Commit Graph

2325 Commits

Author SHA1 Message Date
Corentin Wallez fb0bf70459 Vulkan: Fallback to XCB for Xlib surfaces
Chromium builds the Vulkan loader without support Xlib (because it
prefers XCB) which caused Xlib wgpu::SwapChain creation to fail on the
Vulkan backend.

This CL adds a fallback to use VK_KHR_xcb_surface if VK_KHR_xlib_surface
isn't present.

Bug: dawn:662
Change-Id: I0e0128ee6b5c75da03998dbae231d17e48bacc81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41180
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2021-02-09 20:24:42 +00:00
Stephen White b0ca30280a Skip testing of SNORM formats where non-readable.
SNORM textures are non-renderable on vanilla ES, which means they're also
non-readable. Use the EXT_render_snorm extension where available, otherwise
skip the test for now.

Bug: dawn:624 dawn:636 dawn:647 dawn:667
Change-Id: Ic50368032d6168060b6b52889b4ba952ce662f02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-09 20:24:04 +00:00
Corentin Wallez 42f28d6914 Fix compilation using CMake on Linux
Bug: None
Change-Id: Ib5049d976eb16c0231516c48c52cde4b0968fd6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41181
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-09 16:13:51 +00:00
Corentin Wallez ab8e7e5006 Vulkan: VK_EXT_subgroup_size_control should be chained on the stage
Previousl the VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT was
chained on the VkComputePielineCreateInfo when instead it should be
chained on the VkPipelineShaderStageCreateInfo, causing Vulkan
Validation errors.

Fixed: dawn:671
Change-Id: I9cc803a4f9120cf81f4e143818c3be58b73635d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40604
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-09 11:08:48 +00:00
Stephen White e7e42ebbed Only default ANGLE to swiftshader if envvar empty.
Only set SwiftShader as the default ANGLE backend if the
ANGLE_DEFAULT_PLATFORM environment var is empty. This will allow
devs to set it.

Bug: dawn:447
Change-Id: I49aac4bcb4b0b7c56903eca68248ee22cdf1e6f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-08 21:30:44 +00:00
Bryan Bernhart 2831f05840 D3D12: Log warning if missing SDK layers
Log warning (vs ASSERT) if SDK layers are not installed.

Bug: dawn:460
Change-Id: Idd5266b3d0781b09bda903fa0bc843f6600b2447
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-02-06 03:23:05 +00:00
Austin Eng 7fe5aa2eac Remove deprecated Wire APIs
Bug: dawn:565
Change-Id: I577532347c79e64b418a93551027e89910c3ce68
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-02-05 23:36:30 +00:00
Austin Eng 05d9e2cde2 Nuke the ClientMatches hack for same-device validation
The wire now supports more than one device, and Chrome is updated
to use the new code path. This fixes same-device validation for
createReadyPipeline.

Bug: dawn:565
Change-Id: Id05001ed1a7e535690c87f535da6f72a0e794c59
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40460
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-05 21:08:44 +00:00
Corentin Wallez fb2e77106a Remove utils::GetDefaultSamplerDescriptor
This helper is no longer needed now that the descriptor has full
defaults and is even optional in CreateSampler.

Bug: dawn:599
Change-Id: I0d25233ebb1e817ad27f3ddaca988e01e2a5298c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40520
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-02-05 20:26:54 +00:00
Bryan Bernhart 14a2398e71 D3D12: Support per plane views with NV12 textures
Adds support for NV12 texture format and per plane view aspects.
Only allows planar sampling of imported DX11 textures. See usage
tests for examples and formats.h for rules.

Bug: dawn:551
Change-Id: I44b89d2c07bb9969638e77ce7c756ef367167f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38781
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-05 20:11:24 +00:00
Brandon Jones 2b9707d336 Re-enable Intel D3D12 Validation Tests
Re-enables Intel D3D12 GPU-based validation bots. This comes after the
--enable-backend-validation=partial option was introduced and the bot
configurations were changed to make use of it.

