71 Commits

Author SHA1 Message Date
Idan Raiter
e1604b9a64 Enable robust buffer access pass if robustness on
Turns on SPVC buffer access pass if robustness is also enabled.

Bug: dawn:480
Change-Id: Ib4d74e177f4f65139219f3ce8662566370f4a108
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26741
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-13 20:53:59 +00:00
Ryan Harrison
fa4b74d479 Remove temporary disabling of validation check
Change-Id: I8bf7f4850689c240152a7a87ed42d7637c69ed45
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26380
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-08-05 18:18:04 +00:00
Ryan Harrison
076a4e5820 Roll 6 dependencies and bypass changed API usage
Roll third_party/glslang/ 3ee5f2f1d..2de6d657d (6 commits)

3ee5f2f1d3..2de6d657dd

$ git log 3ee5f2f1d..2de6d657d --date=short --no-merges --format='%ad %ae %s'
2020-08-04 john SPV: Standalone; sanity check the client GLSL input semantics option value.
2020-08-04 john SPV: Use more correct SPV-Tools environment, partially addressing #2290
2020-08-04 john SPV: Fix #2363: include trailing newline named text SPV output.
2020-07-03 ShabbyX Use GLSLANG_ANGLE to strip features to what ANGLE requires
2020-07-31 bclayton Revert changes that migrate to `thread_local`.
2020-07-27 dneto Avoid spurious warning about uninit var

Created with:
  roll-dep third_party/glslang

Roll third_party/shaderc/ cfacaaffd..c626b912d (1 commit)

cfacaaffd1..c626b912dc

$ git log cfacaaffd..c626b912d --date=short --no-merges --format='%ad %ae %s'
2020-07-29 dsinclair Update some language usage. (#1124)

Created with:
  roll-dep third_party/shaderc

Roll third_party/spirv-cross/ f5e9f4a17..82d1c43e4 (6 commits)

f5e9f4a172..82d1c43e40

$ git log f5e9f4a17..82d1c43e4 --date=short --no-merges --format='%ad %ae %s'
2020-08-03 cdavis MSL: Fix handling of matrices and structs in the output control point array.
2020-07-29 post Add some test cases for complex type aliasing scenario.
2020-07-29 post Ensure that we use primary alias type when emitting flattened members.
2020-07-29 post GLSL: Be more aggressive about using type_alias.
2020-07-29 post Only rewrite type aliases for the base type.
2020-07-28 post GLSL: Add option to force flattening IO blocks.

Created with:
  roll-dep third_party/spirv-cross

Roll third_party/spirv-headers/ 979924c8b..3fdabd0da (4 commits)

979924c8bc..3fdabd0da2

$ git log 979924c8b..3fdabd0da --date=short --no-merges --format='%ad %ae %s'
2020-08-03 44190824+mmerecki Reserve SPIR-V token range for upcoming Intel extensions. (#165)
2020-07-29 alanbaker Update BUILD.bazel and BUILD.gn (#166)
2020-07-29 alanbaker Publish the headers for the clspv embedded reflection non-semantic extended instruction set (#164)
2020-07-29 johnkslang Update the registry in spir-v.xml to modernize and split out opcodes. (#156)

Created with:
  roll-dep third_party/spirv-headers

Roll third_party/SPIRV-Tools/ 150be20d4..8bc27a1cf (17 commits)

