Commit Graph

  • 5a5b7dfe92 Add builtin information to Symbol. dan sinclair 2023-04-21 11:54:23 +0000
  • cc7028ba3f d3d11: suppress BufferMappedAtCreationTests.NonMappable* Peng Huang 2023-04-21 11:15:39 +0000
  • d1d1bf7135 Split base_src apart. dan sinclair 2023-04-21 10:54:13 +0000
  • 2f845021d8 Removes/unifies deprecation period code for depthStencilReadOnly ops. Loko Kung 2023-04-21 10:44:13 +0000
  • c421a4b0ce Removes deprecation period code for maxBufferSize. Loko Kung 2023-04-21 08:40:54 +0000
  • 003e879fd9 Removes deprecation period code for multisampled float sample type. Loko Kung 2023-04-21 05:57:20 +0000
  • f9719b7588 Removes deprecation period code for maxColorAttachmentBytesPerSample. Loko Kung 2023-04-21 04:43:13 +0000
  • 8525cdfca4 Roll ANGLE from 1300591bb370 to 77d86c4a7ecc (8 revisions) Dawn Autoroller 2023-04-21 03:55:58 +0000
  • 87f51237b4 Revert "Disable frontend cache when implicit device sync is on." Quyen Le 2023-04-21 03:10:12 +0000
  • cf54bb8c2a Roll vulkan-deps from b8dfdc475340 to d92405551cda (9 revisions) dawn-autoroll 2023-04-21 02:39:49 +0000
  • cd4b42b5a2 dawn/node: Implement Adapter.GetAdapterInfo() Jiawei Shao 2023-04-21 01:49:38 +0000
  • 2d1136281e Add missing default return values to slience Wreturn-type Jiawei Shao 2023-04-21 00:29:43 +0000
  • cf5aa73f81 d3d11: remove a noreached `break` Peng Huang 2023-04-20 23:52:56 +0000
  • 7883a0cb8d tint: Add two-token form for diagnostics rule names. Ben Clayton 2023-04-20 23:51:53 +0000
  • 6cb055b6aa Retain descriptor labels for error objects Brandon Jones 2023-04-20 23:35:14 +0000
  • 8cc6205bf7 Disable frontend cache when implicit device sync is on. Le Hoang Quyen 2023-04-20 21:12:25 +0000
  • 335573116c Add Device::GetSupportedSurfaceUsage() method. Le Hoang Quyen 2023-04-20 20:42:05 +0000
  • 7eb37948ab tint/reader/wgsl: Have expect_identifier return an ast::Identifier Ben Clayton 2023-04-20 20:08:44 +0000
  • 91a23a3ac3 d3d11: CommandBuffer: implement render pass Peng Huang 2023-04-20 18:07:20 +0000
  • ce2cdb4b4d Fix Dawn Native Android build AlbinBernhardssonARM 2023-04-20 17:58:59 +0000
  • bd696e91d2 d3d11: fix several OOM end2end test on trybot Peng Huang 2023-04-20 17:27:17 +0000
  • 45ff7a8c4a Remove extra work from `is_reserved` dan sinclair 2023-04-20 16:50:29 +0000
  • 03d68fa33f d3d11: CommandBuffer: implement compute pass Peng Huang 2023-04-20 15:27:01 +0000
  • 708dd49db0 Roll vulkan-deps from 43cd135f89a9 to b8dfdc475340 (4 revisions) dawn-autoroll 2023-04-20 13:22:49 +0000
  • b0a1858eb5 Disable d3d11 backend Peng Huang 2023-04-20 13:19:59 +0000
  • 5a53567112 Roll ANGLE from ef20f19165ab to 1300591bb370 (3 revisions) Dawn Autoroller 2023-04-20 13:07:02 +0000
  • 517278ac08 Move text/unicode into utils. dan sinclair 2023-04-20 10:06:25 +0000
  • 9e9c456075 d3d11: CommandBuffer: implement buffer and texture related cmd Peng Huang 2023-04-20 03:24:55 +0000
  • e7c06367d4 Roll vulkan-deps from 4fbe7556fc02 to 43cd135f89a9 (4 revisions) dawn-autoroll 2023-04-20 00:00:01 +0000
  • 12fa303899 Move castable into utils. dan sinclair 2023-04-19 23:52:33 +0000
  • a965f520f9 Add alphaToCoverage validation aligning with WebGPU V1 Shrek Shao 2023-04-19 23:42:36 +0000
  • ff75ab9a87 d3d11: set object labels Peng Huang 2023-04-19 23:26:15 +0000
  • 5faf59d81d tools/perfmon: Hook up external shader corpus Ben Clayton 2023-04-19 23:26:01 +0000
  • d795f7958e Roll ANGLE from 3e74b09e8b37 to ef20f19165ab (6 revisions) Dawn Autoroller 2023-04-19 23:19:30 +0000
  • e6e5998e2b Cleanup GLSL writer. dan sinclair 2023-04-19 20:32:13 +0000
  • c480632ed6 Setup ArrayLength transform for MSL benchmark dan sinclair 2023-04-19 20:14:50 +0000
  • e16ed7ccc2 Make more SymbolTable methods string_view. dan sinclair 2023-04-19 16:58:12 +0000
