650 Commits

Author SHA1 Message Date
Austin Eng
d0d6fc911c Return a pointer to a global static for zero-length GetMappedRange
Bug: chromium:1430985
Change-Id: Iaca7a21487a5a7e2b41dd9a363a7efd913a0f208
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129180
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Brendon Tiszka <tiszka@google.com>
2023-04-25 21:33:22 +00:00
Peng Huang
65786ac998 d3d11: unmmap staging buffer before copy from it
D3D11 requires that buffers are unmapped before being used in a copy.

Bug: dawn:1772
Change-Id: I58c6d587538836a6aa70abecd8a764fc50c1e9ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-25 19:33:04 +00:00
Austin Eng
2dc9fe842d Return static pointer address for zero-length GetMappedRange
Bug: chromium:1430985
Change-Id: I0d13fce695bd999dd9e6a8127b91cea15276df22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128960
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-04-25 16:46:40 +00:00
Peng Huang
96b09d29b2 d3d11: enable ColorStateTests and CommandEncoderTests
Bug: dawn:1705
Change-Id: I2d477ea3d9a42332f21c61c9b2b1d2ac48d8e631
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128760
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-25 10:58:29 +00:00
Yan,Shaobo
90d5154b5f Fix Cmake build on Android
Update CMakeList.txt for Dawn cmake build on Android platform

Bug: dawn:1765
Change-Id: I559dddcf378ccaa0868bfccac904b627e3ea22c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Albin Bernhardsson <albin.bernhardsson@arm.com>
2023-04-25 10:12:48 +00:00
Peng Huang
c1b3c74316 d3d11: use Texture::Copy for copy data to staging texture used in CopyTextureToBuffer
Bug: dawn:1768
Change-Id: I7f6488cf54764585eef61766c3d2a829ef186783
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-25 03:08:31 +00:00
Le Hoang Quyen
c5c2fce3ed Lock ApiObjectBase::APIRealease()
Normal behavior of ApiObjectBase's APIRelease() which only locks the
device when last ref dropped is not thread safe if the object is cached
as raw pointers by the device. Example of cached objects: bind group
layout, pipeline, sampler, shader module.

The following scenario could happen:
 - thread A:
    - shaderModuleA.APIRealease()
    - shaderModuleA.refCount.Decrement() == true (ref count has reached zero)
    - going to call shaderModuleA.LockAndDeleteThis().
 - thread B:
    - device.CreateShaderModule().
    - lock()
    - device.GetOrCreateShaderModule()
    - shaderModuleA is in the cache, so return it.
    - unlock()
 - thread A:
    - starting to call shaderModuleA.LockAndDeleteThis()
    - lock()
    - erase shaderModuleA from the cache.
    - delete shaderModuleA.
    - unlock()

This CL fixes this bug by locking the entire APIRelease() method until
we find a better solution.

Bug: dawn:1769
Change-Id: I1161af66fc24f3a7bafee22b9614b783e0dc4503
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128441
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-24 17:33:37 +00:00
Peng Huang
0c33c143dc d3d11: implement copy between non-mappable buffer and texture
Also enable TextureFormatTest

Bug: dawn:1768
Change-Id: I7bf54e05cd8510c28ea57304d084b93386d6c502
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128340
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-24 16:21:47 +00:00
jchen10
2fd411f7fe d3d11: Fix the failing BufferMapping cases.
This adds buffer usage tracking and corrects the usage of pending
command context.

Bug: dawn:1705
Change-Id: If327169429d4e0909bbcaa87a14bac9ef01ac2ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128180
Reviewed-by: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-04-22 02:33:45 +00:00
Loko Kung
89c89b7640 Removes deprecation period code for renamed APIs (i.e. endPass/dispatch)
- Note that by default these are already errors, not warnings.

Change-Id: If35284041963cd387839fe102efe4dca73e594dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128064
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-04-22 00:33:51 +00:00
Loko Kung
2f845021d8 Removes/unifies deprecation period code for depthStencilReadOnly ops.
- Note that by default these are already errors, not warnings.