150be20d43..8bc27a1cfb

$ git log 150be20d4..8bc27a1cf --date=short --no-merges --format='%ad %ae %s'
2020-08-04 vasniktel spirv-fuzz: Remove OpFunctionCall operands in correct order (#3630)
2020-08-04 vasniktel spirv-fuzz: Handle capabilities during module donation (#3651)
2020-08-04 vasniktel spirv-fuzz: Refactor boilerplate in TransformationAddParameter (#3625)
2020-08-03 vasniktel spirv-fuzz: TransformationMoveInstructionDown (#3477)
2020-07-31 jaebaek Remove DebugDeclare only for target variables in ssa-rewrite (#3511)
2020-07-31 vasniktel Fix typo in ASAN CI build (#3623)
2020-07-30 stefanomil spirv-fuzz: Transformation to add loop preheader (#3599)
2020-07-30 stefanomil spirv-fuzz: Pass to replace int operands with ints of opposite signedness (#3612)
2020-07-30 jaebaek Debug info preservation in loop-unroll pass (#3548)
2020-07-30 alanbaker Validator support for non-semantic clspv reflection (#3618)
2020-07-30 vasniktel spirv-fuzz: Fix memory bugs (#3622)
2020-07-29 andreperezmaselco.developer spirv-fuzz: Implement the OpOuterProduct linear algebra case (#3617)
2020-07-30 vasniktel spirv-fuzz: Compute corollary facts from OpBitcast (#3538)
2020-07-29 dj2 Update some language usage. (#3611)
2020-07-29 vasniktel spirv-fuzz: Relax type constraints in DataSynonym facts (#3602)
2020-07-29 vasniktel spirv-fuzz: Remove non-deterministic behaviour (#3608)
2020-07-29 afdx Avoid use of 'sanity' and 'sanity check' in the code base (#3585)

Created with:
  roll-dep third_party/SPIRV-Tools

Roll third_party/tint/ c5cd8f5bd..f18d737b4 (26 commits)

https://dawn.googlesource.com/tint/+log/c5cd8f5bd382..f18d737b4e93

$ git log c5cd8f5bd..f18d737b4 --date=short --no-merges --format='%ad %ae %s'
2020-08-04 rharrison Rolling 7 dependencies and fix BUILD.gn
2020-07-30 dsinclair [ast] Add texture types to the AST.
2020-07-30 dsinclair Add SamplerType to AST.
2020-07-30 dsinclair [hlsl-writer] Add loop support.
2020-07-30 dsinclair [hlsl-writer] Add if/else statements.
2020-07-30 dsinclair [hlsl-writer] Emit variable declarations.
2020-07-30 rharrison Add SPIR-V Reader Fuzzer
2020-07-30 rharrison Remove _exe suffix from sample program
2020-07-30 rharrison Change the default for BUILD.gn to build all the modules
2020-07-30 rharrison Simplify fuzzer targets to ease adding additional targets
2020-07-30 dsinclair Fixup build warnings
2020-07-30 dsinclair [wgsl-reader] Add stride support.
2020-07-30 dsinclair [wgsl-writer] Emit array stride decoration.
2020-07-30 idanr Add BlockStatement insert and non-const global_variables
2020-07-30 sarahmashay [Validator] Using pointers instead of refs
2020-07-29 dsinclair [hlsl-writer] Add member accessor emission.
2020-07-29 dsinclair [hlsl-writer] Add AsExpression to the HLSL backend.
2020-07-29 dsinclair [hlsl-writer] Add BlockStatement support.
2020-07-29 dsinclair [hlsl-writer] Emit discard.
2020-07-29 dsinclair [hlsl-writer] Emit array accessors.
2020-07-29 dsinclair [hlsl-writer] Add alias type support.
2020-07-29 dsinclair [hlsl-writer] Add constructor emission.
2020-07-29 dsinclair Add hlsl writer tests to BUILD.gn
2020-07-29 dsinclair [hlsl-writer] Add type emission.
2020-07-29 dsinclair Update some language usage.
2020-07-29 dneto [spirv-reader] Only support column-major matrices

Created with:
  roll-dep third_party/tint

Change-Id: I68064a00fb428d91aa00efa45f729bab1af2b103
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26281
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-08-04 21:27:58 +00:00
Austin Eng
b8a56af176 Rephrase Format::aspect enum as an enum class mask
Format::aspect should be a mask so that it is easier to iterate over
and test if an aspect is present.

This CL also re-exports wgpu's EnumClassBitMask helpers in dawn_native.
It also adds an EnumMaskIterator which wraps BitSetIterator to allow
iterating over the enums in an enum mask.