Bug: dawn:598
Change-Id: I9f5c5111340aeefa729e0d2fd26f9f884813eb3a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40481
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-05 00:14:42 +00:00
Stephen White 4846281d36 Don't call glUniform for Storage Texture on OpenGL ES.
Change-Id: I8595fb2c89e45819995748e502b800fb88605f44
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40341
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-04 22:17:52 +00:00
Austin Eng a75b230acf Reject callbacks if the device is destroyed before completion
Callbacks should all reject instead of waiting for the device
to idle on shutdown.

Bug: dawn:652
Change-Id: Id4a9ab2560aa34b8ea574271f61f8a499e15ab3a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40360
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-04 20:38:02 +00:00
Brandon Jones bdbf98afca Add Backend Validation Levels Option to Dawn Tests
Refactors DawnTest's backend validation options to use an enum, as well
as adds the 'partial' option enable backend validation with a
reduced performance overhead to address TDR issues on the bots.

Bug: dawn:598
Change-Id: I759eff03bd117f1f20ad82aa2b71a87834f42b1d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40000
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-02-04 19:32:12 +00:00
Austin Eng ef369b9ffc Fix GetMappedRange unittests on the wire
The tests should wait till the MapAsync operation is complete
before calling GetMappedRange.

Bug: dawn:651
Change-Id: Iec001efaa3c3b76704dc4d926e91d1b1c58901bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40303
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-04 16:10:52 +00:00
Corentin Wallez 6d315daa5d Device: Deprecated GetDefaultQueue in favor of ::GetQueue()
Bug: dawn:22

Change-Id: I103ea933ca5b93f20d8bf11c6671bd9f603d8ff3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40061
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-04 15:33:42 +00:00
Hao Li d5a0728b67 Add end2end tests for noop direct and indirect dispatches
- Add more end2end tests for direct and indirect dispatches, including
0x0x0, 0xNxM, Nx0xM, NxMx0
- For direct dispatch, they will cause system crash on Metal backend.

Bug: dawn:640
Change-Id: I77a4bee87df89857b05b713de8d78b0cb1f0ca50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-02-04 03:57:31 +00:00
Hao Li 5ab1ed7e1e Skip noop dispatch in front-end
Workaround for Metal becuase system crashes on 0 dispatches.

Bug: dawn:640
Change-Id: I5bd33b22242ddc31816a16acb019ce2f552808bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39521
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-04 03:10:03 +00:00
Austin Eng 623d80899b Add a Reserved state for dawn_wire ObjectId allocations
Functions like CreateReadyRenderPipeline reserve an
ObjectId for the pipeline created but the Id can not be
used until the callback is called successfully.

Bug: chromium:1172774, chromium:1172775
Change-Id: I145c0f033a2bde7957d15da2da8b9b19c6520ceb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39840
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-03 23:29:43 +00:00
Ryan Harrison 59024a62f6 Re-enable Mac ShaderTests
Issues with log2 on Metal/Intel were actually due to floating point
precision not being guaranteed and the tests not accounting to that.
This has been corrected.

BUG=dawn:663

Change-Id: I401d22898e69ea6b3f96f3d2c57a28b1dc682ed5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40243
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-03 20:26:13 +00:00
Ryan Harrison 88f0ba4e26 Update ComputeLog2 to be more valid
Per https://bugs.chromium.org/p/dawn/issues/detail?id=663#c6 and
https://bugs.chromium.org/p/dawn/issues/detail?id=663#c7

BUG=dawn:663

Change-Id: Id2c0dbd4b029be30691f450af0454b442856c2ed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40242
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2021-02-03 19:42:07 +00:00
Austin Eng c00bc90b7c Always output the wire trace with the injected error format
The fuzzers will be updated to always expect this format. If
the fuzzer doesn't do error injection, it will simply skip
these bytes.

Bug: dawn:629
Change-Id: I894e95ce9c1048eda81593219f7fc5d91e123392
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40121
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-02-03 19:25:02 +00:00
Stephen White 040f140e5f Fix SwANGLE DeviceType and OpenGL ES DeviceType checking.
OpenGL ES drivers (like OpenGL drivers) have DeviceType::Unknown.
We want to allow testing of unknown native GLES drivers,
as we do for GL drivers, so add them to the conditional.

NOTE: this change will enable the OpenGLES backend to run tests on
the CQ and waterfall bots.

Mark SwANGLE as a "CPU" adapter type, rather than unknown, since we
don't want to test it by default.