Change-Id: Iab9ecf3cfd54c0219777c2d1587a7752c3173595
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128102
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-21 10:44:13 +00:00
Loko Kung
c421a4b0ce Removes deprecation period code for maxBufferSize.
- Note that by default these are already errors, not warnings.

Change-Id: I46afa6e54e7915ba54aa6990cd641288609108c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128101
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-04-21 08:40:54 +00:00
Loko Kung
003e879fd9 Removes deprecation period code for multisampled float sample type.
- Note that by default these are already errors, not warnings.

Change-Id: I4eadbb6f71b2d2a39efe5755dbb6b8c329f1674f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128063
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
2023-04-21 05:57:20 +00:00
Loko Kung
f9719b7588 Removes deprecation period code for maxColorAttachmentBytesPerSample.
- Note that by default these are already errors, not warnings.

Change-Id: I33202a0cca8167c4c79e4aeee680b6b7cf1ff830
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128062
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-21 04:43:13 +00:00
Quyen Le
87f51237b4 Revert "Disable frontend cache when implicit device sync is on."
This reverts commit 8cc6205bf7cfba2816052a0cc5d81debd8d52028.

Reason for revert: Graphite actually reuses the bind groups between
draw calls using different pipelines and this change prevents it
from happening.

Original change's description:
> Disable frontend cache when implicit device sync is on.
>
> Normal behavior of ApiObjectBase's APIRelease() which only locks the
> device when last ref dropped is not thread safe if the object is cached
> as raw pointers by the device. Example of cached objects: bind group
> layout, pipeline, sampler, shader module.
>
> The following scenario could happen:
>  - thread A:
>     - shaderModuleA.APIRealease()
>     - shaderModuleA.refCount.Decrement() == true (ref count has reached zero)
>     - going to call shaderModuleA.LockAndDeleteThis().
>  - thread B:
>     - device.CreateShaderModule().
>     - lock()
>     - device.GetOrCreateShaderModule()
>     - shaderModuleA is in the cache, so return it.
>     - unlock()
>  - thread A:
>     - starting to call shaderModuleA.LockAndDeleteThis()
>     - lock()
>     - erase shaderModuleA from the cache.
>     - delete shaderModuleA.
>     - unlock()
>
> This CL disables caching when ImplicitDeviceSynchronization is turned on
> until we find a better solution.
>
> Bug: dawn:1769
> Change-Id: Ideb2a717ece0a40e18bd1c2bef00817262bd25da
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127900
> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

TBR=cwallez@chromium.org,enga@chromium.org,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,lehoangquyen@chromium.org

Change-Id: Ib13bba8005402d06963865fae919388a91e718f0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1769
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128440
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-21 03:10:12 +00:00
Jiawei Shao
2d1136281e Add missing default return values to slience Wreturn-type
This patch adds two missing default return values to slience the
compilation warning "Wreturn-type" when building dawn.node.

Bug: dawn:1761
Change-Id: I87c8566cabba4c2e14174bf9f38f53ed3c0fdb74
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128103
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-21 00:29:43 +00:00
Peng Huang
cf5aa73f81 d3d11: remove a noreached break
Bug: dawn:1795
Change-Id: I32e1407a5d9054ac81d672202b0597334aa7721e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-20 23:52:56 +00:00
Brandon Jones
6cb055b6aa Retain descriptor labels for error objects
Since these objects are more likely to be included in error messages
it's important that we keep the labels that the developer has given
them.

Bug: dawn:1771
Change-Id: I78f4ccc23ce40d8eeceed8ca7dd563dff949b4fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128420
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2023-04-20 23:35:14 +00:00
Le Hoang Quyen
8cc6205bf7 Disable frontend cache when implicit device sync is on.
Normal behavior of ApiObjectBase's APIRelease() which only locks the
device when last ref dropped is not thread safe if the object is cached
as raw pointers by the device. Example of cached objects: bind group
layout, pipeline, sampler, shader module.