Bug: dawn:439
Change-Id: I08180a45b27c6031e2f80b0fa1801716677fd813
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24682
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-30 15:25:37 +00:00
Austin Eng
250f26229b Use TypedInteger for BindGroupIndex
Bug: dawn:442
Change-Id: I889a943cbaf2d349c31a15fdf126d66964bdd0a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23247
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-06-20 01:30:32 +00:00
Idan Raiter
f434fdc6ed Add minimum buffer size validation
Bug: dawn:459
Change-Id: I755cc0ada7be7b1cb71724cb410ab0c3a88cea24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22421
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-19 21:39:23 +00:00
Austin Eng
7a4685f448 Add TypedInteger
This CL adds a TypedInteger helper which provides additional type
safety in Dawn. It is a compile-time restriction that prevents integers
of different types from being used interchangably in Debug builds.

It also adds ityp::{array,bitset,span} as helper classes to wrap std::
versions (not span). These accept a template paramter as the Index type
so that typed integers, or enum classes, may be used as a type-safe
index.

For now, bind group layout binding indices use TypedInteger. Future
CLs will convert other indices to be type-safe as well.

Bug: dawn:442
Change-Id: I5b63b1e4f6154322db0227a7788a4e9b8303410e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19902
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-06-17 22:35:19 +00:00
Ryan Harrison
1b3ed54ffb Use Tint public header
Roll third_party/tint/ be45ff508..b8f493005 (12 commits)

https://dawn.googlesource.com/tint/+log/be45ff508124..b8f4930055df

$ git log be45ff508..b8f493005 --date=short --no-merges --format='%ad %ae %s'
2020-06-16 rharrison Make #define values public in BUILD.gn
2020-06-16 dj2 Cleanup formatting and linter.
2020-06-16 dneto [spirv-reader] Support ifbreak with other forward edge
2020-06-16 dneto [spirv-reader] Add Namer::MakeDerivedName
2020-06-16 dneto [spirv-reader] Update TODOs in test matrix
2020-06-16 dneto [spirv-reader] Add OpCompositeExtract
2020-06-15 dsinclair [spirv-writer] Allow emitting an array stride.
2020-06-15 dsinclair Determine types for module scoped variable constructors.
2020-06-12 dneto [spirv-reader] Add OpCompositeConstruct
2020-06-12 dneto [spirv-reader] First GLSL.std.450 instructions
2020-06-11 dneto [spirv-reader] Add fallthrough
2020-06-11 dneto [spirv-reader] Add switch-selection

Created with:
  roll-dep third_party/tint

Change-Id: Ia529ee3c49e426715b09d5e0c2546061d7979c17
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23280
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-16 19:24:18 +00:00
Jiawei Shao
b6c8855e3a Output more details when pipeline layout mismatches shader declaration
This patch makes Dawn provide more detailed error messages when the
pipeline layout is not compatible with shader module, which is helpful
to debug such errors in WebGPU applications.

BUG=dawn:456

Change-Id: Ib5a870d8e66645481434c4d3dc6fdc1a585aac36
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22881
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-06-09 17:06:04 +00:00
Ryan Harrison
bd0ad7921d Add support for WGSL shaders via Tint
BUG=dawn:405

Change-Id: I7a79a0d7ce58ff995ec1ff917dd427875fb4deaf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-05-21 13:42:26 +00:00
Jiawei Shao
214c71769b Disallow using combined textures and samplers in shaders
This patch adds a validation to disallow declaraing combined textures
and samplers in shaders.

SPVC doesn't provide a way to extract the information of combined
textures and samplers from shaders, so currently we cannot add the
related validation when we use SPVC.

BUG=dawn:423
TEST=dawn_unittests

Change-Id: I81f05dc6adb57fbc981ee1a651e160c096315551
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22000
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-05-21 10:38:36 +00:00
Corentin Wallez
2eca22f6d7 Remove ShaderModule::code/codeSize
It was deprecated in favor of chaining a
wgpu::ShaderModuleSPIRVDescriptor.

