown() are missing so the device isn't
initialized.
The expected values in CopyTextureToBufferSrcSync are wrong.
Bug: dawn:1210
Change-Id: I3810a626d840573ab7c1fa75ba7ca239e7288c3e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71245
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
To help debug a suspect crash in these functions.
Also, change some of the counter checks to use more
Objective-C style checks instead of std::find.
Bug: dawn:1102
Change-Id: I693d1f2489116200b2c0608ca60bc3eb8ddb8571
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71242
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
The Depth16Unorm format has been implemented at
https://dawn-review.googlesource.com/c/dawn/+/62420, we can add it to
kAllTextureFormats and kDepthFormats in utils/TextureUtils.h.
Bug=dawn:570
Change-Id: I5abf845341debc1d6881c639bc400c40b14fc3bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70900
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This reverts commit 610f184fd932ded1756fb9a117fb692382c8d37d.
Reason for revert: Crashes still happen even with this guard.
Testing shows that counterSets being null does not cause crashes.
Original change's description:
> Add a guard for MTLDevice.counterSets being null.
>
> This is a tentative fix for a segfault that's happening on
> metal::Adapter initialization on some systems.
>
> Bug: dawn:1102
> Change-Id: Iff31e46420e60cd76ecbbfa92bd5b5906ca89cf4
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69340
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1102
Change-Id: Ia7d7428acee552a107425c774ba15e97bf170e38
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71241
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
All of these root constants are set when a bind group holding
dynamic storage buffers is applied. This could be improved by
using reflection data to only set constants that are needed
in the shader. This will require adding a way to store the
reflection information in the blob cache.
Bug: dawn:429
Change-Id: I3afce6b781ec5a82d5d0bafb6720d368b82c1b00
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68600
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Add undef Bool for xlib_with_undefs.h
Also fix a link in perf_tests/README.md
Change-Id: I83718b2014b6fe2bdfbd82b248d358abbd463abb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
- Adds system utility to get the module directory for dawn native.
- Updates Vulkan backend to use the module directory to find loader.
- Test ran on NVIDIA GTX 1660 here: https://chromium-swarm.appspot.com/task?id=576d77991add7c10.
Bug: dawn:1191
Change-Id: I7c577008b5252ac94f38c8cdb56f7e8d8a0aa956
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70860
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Break up Resolver::Statement() into multiple resolver functions.
Move simple statement validation out to resolver_validation.cc
Change-Id: Ifa29433af0a9afa39a66ac3e4f7ca376351adfbf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71102
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.
Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl
Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
If we encounter a global twice, the stack vector was not popped, which could trigger false cyclic-dependency errors. Because the cyclic dependency did not actually exist, later logic could break, expecting to find a global->global edge which did not exist.
Fixed: chromium:1273451
Change-Id: I9d99f1aeeaea042d9ed847a878c4717803122240
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70980
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
RemovePhonies was transforming:
_ = f32(1)
_ = vec2<f32>(1.0, 2.0)
into:
f32(1)
vec2<f32>(1.0, 2.0)
Which the resolver gets grumpy about, as these are expressions, not statements.
Fixed: chromium:1273230
Change-Id: Ie85d3cee705fa3f792db686c021d76331e241f17
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70960
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
FXC sometimes miscompiles code when optimizing (/O2), and there is no
discernable workaround. This change sets the optimization level to /O0
when compiling shaders with FXC.
Also, no longer default to enabling EmitHLSLDebugSymbols in Debug
builds, which disabled optimizations (/Od). This confused me a few
times, and is not necessary since we can set this toggle via command
line.
Bug: dawn:1203
Bug: tint:1175
Bug: tint:1112
Change-Id: Ide9e6ecd45adeca951b8836dee91a8367eca3769
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70700
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The depth240unorm-stencil8 and depth32float-stencil8 are optional
features. Enable them and add validation tests for texture creation
and texture view creation.
They are unimplmented on backends, skip their end2end tests.
TODO: add validtion for copy commands.
BUG=dawn:690
Change-Id: I980631d2f3fa6397a6125221a76980a15c8cb2f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
- Turns internal cache into a pointer so that we can deallocate it earlier for the destroy.
Bug: dawn:628
Change-Id: I69fd1e4be5ed5d8b7a28efebd9c2852bab3224b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70182
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
The default implementation of this was generating random data for
the underlying pointers of std::unordered_map, leading to crashes
when the map was accessed. This CL populates the map in a
structured manner with pseudo-random data.