The following scenario could happen:
 - thread A:
    - shaderModuleA.APIRealease()
    - shaderModuleA.refCount.Decrement() == true (ref count has reached zero)
    - going to call shaderModuleA.LockAndDeleteThis().
 - thread B:
    - device.CreateShaderModule().
    - lock()
    - device.GetOrCreateShaderModule()
    - shaderModuleA is in the cache, so return it.
    - unlock()
 - thread A:
    - starting to call shaderModuleA.LockAndDeleteThis()
    - lock()
    - erase shaderModuleA from the cache.
    - delete shaderModuleA.
    - unlock()

This CL disables caching when ImplicitDeviceSynchronization is turned on
until we find a better solution.

Bug: dawn:1769
Change-Id: Ideb2a717ece0a40e18bd1c2bef00817262bd25da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127900
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-20 21:12:25 +00:00
Le Hoang Quyen
335573116c Add Device::GetSupportedSurfaceUsage() method.
This method will return supported usage flags that can be used to create
a swap chain.

Bug: dawn:1760
Change-Id: I7699c2c4ef7142c6bd06e72239d6e4f9112f15a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127440
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-20 20:42:05 +00:00
Peng Huang
91a23a3ac3 d3d11: CommandBuffer: implement render pass
Bug: dawn:1705
Change-Id: I21c6a8550f098cb1e97d5f0c9a93da53600fa8a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127700
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Auto-Submit: Peng Huang <penghuang@chromium.org>
2023-04-20 18:07:20 +00:00
AlbinBernhardssonARM
ce2cdb4b4d Fix Dawn Native Android build
Fixes 2 CMake issues:
1. GLFW subdirectory was added regardless of
   DAWN_SUPPORTS_GLFW_FOR_WINDOWING.
2. Android uses the AHardwareBuffer implementation of
   memory service. But in the CMake MemoryServiceOpaqueFD.cpp
   was added instead of MemoryServiceAHardwareBuffer.cpp .

Bug: dawn:286
Change-Id: I6d81976a5c12717b3e565c4d9f8d5ae54f4e0446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128260
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2023-04-20 17:58:59 +00:00
Peng Huang
bd696e91d2 d3d11: fix several OOM end2end test on trybot
BufferTests.CreateBufferOOM/D3D11_Intel_R_UHD_Graphics_630 fails on
trybots due to buffer size overflow UINT which is used as size for
create ID3D11Buffer.

This CL fixes above issue and also uses CheckOutOfMemoryHRESULT()
to handle hresult from texture and buffer creation. It makes OOM
an allowed error.

Bug: dawn:1705
Change-Id: I2c4a4841cac15934fe83b7f7d6e568e9f3c8d210
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128280
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-20 17:27:17 +00:00
Peng Huang
03d68fa33f d3d11: CommandBuffer: implement compute pass
Bug: dawn:1705
Change-Id: I0d935a9ce42b08e436d68f1400ee9faf1ab00cc3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127560
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-20 15:27:01 +00:00
dan sinclair
517278ac08 Move text/unicode into utils.
This CL consolidates the unicode code into utils. These are utility
libraries, so the extra namespace doesn't add much.

Change-Id: Id0de612b6be036392a3cb018bfe66733f2f1ebcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127403
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-04-20 10:06:25 +00:00
Peng Huang
9e9c456075 d3d11: CommandBuffer: implement buffer and texture related cmd
This CL also enables several buffer end2end tests

Bug: dawn:1705
Change-Id: I16c23346a60f3f15dbfbb96b2cb8dc0f5ba8c89c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127405
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-20 03:24:55 +00:00
Shrek Shao
a965f520f9 Add alphaToCoverage validation aligning with WebGPU V1
Add alphaToCoverage validation regards to targets[0] has alpha channel.

This change reflecting WebGPU V1 spec update is aimed to ship together
with WebGPU in Chromium.