Difference from https://dawn-review.googlesource.com/c/dawn/+/39920:
Skip EntryPointTests.FragAndVertexSameModule on OpenGL ES.

Bug:dawn:580 dawn:447 dawn:661
Change-Id: I6eafbcf9c45cd8ba6c9c2b906fba7b1b147600df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-03 17:36:29 +00:00
Ryan Harrison 474680c5c6 Add ComputeLog2 test
BUG=chromium:1046622

Change-Id: Ic554190ed95efbd555472db95cbbd9aed66a950d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39961
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
2021-02-03 16:57:19 +00:00
Yunchao He 1b9bcfc47d Implement 3D textures and views creation on Vulkan/Metal/GL
Bug: dawn:547
Change-Id: I1f800f69d8ecfef5a7cfe9c19c320ea78296c58d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40120
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-02-03 16:36:59 +00:00
Stephen White f2a003d4e9 Revert "Fix SwANGLE DeviceType and OpenGL ES DeviceType checking."
This reverts commit 9bb02dbbc6.

Reason for revert: breaking the Dawn roll into Chrome: https://ci.chromium.org/ui/p/chromium/builders/try/dawn-linux-x64-deps-rel/12478/overview

Original change's description:
> Fix SwANGLE DeviceType and OpenGL ES DeviceType checking.
>
> OpenGL ES drivers (like OpenGL drivers) have DeviceType::Unknown.
> We want to allow testing of unknown native GLES drivers,
> as we do for GL drivers, so add them to the conditional.
>
> NOTE: this change will enable the OpenGLES backend to run tests on
> the CQ and waterfall bots.
>
> Mark SwANGLE as a "CPU" adapter type, rather than unknown, since we
> don't want to test it by default.
>
> Bug:dawn:580 dawn:447 dawn:661
> Change-Id: I21577cb9d1fdec53704433a5db1fe2603bdbeb6d
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39920
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Stephen White <senorblanco@chromium.org>

TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org

Change-Id: I7e454f1da23faa4cfa0cfe737c0d318ecca2bcd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:580 dawn:447 dawn:661
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-03 15:06:30 +00:00
Stephen White 9bb02dbbc6 Fix SwANGLE DeviceType and OpenGL ES DeviceType checking.
OpenGL ES drivers (like OpenGL drivers) have DeviceType::Unknown.
We want to allow testing of unknown native GLES drivers,
as we do for GL drivers, so add them to the conditional.

NOTE: this change will enable the OpenGLES backend to run tests on
the CQ and waterfall bots.

Mark SwANGLE as a "CPU" adapter type, rather than unknown, since we
don't want to test it by default.

Bug:dawn:580 dawn:447 dawn:661
Change-Id: I21577cb9d1fdec53704433a5db1fe2603bdbeb6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39920
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-03 13:02:09 +00:00
Ryan Harrison fd5fd05db0 Enable EntryPointTests
Tint now produces SPIRV that is sufficient for these tests to pass, so
re-enabling them.

The multiple entry point problem for HLSL mentioned in one of the other
skip statements appears to still be a KI, so not removing it.

Change-Id: I47005c815dc3cb9093d293e71caa3152c11bf0ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39100
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-02 22:01:40 +00:00
Yunchao He 04242a063e Implement 3D textures and views creation on D3D12 backend
This change also adds a very simple end2end test to verify that
we can create 3D textures and views. But we can't do anything
with them (like copy, sampling, rendering, etc) currently.

I will implement 3d textures and views creation on other backend
in one patch if the simple end2end test is OK.

Bug: dawn:547
Change-Id: I1662458de563cc4b47040a8bc3e94d7a8e0109e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39843
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-02-02 18:45:50 +00:00
Ben Clayton 401aad5878 Simplify tint API usage
A whole lot of public API tint changes have been made to simplify usage of the library.
Big changes include:
* Type determination is now implicit
* Generators no longer take ownership of programs, so they don't need to be cloned.

Change-Id: Icac0956ae120ae4e6a9d0290b2478c0fbc3bcf22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39341
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-02 15:38:39 +00:00
Corentin Wallez 199ba447c5 Revert "Suppress RenderPipelineValidationTest.VertexAttribCorrectEntryPoint"
This reverts commit 1b5526457f.