Bug: dawn:22
Change-Id: I210cd7c21c33c6ca8dd286ea64389b774a4355e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21683
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-05-13 17:23:35 +00:00
Austin Eng
818c6b7082 Validate that ShaderModuleDescriptor has chained descriptor
Bug: chromium:1074575
Change-Id: Ibb124ca8c4771d9b8f2846d3a5f79dca6de8743d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-05-08 18:05:19 +00:00
Corentin Wallez
fee2783cb0 Deprecate ShaderModuleDescriptor.code in favor of chained descriptor
This also adds the definition of the WGSL sub descriptor but forbids
using it for now.

Bug: dawn:22
Change-Id: I0514eec95bbcda28911547d6bda4d5257b62432b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19865
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-21 08:04:48 +00:00
Corentin Wallez
21744d0fb8 Make all backend::ShaderModule get SPIRV from the frontend
This will make it easier to support SPIRV as a chained sub-descriptor of
ShaderModuleDescriptor in follow-up CLs.

Also fix a couple style and formatting issues.

Bug: dawn:22
Change-Id: Iddaf1f87edee65687e17670b70024835918a0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-21 07:57:30 +00:00
Austin Eng
7817a9aafe Reland "Add ComparisonSampler binding type and validation tests"
This is a reland of 6d9e4f8076b645c557453f4b566bf9c38b4a51eb
Now that the Chromium-side API change has landed, this CL can land.

Original change's description:
> Add ComparisonSampler binding type and validation tests
>
> Bug: dawn:367
> Change-Id: Iba1d3d03f6247a356b6f3fabfe7a7ba3c0753171
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18423
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:367
TBR=cwallez@chromium.org,kainino@chromium.org
Change-Id: I325d096e7ce092d17833429c3f54ef7c71189739
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20045
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-04-20 23:43:20 +00:00
Corentin Wallez
8edb723dea Revert "Add ComparisonSampler binding type and validation tests"
This reverts commit 6d9e4f8076b645c557453f4b566bf9c38b4a51eb.

Reason for revert: Breaks the roll in Chromium, gpu_sampler.cc must first be
fixed to use the new undefined value, before this can be landed.

Original change's description:
> Add ComparisonSampler binding type and validation tests
> 
> Bug: dawn:367
> Change-Id: Iba1d3d03f6247a356b6f3fabfe7a7ba3c0753171
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18423
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:367
Change-Id: Ic071a601df2063bd2da5388b2e75c1a121924a69
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19983
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-20 17:21:52 +00:00
Corentin Wallez
98334dfdf7 Deprecate BGLEntry::textureDimension in favor of viewDimension
Bug: dawn:22
Change-Id: Ibc58be789e3d3322fcd9cef92b1942c0e0b79090
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-20 08:10:10 +00:00
Austin Eng
6d9e4f8076 Add ComparisonSampler binding type and validation tests
Bug: dawn:367
Change-Id: Iba1d3d03f6247a356b6f3fabfe7a7ba3c0753171
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18423
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-04-17 20:14:17 +00:00
Zhenyao Mo
5b7292c8f8 Fix more compilation warnings.
Bug: chromium:1064305
Change-Id: I3aac24f8179d2c9e5206dd4542ea2506f26755e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19301
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@google.com>
2020-04-11 03:22:33 +00:00
Ryan Harrison
61e170b3c5 Propagate comparison sampler support from spvc
Roll third_party/shaderc/ f175adffa..802636496 (5 commits)

f175adffa9..8026364968

$ git log f175adffa..802636496 --date=short --no-merges --format='%ad %ae %s'
2020-04-07 rharrison Add concept of comparison sampler to API (#1036)
2020-04-06 rharrison Start shaderc v2020.1
2020-04-06 rharrison Finalize shaderc v2020.0
2020-04-06 rharrison Update CHANGES
2020-04-06 rharrison Rolling 5 dependencies and updating exceptions (#1035)

Created with:
  roll-dep third_party/shaderc

BUG=dawn:367

Change-Id: I10c80c2d5ac839eaa33765f845e8680ab759e3a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19061
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-04-08 20:30:52 +00:00
Ryan Harrison
9d2de1d6d4 Add default to conversion utility to avoid build breakage
I am about to add a new entry to the enum being used in this switch on
the spvc side. Temporarily adding in a default here, so that can roll
correctly, then this function can be updated to use the new entry.