Bug: dawn:1759
Change-Id: I0aef60cf8c4dc828e05d6027644ffed35b33f652
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128061
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-04-19 23:42:36 +00:00
Peng Huang
ff75ab9a87 d3d11: set object labels
Change-Id: I26b7accf973b03cef7ba113b0ee3672b99e41338
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126861
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-19 23:26:15 +00:00
Peng Huang
b7285f3c9e d3d11: implement Buffer
Bug: dawn:1705
Change-Id: I4542cc2e0f4f6a7f0d13c5f071bfb25897350008
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126440
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-19 15:52:32 +00:00
shrekshao
8f0607a8c8 Fix D3D12 shader interstage truncating transform
Don't skip the TruncateInterstageVariables transform when
user defined interstage attribute input for fragment stage
is empty. Because builtin inputs could also cause register
mismatch for D3D12 HLSL compiler.

Add a boolean flag to Tint hlsl generator option to indicate
whether to run TruncateInterstageVariables or not.
This defaults to false in Tint, while Dawn always set
this to true for vertex stage.

Bug: dawn:1733
Change-Id: Ie4c3648b226513bf15f0e03ae4ce7f3cc09fdef4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127206
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2023-04-18 01:34:41 +00:00
Le Hoang Quyen
c405dddf5e Add missing locks to indirect draw validation & timestamp query.
Also added new multithreaded tests to verify them.

Bug: dawn:1662
Change-Id: I58ebe265edf58e0c4eb5d9337d3441a6bb972ed4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126781
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-13 15:59:15 +00:00
Peng Huang
b08d87c06e d3d11: implement SwapChain
This CL also abstracts common code from d3d12::SwapChain to
d3d::SwapChain base class for sharing.

Bug: dawn:1705
Change-Id: I7b6ac8770b3c517fe552061de3c5589174ba5814
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126665
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-13 15:36:52 +00:00
Le Hoang Quyen
a4866d0d97 D3D12's external image: Add multithread support.
Bug: dawn:1662
Change-Id: Id2d720af4e5e654b5f34aebf485bededc6d247ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-13 08:44:34 +00:00
Le Hoang Quyen
3e7a114a6e Add missing lock to APIBeginRender/ComputePass.
Add tests to verify multithreading behaviors of encoding render/compute
passes.

Bug: dawn:1662
Change-Id: I9bc6a0dd5d94b53b59e7e49a4611d4d55cc36e60
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-12 21:07:31 +00:00
Peng Huang
3dba94c1d4 d3d11: implement RenderPipeline
Bug: dawn:1705
Change-Id: If6de0d18c4da530ba63637aa095ae2f4a957c2f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126663
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-04-12 19:05:00 +00:00
Peng Huang
c3cc75067e d3d11: implement ComputePipeline
Bug: dawn:1705
Change-Id: I915000a747cc913ed52a423940d20e169b829315
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126664
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-12 00:02:30 +00:00
Peng Huang
defda09e3c d3d11: implement Texture
Bug: dawn:1705
Change-Id: Iff5e301c04120a86ccf4eba33281233e4d972981
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126662
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-11 20:42:23 +00:00
Le Hoang Quyen
dc626d357d Add missing lock when creating new pipeline during encoding.
This was unsafe when encoding indirect draws with validations on
multiple threads.

Bug: dawn:1662
Change-Id: I479bb35bc98dd314860955b3c30df788d18ed84e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-10 10:09:57 +00:00
Le Hoang Quyen
3dce55a6fe MetalBackend: Enable multithread support.
Bug: dawn:1662
Change-Id: If2f74b4bbce9d108fcd5906c2105f9ebd95845fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-10 09:33:43 +00:00
Corentin Wallez
087deedbc8 dawn.json: remove leftovers from implementation-based swapchains.
This also removes the need for special casing the swapchain creation
proc in the fuzzers because it is no longer possible to have a valid
CreateSwapChain call since the wire can't create a surface (which is no
longer optional).

