This reverts commit 96c4019214.
Reason for revert: Breaks the roll, WebGPU CTS hits the
ASSERT(totalDescriptorCount > 0)
Original change's description:
> Slab-allocate VkDescriptorSets
>
> This introduces a slab allocator for VkDescriptorSets which creates
> a VkDescriptorPool pre-allocated with multiple VkDescriptorSets per
> BindGroupLayout. In the future, we can deduplicate pools that have
> the same, or roughly the same, descriptor counts.
>
> This CL also removes the old DescriptorSetService and moves most of
> the functionality onto the DescriptorSetAllocator itself to keep
> the tracking logic in one place.
>
> Bug: dawn:340
> Change-Id: I785b17f4353fb3d40c9ccc33746600d6794efe7c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19320
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,bryan.bernhart@intel.com
Change-Id: Icb58485f1080eab79b24fbcd834a89fc6206b80e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Resource usage tracking in compute pass is per dispatch. So readable
and writeable usages in pass granularity may be valid.
This patch also removes ComputePassValidationTests.cpp because it
is duplicated with ResourceUsageTrackingTests.cpp. The former actually
contains resource usage tracking tests only, and the latter is also
for the same purpose and it is much more comprehensive.
Bug: dawn:358
Change-Id: I53f8906660b348eeff4f2a061e3b829d1c2ceab8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20122
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Uses the staging descriptor allocator to enable
sub-allocation for RTV/DSVs.
This change also simplifies CPU descriptor heap
management for render-passes:
- Allocating slot-by-slot removes extra attachment
pass.
- No need for the slower direct allocation allocator.
- Move RP creation of view handles into RP builder.
BUG=dawn:155
Change-Id: I508492a2e56a897bf8c85f9a45cd13f62fa0a2ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20042
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This introduces a slab allocator for VkDescriptorSets which creates
a VkDescriptorPool pre-allocated with multiple VkDescriptorSets per
BindGroupLayout. In the future, we can deduplicate pools that have
the same, or roughly the same, descriptor counts.
This CL also removes the old DescriptorSetService and moves most of
the functionality onto the DescriptorSetAllocator itself to keep
the tracking logic in one place.
Bug: dawn:340
Change-Id: I785b17f4353fb3d40c9ccc33746600d6794efe7c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Previous to this change, you were unable to assign or move Ref<Derived>
to a Ref<Base>.
This change addresses the problem by introducing <typename U> versions
of assignment, copy and move methods. nullptr_t specific ones were
also added to disambiguate things for the compiler.
Bug:dawn:390
Change-Id: Ib5d44231e26db35de33d63c67b36b5bf411a3540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20121
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Each basic block must have a terminator, and if the terminator branches
to another block, that block must name a label in the same function.
Bug: tint:3
Change-Id: If22bece6a8041fef362c02b05e4dfee999a3e5bf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20046
Reviewed-by: dan sinclair <dsinclair@google.com>
This Cl adds the code for the ArrayAccessor generation. Some of the
MemberAccessor code is included, but tests are coming in a later Cl.
Bug: tint:5
Change-Id: Id7d006ab4a82c1d31d8036d141c83d0d61f9bea5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20180
Reviewed-by: David Neto <dneto@google.com>
This patch enables one texture to be used as both write-only storage
texture and sampled texture in one compute pass.
Note that while we don't need to check the usage scope of a texture in
the whole compute pass scope, we still need to verify one texture cannot
be bound to multiple bindings that are used in one dispatch at the same
time. This check will be added in the following patches.
This patch also adds tests to ensure a texture can be used as the
following binding types in one compute pass:
- read-only storage + sampled
- write-only storage + sampled
- read-only storage + write-only storage
BUG=dawn:267
TEST=dawn_unittests
Change-Id: Ibff2b005a5269a0bfa254e0417de4920758add39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20120
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
- branch-conditional where both targets are the same
- switch where the default target is the same as a case target
Bug: tint:3
Change-Id: If5a3e1fead43ae3d528341f3e54dcae959d9eb8c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20061
Reviewed-by: dan sinclair <dsinclair@google.com>
This CL makes it clearer where errors are coming from and fixes the
source information on a few type determiner error messages.
Change-Id: I356518ac3004effe005bb7dea147c7fe442ab1a8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20063
Reviewed-by: David Neto <dneto@google.com>
For a swizzle with one element (eg vec.x) the result type is just the
type of the vector, instead of a new vector.
Change-Id: I04ddb22da61db1c3553d465e4e5f9d6b32beae83
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20062
Reviewed-by: David Neto <dneto@google.com>
This will make it easier to support SPIRV as a chained sub-descriptor of
ShaderModuleDescriptor in follow-up CLs.
Also fix a couple style and formatting issues.
Bug: dawn:22
Change-Id: Iddaf1f87edee65687e17670b70024835918a0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
a10a0b3349..ced9c72d00
$ git log a10a0b334..ced9c72d0 --date=short --no-merges --format='%ad %ae %s'
2020-04-20 rharrison Add support for options.hlsl.nonwritable_uav_texture_as_srv (#1048)
2020-04-20 rharrison Rolling 6 dependencies and update expectations (#1047)
Created with:
roll-dep third_party/shaderc
Change-Id: I1a1f22266c9efcb941c55d96e5611708e28500ab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20100
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This patch adds the validation rules on the texture usage scope with
storage textures in one render pass.
1. Write-only storage cannot be used in combination with anything else
in the same render pass.
2. Sampled and read-only storage are allowed to be used in the same
render pass.
This patch also adds dawn_unittests to test the storage texture usage
scope in one render pass:
1. read-only or write-only storage only
2. read-only or write-only storage + sampled
3. read-only or write-only storage + output attachment
4. read-only + write-only
This patch also removes kWritableBufferUsages as it is not used in Dawn
at all.
BUG=dawn:267
TEST=dawn_unittests
Change-Id: Ib2a0f06ec8d183c5f812f87459c6b1b8f79937e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19820
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>