BUG=dawn:367

Change-Id: I9345f651e2e23604599a1b25fcd2993127062695
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19040
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-07 21:53:37 +00:00
Corentin Wallez
e8316538e3 Normalize case X : {} break; to case X : { break;}
Dawn was using a very uncommon way to do breaks from case statements
when a block was introduced for that case statement. Fix it by running
the following commands:

  git grep -l "} break;" | xargs sed -i "" -e "s/} break;/break;}/"
  git cl format

Some -Wunreachable-code-break become very apparent in this CL but and are
fixed in a follow-up to keep mechanical and manual changes separate.

Bug: None
Change-Id: I558eda92bb1c9d938cc7cf07b091b733b57d3aca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18660
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-02 16:45:17 +00:00
Austin Eng
06508118eb Merge BindGroupLayout and ShaderModule BindingInfos
This moves BindGroupLayoutBase::BindingInfo into the dawn_native
namespace and changes ShaderModule::BindingInfo to extend it with
SPIR-V ids.

Bug: dawn:354
Change-Id: I6a2187e94c0200bee729cf8290f74e4f8c648334
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17920
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-27 18:54:03 +00:00
Austin Eng
0847cb4637 Convert LayoutBindingInfo to an array of BindingInfos
This makes accessing per-index data simpler, and now that dynamic
buffer bindings are packed at the front, the old IterateBitset on
the dynamic buffer binding mask can be replaced with a simple loop
over the beginning bindings.

Bug: dawn:354
Change-Id: I1adf371c3228690758f90ab1f0de88ad8d0f950d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-03-26 17:22:14 +00:00
Jiawei Shao
d5db214564 Collect if a storage texture is declared as multisampled in shader
This patch records if a storage texture is declared as multisampled or
not in shaders after a fix in shaderc.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: I3914ccd3bfa4d0b6ab9c7cfb650352b70ba067a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17600
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-26 00:46:38 +00:00
Jiawei Shao
4a858a0cbd Reland "Check bind group layout with storage texture in pipeline descriptors"
This reverts commit 7c24b6b2ff192927720a2cfa0fdd2dae1614ee96.

Reason for revert: We can reland this CL now as the fix in shaderc has
been merged.

Note that the declaration whether a storage texture is multisampled or not
cannot be extracted correctly in SPVC. The fix in Dawn will be added after
it is fixed in shaderc.

Original change's description:
> Revert "Check bind group layout with storage texture in pipeline descriptors"
>
> This reverts commit 63f2666ee77c987a56c6be5bfc6bbb10d12a9f63.
>
> Reason for revert: causes failures in dawn_unittests after Dawn uses SPVC by default. We need a fix in both SPVC and this CL before re-landing.
>
> Original change's description:
> > Check bind group layout with storage texture in pipeline descriptors
> >
> > This patch adds all the validations on the use of bind group layout with
> > read-only storage texture and write-only storage texture in the creation
> > of pipeline objects.
> >
> > 1. GPUBindGroupLayout.bindingType must match the type of the storage
> >    texture variable (read-only or write-only) in shader.
> > 2. GPUBindGroupLayout.storageTextureFormat must be a valid texture
> >    format that supports STORAGE usage.
> > 3. GPUBindGroupLayout.storageTextureFormat must match the storage
> >    texture format declaration in shader.
> > 4. GPUBindGroupLayout.textureDimension must match the storage texture
> >    dimension declared in shader.
> >
> > BUG=dawn:267
> > TEST=dawn_unittests
> >
> > Change-Id: Ifa3c2194dc76de14f790a0a73868e69bbb31c814
> > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17167
> > Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
> > Reviewed-by: Kai Ninomiya <kainino@chromium.org>
>
> TBR=cwallez@chromium.org,kainino@chromium.org,yunchao.he@intel.com,jiawei.shao@intel.com,shaobo.yan@intel.com,hao.x.li@intel.com,enga@chromium.org,jiajie.hu@intel.com
>
> Change-Id: Idb4083b11f22fa7e4c5c8477bc4b65b58900746e
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: dawn:267
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17380
> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>