Bug: chromium:1273001
Change-Id: Ic20ecab85bedba2a59587ebe4a5016be6e53e6f8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70701
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
BUG=tint:1019
Change-Id: Ia462080877a97348c5589bfa71231a832a7ebfd3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70081
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
If the HLSL sanitizer errors, then there may be no ArrayLengthFromUniform::Result, so we check the pointer before attempting to dereference it.
Bug: chromium:1273230
Change-Id: I9575d20748720623a94ac86f45da14302b20440a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70740
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Previously we would only discover 1.0 or 1.1, meaning that extensions
promoted to core in 1.2 wouldn't be properly discovered.
Bug: chromium:1269882
Change-Id: I38bc211a3358158ba5eccd6b361e4b1173e047fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70640
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This Dawn-internal struct is used to send Adapter information from
the GPU to Renderer process. We need adapterType to determine the
isFallbackAdapter property of GPUAdapter in Chromium.
Bug: chromium:1266550
Change-Id: Ia0457119f45a165e7bdb5b85c43c120391c7001b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70580
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Add transform::Unshadow to renamed shadowed symbols. Required by a
number of other transforms.
Replace Resolver symbol resolution with dep-graph.
The dependency graph now performs full symbol resolution before the
regular resolver pass.
Make use of this instead of duplicating the effort.
Simplfies code, and actually performs variable shadowing consistently.
Fixed: tint:819
Bug: tint:1266
Change-Id: I595d1812aebe1d79d2d32e724ff90de36e74cf4b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70523
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
They are always used together, and can actually be simplified when
combined.
This transform cannot currently deal with shadowing, and will need
need to depend on a new 'unshadow' transform.
Fixes a long-standing bug where we'd get an ICE if we attempt to inline
a pointer let declaration with side-effects in a for-loop initializer.
Fixed: tint:1321
Bug: tint:819
Change-Id: I236fed688e33a4996e47310b5ece44c991b5249f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
The error message has recently changed, and is causing rolls to fail.
I don't see any reason why we're testing SPIR-V val here. Just remove the test.
Bug: tint:912
Change-Id: Ia24f81a8cc86edafe893493279f7aaa73f1d746a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70666
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
These have all been removed from the spec as we cannot guarantee they will behave as expected on the various backends.
Bug: tint:1312
Change-Id: I9d7d81cfdc44489fffe08c5183ed8da84901a024
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70665
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
These also need to depend on types / values.
Bug: tint:819
Bug: tint:1266
Change-Id: Ia044d7823aca845dc57a887a164e07137d913429
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70522
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
A find or return-default utility.
Rename `find_or_replace.h` to `map.h` which contains both these utilties that operate on maps.
Change-Id: Iaa76ea3f5c5a1210e413c131dd0556c126ee5d0a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70521
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is preventing supporting DeviceDescriptor from upstream
webgpu.h because the name conflicts with the existing struct.
A typedef using the original name DeviceDescriptor is added
until all embedders of Dawn are updated to use the new name.
Bug: dawn:160, dawn:689
Change-Id: Ib9cb7443b7e46e3ffe29d2ec109f2f1a831754e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70581
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
For example, a non-Debug build will now output:
1: /* FXC compile flags */
D3DCOMPILE_PACK_MATRIX_ROW_MAJOR
D3DCOMPILE_OPTIMIZATION_LEVEL1
While a Debug build would output:
1: /* FXC compile flags */
D3DCOMPILE_DEBUG
D3DCOMPILE_SKIP_OPTIMIZATION
D3DCOMPILE_PACK_MATRIX_ROW_MAJOR
D3DCOMPILE_OPTIMIZATION_LEVEL1
This will be useful when using the CLI (fxc.exe) to make sure we pass it
the right flags.
Bug: dawn:1162
Change-Id: Ifffa2a0d1d0ccbb67ee7f5e1d0608d5946235bc5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70680
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Current implementation of CopyTextureForBrowser() uses sampler to
load and store values in shader to *-srgb format textures. This is
the wrong implementation because it cannot reserve the origin bytes.
This CL remove *-srgb formats from supporting lists.
This CL also refactor CopyTextureForBrowserTest to reduce duplication
and prepare for color space conversion test case.
Bug: dawn:1195
Change-Id: Ib00d863e99bde8c7bf86fbb8ff93f0c799babe23
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>