Reason for revert: Tint issue was fixed.

Original change's description:
> Suppress RenderPipelineValidationTest.VertexAttribCorrectEntryPoint
>
> This is failing in the roll of Tint in Dawn because Tint generates
> invalid SPIR-V. This CL suppresses the failure so as to unblock the
> roll.
>
> TBR=enga@chromium.org
> Bug: tint:468
> Change-Id: I2a66fc9a6a9e37098651a0f5cd72d41ecf993a72
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39761
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,bclayton@google.com

Change-Id: I6da08abf44ca9967f51ae535561e8101c31de8f7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:468
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40060
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-02 11:06:11 +00:00
Hao Li d11f4c3d05 Query API: Non-precise occlusion query on Metal
- Add occlusionQuerySet to BeginRenderPassCmd
- Implement BeginOcclusionQuery/EndOcclusionQuery on Metal
- Enable occlusion end2end tests on Metal

Bug: dawn:434
Change-Id: I6c6ed74c77eb7e66f21fc5b8aa97b80eddb1111f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38784
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-02 05:30:50 +00:00
Austin Eng 9a2174a37c Pass the buffer size into DeserializeWGPUDeviceProperties
This allows deserialization to fail if the buffer is not large enough.
Before, we simply assumed the buffer was at least the size of
WGPUDeviceProperties.

Bug: none
Change-Id: I24e1f84c583f48d4e32c35276e5508e257e9f530
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39861
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-02 04:20:09 +00:00
Hao Li 387a597154 Query API: Non-precise occlusion query on Vulkan
- Implement BeginOcclusionQuery/EndOcclusionQuery on Vulkan
- Add compute pipeline to convert non-zero values to 1.

Bug: dawn:434
Change-Id: Ie0238078dfd26334caf36d23ded1d7742dd829a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38221
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-02-02 02:38:59 +00:00
Stephen White 71b811b4c9 SkipOpArrayLength.Vertex on all GLES.
This is also failing on Intel (see
https://ci.chromium.org/ui/p/chromium/builders/try/linux-dawn-rel/6628/overview);
generalizing to all GLES.

Bug: dawn:197 dawn:447
Change-Id: I0d26c0fbbccff0da3639df0473f515355775e480
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39922
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-01 21:40:28 +00:00
dan sinclair 9023389969 Remove use_tint_inspector flag usage.
The use_tint_inspector and use_tint_generator flags are being merged.
Remove new usages of use_tint_inspector.

Change-Id: I6837d18c0ee79dc8f81ed6949666c3b7e93dcaf2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39960
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-01 21:07:48 +00:00
Stephen White 91e737b8f1 Moar testing on OpenGL ES backend.
This CL enables the GLES backend on most the remaining tests for which
the desktop OpenGL backend is enabled.

Skip tests which require glTextureView().
Don't enable NonzeroTextureCreationTests; all are failing.
Skip ANGLE failures on NonRenderableTextureClear*.

Bug: dawn:580, dawn:447
Change-Id: Iac24a3ff89712c0d3bb2ae41455a6e55a6c3a2c8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39921
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-01 20:00:28 +00:00
Yunchao He a32954a4d2 Add validation rules for 3D texture view
3D texture view's baseArrayLayer must be 0, and its arrayLayerCount
must be 1. In addition, 2D/2DArray/Cube/CubeArray (and 1D) views
upon 3D textures are not allowed.

Other behaviors for 3D texture views like default values are similar
to 2D/2DArray views.

This change also adds a test for aspect test against color format for
completeness, in addition to the existing depth/stencil formats.

Bug: dawn:558
Change-Id: I4f5d095b85c9b81e6f41497f1c8a54b569c210bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39600
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-02-01 19:55:58 +00:00
Stephen White fbaa306056 Skip OpArrayLengthTest.Vertex on ANGLE.
Bug: dawn:197 dawn:447
Change-Id: I75e13530d6568e03df97b032517c3fe56d84f0fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-02-01 19:17:28 +00:00
Austin Eng 65a903bf75 dawn_wire: Gracefully handle all invalid and unknown sTypes
This CL makes the wire gracefully handle all invalid and unknown
sTypes. All unknown sType structs are serialized and deserialized
as the base WGPUChainedStruct with sType Invalid.