TBR=cwallez@chromium.org,kainino@chromium.org,yunchao.he@intel.com,jiawei.shao@intel.com,shaobo.yan@intel.com,hao.x.li@intel.com,enga@chromium.org,jiajie.hu@intel.com

Bug: dawn:267, chromium:1063570
Change-Id: If762cbb206e738f4e54e75c88d506fdf3a44f280
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17461
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-03-24 00:56:53 +00:00
Corentin Wallez
26e42d31f3 Properly handle SPVC errors.
Also removes a MaybeError from a function that can't return errors.

Bug: chromium:1063810
Change-Id: I9125b2b164a2892006442e26d6070d226fec8665
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17481
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-03-23 15:08:41 +00:00
Austin Eng
a80993da44 Support and pack unbounded binding numbers in the BGL
Also fixes a bug where we weren't validating duplicating
bindings in the shader, and where dynamic offset validation
could be incorrectly fetching the wrong bindings.

Bug: dawn:354
Change-Id: I93178c34eb4d43119e8b9de5738ae4596e9277cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17240
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-03-20 21:56:30 +00:00
Jiawei Shao
7c24b6b2ff Revert "Check bind group layout with storage texture in pipeline descriptors"
This reverts commit 63f2666ee77c987a56c6be5bfc6bbb10d12a9f63.

Reason for revert: causes failures in dawn_unittests after Dawn uses SPVC by default. We need a fix in both SPVC and this CL before re-landing.  

Original change's description:
> Check bind group layout with storage texture in pipeline descriptors
> 
> This patch adds all the validations on the use of bind group layout with
> read-only storage texture and write-only storage texture in the creation
> of pipeline objects.
> 
> 1. GPUBindGroupLayout.bindingType must match the type of the storage
>    texture variable (read-only or write-only) in shader.
> 2. GPUBindGroupLayout.storageTextureFormat must be a valid texture
>    format that supports STORAGE usage.
> 3. GPUBindGroupLayout.storageTextureFormat must match the storage
>    texture format declaration in shader.
> 4. GPUBindGroupLayout.textureDimension must match the storage texture
>    dimension declared in shader.
> 
> BUG=dawn:267
> TEST=dawn_unittests
> 
> Change-Id: Ifa3c2194dc76de14f790a0a73868e69bbb31c814
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17167
> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,yunchao.he@intel.com,jiawei.shao@intel.com,shaobo.yan@intel.com,hao.x.li@intel.com,enga@chromium.org,jiajie.hu@intel.com

Change-Id: Idb4083b11f22fa7e4c5c8477bc4b65b58900746e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:267
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17380
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-03-20 01:44:29 +00:00
Jiawei Shao
63f2666ee7 Check bind group layout with storage texture in pipeline descriptors
This patch adds all the validations on the use of bind group layout with
read-only storage texture and write-only storage texture in the creation
of pipeline objects.

1. GPUBindGroupLayout.bindingType must match the type of the storage
   texture variable (read-only or write-only) in shader.
2. GPUBindGroupLayout.storageTextureFormat must be a valid texture
   format that supports STORAGE usage.
3. GPUBindGroupLayout.storageTextureFormat must match the storage
   texture format declaration in shader.
4. GPUBindGroupLayout.textureDimension must match the storage texture
   dimension declared in shader.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Ifa3c2194dc76de14f790a0a73868e69bbb31c814
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17167
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-20 00:01:19 +00:00
Ryan Harrison
81bcbbc20e Add storage texture format reflection to spvc path
Roll third_party/shaderc/ 95185d920..362becca1 (2 commits)