Bug: dawn:269
Change-Id: Icc6ed5e82c1d5382628d71d212640d238cfba348
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126425
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-04-07 14:59:55 +00:00
Corentin Wallez
a48ba981ea Remove dawn_wsi.h
Bug: dawn:269
Change-Id: Ie1fb1a8109ff646b880c3e27762300167776d050
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126424
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-07 13:33:26 +00:00
Corentin Wallez
1226684b09 Merge NewSwapChainBase in SwapChainBase
Bug: dawn:269
Change-Id: I514c210f88e2bf1f501e2d814f8ab931c5ed724f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126423
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-07 13:30:50 +00:00
Peng Huang
6635b965b9 d3d11: implement ShaderModule
Bug: dawn:1705
Change-Id: I621a561e1b61762bb8347a74b24cb18a7c808ba3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126303
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-06 22:37:26 +00:00
Peng Huang
86e6a13649 d3d11: add BindGroup, BindGroupLayout and PipelineLayout
Bug: dawn:1705
Change-Id: I9bc7545328409c7ce8fd8adc26a35b872cda1420
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126302
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-06 19:59:05 +00:00
Peng Huang
4faf3d31ba d3d11: add Device, Queue, Sampler, etc
Bug: dawn:1705
Change-Id: I0cfc54a3be2c9dc4471d0b5b9cb7d6066519bcf1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126300
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-06 18:02:13 +00:00
Peng Huang
ac77863352 d3d: supports more errors in HRESULTAsString()
Bug: dawn:1705
Change-Id: I811ed5867399fa417a0a542f3d4e706e989f0a23
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126660
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-06 17:12:04 +00:00
Le Hoang Quyen
7971bfe16f Add an option to enable implicit device synchronization.
1. Auto-generate mutex locking code in DawnNative's ProcTable's
functions. Using a mutex owned by the related Device.
  - Unless the function/class has "no autolock" attribute (new) in
  dawn.json. In which cases, no locking code will be auto-generated.
  - Currently Instance, Adapter, Surface, Encoder classes and
  Reference/Release method have "no autolock".

2. Added Feature::ImplicitDeviceSynchronization to enable Device's
mutex.
  - If this feature is disabled, lock/unlock Device's mutex is no-op.
  Auto-generated locking code will have no effect. This is the default.
  - This approach is used instead of generating two sets of ProcTable
  because it's cleaner and the internal code doesn't need to care about
  whether there is a mutex being locked or not. Furthermore, if there
  were two sets of ProcTable, and user used dawnProcSetProcs() to set
  global ProcTable, it would affect all other modules using different
  Devices. Even though those modules don't need thread safety.

Bug: dawn:1662
Change-Id: I75f0d28959f333318e4159916b259131581f79f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119940
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-05 19:35:07 +00:00
Austin Eng
78c496395c Always flush device callbacks when the callbacks are changed
With the wire, callbacks reference device-related data which is
freed when the device is unregistered from the wire. However,
the device that the wire refers to can live longer than this
and have its callbacks invoked at a later time, leading to a
use-after-free. Always flush the callbacks so that when the
wire unregisters a device and clears its callbacks, they are
called immediately and no dangling pointers remain.

Bug: chromium:1430221
Change-Id: Ib753b58cee5e7cb4d90ebd703958a0ddd5873573
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126481
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-05 17:10:58 +00:00
Corentin Wallez
8a6ed63809 Remove OldSwapChain*
Bug: dawn:269
Change-Id: I5bc6f5f8b98a88c5d0bd69e0d2eaf1e4bbd12e2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126422
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-04-05 10:13:01 +00:00
Corentin Wallez
961f7eae70 Remove all NativeSwapChain*
These were helpers to avoid the need for users of implementation-based
swapchains to implement them themselves. They are no longer used and can
be removed.

Also removes SwapChainuUtils.h that's no longer used.

Bug: dawn:269
Change-Id: I3c563edaf107e9ce04f708e8bacae9d231b0f40d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-04-05 07:24:44 +00:00