Bug: dawn:369, dawn:654
Change-Id: Ia2571df81fc96e2c672d3ea13c03237a2d5fa5c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-01 16:48:18 +00:00
Corentin Wallez 07987ede36 dawn_native: Turn the DisallowUnsafeAPIs toggle on by default.
Bug: chromium:1138528
Change-Id: Iaad55e6776f3e6abcc0983ad05a1f76b0482e14c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39504
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-01 16:22:08 +00:00
Corentin Wallez 1b5526457f Suppress RenderPipelineValidationTest.VertexAttribCorrectEntryPoint
This is failing in the roll of Tint in Dawn because Tint generates
invalid SPIR-V. This CL suppresses the failure so as to unblock the
roll.

TBR=enga@chromium.org
Bug: tint:468
Change-Id: I2a66fc9a6a9e37098651a0f5cd72d41ecf993a72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-01 16:20:58 +00:00
Stephen White d7aacdda11 Set the default ANGLE backend to SwiftShader for dawn tests.
This will apply to the bots (once they're running the ES backend) as well as developer builds.

Bug: dawn:580 dawn:447
Change-Id: I0cb7864c094d6bbd636f91734ca299de51a9f0e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39420
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-01-29 22:39:45 +00:00
Corentin Wallez fc441f97fc Make wgpu::BindGroupLayoutEntry extensible
Bug: dawn:22
Change-Id: Ifce24a0b19fb8d3acb6ac8ab32f3f3e22a248b3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39340
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-01-29 19:08:15 +00:00
Stephan Hartmann ec53444839 GCC: fix name clash cause of multiple BindingInfo definitions
BindingInfo is declared in BindingInfo.h. However,
ShaderModule.h declares an alias BindingInfo in EntryPointMetadata.
This confuses GCC. Rename the alias to BindingInfoArray.

Bug: chromium:819294
Change-Id: Ia43c9eb8d793a3078faa6340980017236a6adbb3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39502
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-01-29 14:42:54 +00:00
Corentin Wallez 0859e6b1d2 Add missing include for MSVC
std::replace used in WireHelper is in <algorithm>

TBR=enga@chromium.org
Bug: dawn:602
Change-Id: Id618a19e72d5b54701c913470d0f584ce0fa2bec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39501
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-01-29 12:50:36 +00:00
Austin Eng 7aba08e69b Skip validation tests failing with the wire
Bug: dawn:654
Change-Id: Ieeb9a34f3a6ff354107fa65ca496204bb0775129
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39400
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-01-28 21:20:36 +00:00
Stephen White 1b42ad94ba Revert "Moar testing on OpenGL ES backend."
This reverts commit 7bfb3ed2c6.

Reason for revert: Still failing some zero init tests

Original change's description:
> Moar testing on OpenGL ES backend.
>
> This CL enables the GLES backend on all the remaining tests for which
> the desktop OpenGL backend is enabled.
>
> Bug: dawn:580
> Change-Id: Iab0d13299d58d17749a3405d25d27da7ba4077fa
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39320
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Stephen White <senorblanco@chromium.org>

TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org

Change-Id: I37bb1438107151f11617e67287fe9f5e0e22fd21
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39361
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-01-28 21:11:17 +00:00
Yunchao He 54d0d43e58 Add texture creation validation rules for 3D texture
In order to support 3D texture, new validation rules are added:
- to say that multisample 3D texture is not supported.
- to distinguish 3D texture from 2D array texture via texture type,
  and its impact on max values of size.depth, mipmap levels,
  array layer count, etc.
- to say that 3D compressed texture is not supported.

This change also adds validation tests for zero-sized textures,
in addition to validation tests for the validation rules above.

Bug: dawn:558
Change-Id: Ib7d398fdab49a702eaa798f6353639d3721747e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34922
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-28 20:37:01 +00:00
Stephen White 7bfb3ed2c6 Moar testing on OpenGL ES backend.
This CL enables the GLES backend on all the remaining tests for which
the desktop OpenGL backend is enabled.

Bug: dawn:580
Change-Id: Iab0d13299d58d17749a3405d25d27da7ba4077fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-01-28 19:19:36 +00:00