95185d920a..362becca1f

$ git log 95185d920..362becca1 --date=short --no-merges --format='%ad %ae %s'
2020-03-18 rharrison Add support for storage texture format reflection (#1005)
2020-03-18 dgkoch Remove NV_EXTENSIONS conditionals (#1003)

Created with:
  roll-dep third_party/shaderc

BUG=dawn:337

Change-Id: I8b4dda98bcdac9eea170fe2a05bbeb75f48379e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17300
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-03-19 14:25:51 +00:00
Ryan Harrison
1f9b5960d8 Use new binding type reflection provided by spvc
This adds parity for reflection features in the spvc-only code path up
to 421684f. Additionally changes will be needed to bring support to
parity up to HEAD.

BUG=dawn:337

Change-Id: I2143587c54018da766934fa60d80aedd1ccd151b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17165
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-03-18 16:33:58 +00:00
Ryan Harrison
b988e03982 Add in a default case to unblock shaderc rolls
The roll in Chromium is failing, because Dawn doesn't handle all of the new enum
values, but I cannot land the 'proper' fix in Dawn, because Chromium doesn't yet
know about the new enum values. Yay, cross dependencies.

So my solution is land the default case in Dawn, land the DEPS roll in Chromium,
then patch in the 'proper' cases in Dawn.

Roll third_party/shaderc/ a7657e4fa..95185d920 (2 commits)

a7657e4fa2..95185d920a

$ git log a7657e4fa..95185d920 --date=short --no-merges --format='%ad %ae %s'
2020-03-17 rharrison Rolling 4 dependencies (#1002)
2020-03-16 rharrison Add reflection support for storage textures (#1001)

Created with:
  roll-dep third_party/shaderc

Change-Id: Id73b38643d9a6d418be9c75e218fdad7a18839bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17164
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-03-17 18:12:57 +00:00
Jiawei Shao
971a6233c2 Validate the declaration of storage texture format in shader
This patch adds the validation on the storage texture format declared in
shaders when we create a rendering or compute pipeline with read-only or
write-only storage textures.

This patch also fixes a typo in the TextureValidationTest.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Id302b4b7803d7e03b57c61de1290cc71ba940e2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16940
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-17 10:28:07 +00:00
Jiawei Shao
421684f943 Support Storage Textures as Valid Binding Types
This patch adds the basic validation of read-only storage texture,
write-only storage texture and read-write storage texture as new
binding types with no bind group layout provided in the creation of
pipeline state objects.

- Read-only storage textures can be used in vertex, fragment and
  compute shaders.
- Write-only storage textures can only be used in compute shaders
  due to the limitation on Metal.
- Read-write storage textures are not allowed now and they are
  reserved to be supported as an extension in the future.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Iffc432f29a855b85d59451cb3c50269e03b84627
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16661
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-03-11 01:28:48 +00:00
Ryan Harrison
6f3e8d8f0f Add flag to use spvc parser in tests
This also changes the name to be consistent with the option being set
in the spvc API.

BUG=dawn:335

Change-Id: I6f7431095493874e1fef0856e563f7f1225cfc21
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15780
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-02-07 16:30:27 +00:00
Ryan Harrison
7f380d3d40 Turn on using spvc by default
BUG=dawn:291

Change-Id: I9ebf34388abc6f5ff443a430f5bd79507c095520
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15463
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-02-06 17:26:46 +00:00
Ryan Harrison
9af58bbe14 Return errors in ExtractSpirvInfo instead of sending to the device
BUG=dawn:274

Change-Id: Ieeaffdd356a6f2174a39a8098b306c36d10ef9e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-01-15 14:56:22 +00:00
Ryan Harrison
cd170a5c72 Implement using spvc in ExtractSpirvInfo
BUG=dawn:291

Change-Id: I6c12c1874afb9b2c60e326f5c80230fba5fa748c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15000
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-14 16:29:41 +00:00
Austin Eng
f6eb890f4c Implement getBindGroupLayout
This patch makes the |layout| member of the Render|ComputePipelineDescriptor
optional. If it is not provided, a default layout is created from the
ShaderModules provided and used to replace the layout in the descriptor.

Then, pipeline.GetBindGroupLayout may be called to get the existing, or
the computed bind group layout. If no bind group layout exists at the
provided index, an empty bind group layout is returned.

Bug: dawn:276
Change-Id: I276ed0296a2f1f2d8131fa906a4aefe85d75b3a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13741
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2019-11-22 17:02:22 +00:00
Austin Eng
d0993ba83a Test TextureComponentType and TextureViewDimension compatibility
The TextureComponentType and TextureViewDimension of resources in
the shader must match those in the bind group layout.

This patch also extracts the texture view dimension from the SPIRV.

Bug: dawn:202
Change-Id: Ie155f17109f4f1b5d9b386d757062ae5ffe5da67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-22 16:40:22 +00:00
Yunchao He
c51616d790 Implement readonly storage buffer - validation at shader side
This patch adds validation code for shader side for readonly storage
buffer. It also adds unit tests for validation.

BUG=dawn:180

Change-Id: Ib5789381d41d77867dd6e6aa1f1ccbc8fa43a382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-11 20:05:28 +00:00
Jiajie Hu
9ec47a0bca Validate texture component type in BGL against its shader module declaration
We have already been validating the component type of a texture matches
the bind group layout. Here is another constraint introduced by
https://github.com/gpuweb/gpuweb/pull/384. For better code reuse,
conversion from wgpu::TextureComponentType to dawn_native::Format::Type
is factored out as a helper function.

Bug: dawn:202
Change-Id: I394497722b4043dc109eca60116224b7a617e02e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-31 09:51:11 +00:00
Austin Eng
84bcf44fae Only mark objects as cached right before inserting into the cache
This fixes bugs where we try to uncache objects that fail creation.

Bug: dawn:249
Change-Id: Ic60b3ce702dfdda18baa6d263911885a43d3cda7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12820
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-30 00:20:03 +00:00
Corentin Wallez
1f6c8c4d54 Make dawn_native use the webgpu.h header
BUG=dawn:22

Change-Id: I66e2d998f5e09030e40ec88813cd65c492018fd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-23 11:57:41 +00:00
Jiawei Shao
64f4dd7127 Add check between color state format and fragment shader output
This patch adds the validation on the compatibility between the format
of the color states and the fragment shader output when we create a
render pipeline state object as is required in Vulkan (Vulkan SPEC
Chapter 14.3 "Fragment Output Interface"):
"if the type of the values written by the fragment shader do not match
the format of the corresponding color attachment, the resulting values
are undefined for those components".

BUG=dawn:202
TEST=dawn_unittests

Change-Id: I3a72baa11999bd07c69050c42b094720ef4708b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11461
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-09-26 00:12:41 +00:00
Jiawei Shao
05be0ff348 Validate fragment output location doesn't exceed kMaxColorAttachments
This patch adds the validation on the fragment shader output location to
ensure it will never exceed kMaxColorAttachments.

BUG=dawn:202
TEST=dawn_unittests

Change-Id: I4ac4463fd3dfb3c2e9ffecb370f9d9d59393c26d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11580
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-25 01:21:28 +00:00
Corentin Wallez
f5c44772a6 Use the agreed upon include path for spirv-cross.
Everyone using spirv-cross includes its headers via <spirv_msl.hpp> for
example. Make Dawn match that convention so it can play better with the
setup used by other projects.

Still leave <spirv-cross/spirv_msl.hpp> working for now because it is
used by shaderc_spvc. A follow up CL to that repo will do the same
change.

BUG=

Change-Id: I9dc590a809d7ba733113b07930a285acfca64a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10801
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-04 08:47:14 +00:00
Austin Eng
cb0cb658d4 Rename DeviceErrorCallback to ErrorCallback and add ErrorType arg
This same callback will be used for push/pop error scope.

Bug: dawn:153
Change-Id: I2771539e13f8a4e6a59f13c8082689d25ba44905
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 21:41:56 +00:00