  • 0559005494 Move traits into utils. dan sinclair 2023-04-19 16:52:46 +0000
  • b7285f3c9e d3d11: implement Buffer Peng Huang 2023-04-19 15:52:32 +0000
  • d21e2d64ec Convert VariableUser vector over to utils::Vector. dan sinclair 2023-04-19 15:06:24 +0000
  • 8fc9b86214 CMake: Add TINT_EXTERNAL_BENCHMARK_CORPUS_DIR Ben Clayton 2023-04-19 15:03:19 +0000
  • 5f4847c23e tint/sem: Make BindingPoint optional Ben Clayton 2023-04-19 13:24:27 +0000
  • d1aa1cb29a Roll vulkan-deps from 7e14678ab783 to 4fbe7556fc02 (5 revisions) dawn-autoroll 2023-04-19 10:34:14 +0000
  • 08e93ecfca Roll ANGLE from 3b57e99923ae to 3e74b09e8b37 (4 revisions) Dawn Autoroller 2023-04-19 10:01:13 +0000
  • c47e05ae50 Rolls third_party/gpuweb to 2e75d5e Loko Kung 2023-04-19 09:08:42 +0000
  • f4b9f95b68 dawn/node: Implement GPUBuffer.getMapState() Jiawei Shao 2023-04-19 01:47:52 +0000
  • ee25184ea4 Triage occlusion query failures in webgpu-cts expectations.txt Li Hao 2023-04-19 01:10:51 +0000
  • 692846d0a0 tint/resolver: Fix use after move Ben Clayton 2023-04-18 21:15:44 +0000
  • 04147fc429 Roll vulkan-deps from f81e1056ccbc to 7e14678ab783 (6 revisions) dawn-autoroll 2023-04-18 21:11:37 +0000
  • bacf44f964 Workaround dawn_wire_server_and_frontend_fuzzer ASAN false positive Antonio Maiorano 2023-04-18 20:10:51 +0000
  • b8a3bac98b Add .gitignore entry for /third_party/google_benchmark/src Austin Eng 2023-04-18 19:55:47 +0000
  • d018972a88 Roll ANGLE from 2f19bb746c6c to 3b57e99923ae (9 revisions) Dawn Autoroller 2023-04-18 19:40:58 +0000
  • d026e13f48 Remove `SymbolTable::NameFor` dan sinclair 2023-04-18 19:38:25 +0000
  • b353ebe752 Add an allocator to store the symbol names. dan sinclair 2023-04-18 19:31:21 +0000
  • 00882100f4 Roll SwiftShader from e81a1152c10c to dd55e592406d (1 revision) Dawn Autoroller 2023-04-18 17:22:27 +0000
  • fa3c08d112 Add a bump allocator. dan sinclair 2023-04-18 16:15:44 +0000
  • dc071b1098 Roll ANGLE from c9c40896d6f5 to 2f19bb746c6c (4 revisions) Dawn Autoroller 2023-04-18 06:21:41 +0000
  • 563929f00e Remove flaky suppression of Mac Intel tests. Loko Kung 2023-04-18 06:17:35 +0000
  • af070eb48f Roll SwiftShader from 174e65e85901 to e81a1152c10c (1 revision) Dawn Autoroller 2023-04-18 03:23:19 +0000
  • 8f0607a8c8 Fix D3D12 shader interstage truncating transform shrekshao 2023-04-18 01:34:41 +0000
  • dbb68623bb Roll third_party/webgpu-cts/ 8220cf0cf..c7d833bad (7 commits) Loko Kung 2023-04-17 22:32:29 +0000
  • 0791248a26 Roll vulkan-deps from a6e68d7ed2e8 to f81e1056ccbc (1 revision) dawn-autoroll 2023-04-17 18:52:33 +0000
  • 6a7bba54fa Add basic Dawn microbenchmarks using Google benchmark Austin Eng 2023-04-17 18:11:51 +0000
  • e27972a575 Roll ANGLE from d0148f12bc12 to c9c40896d6f5 (1 revision) Dawn Autoroller 2023-04-17 17:06:56 +0000
  • 559e5a2cde tint/transform: Fix ICE in HLSL backend Ben Clayton 2023-04-17 14:24:58 +0000
  • 63aa15467e Roll third_party/webgpu-cts/ 15b8caf79..8220cf0cf (9 commits) Ben Clayton 2023-04-17 02:25:29 +0000
  • 4bfdd18e7d Roll ANGLE from 7bc4b7e31f72 to d0148f12bc12 (1 revision) Dawn Autoroller 2023-04-15 22:22:51 +0000
  • aee827c460 Roll vulkan-deps from a43d9b56a12c to a6e68d7ed2e8 (1 revision) dawn-autoroll 2023-04-15 19:21:18 +0000
  • 7cec9076d5 Remove experimental Mac AMD trybot from CTS rolls Yuly Novikov 2023-04-15 11:42:18 +0000
  • 2f28c5be06 Roll ANGLE from e553b901569d to 7bc4b7e31f72 (6 revisions) Dawn Autoroller 2023-04-15 06:35:14 +0000
  • 402cdedac4 Roll vulkan-deps from 546bc887cb76 to a43d9b56a12c (9 revisions) dawn-autoroll 2023-04-15 05:56:46 +0000
  • 7532f6665e Disable OOM tests when TSAN is enabled. Le Hoang Quyen 2023-04-14 22:38:28 +0000
  • 4489109c86 tools/cts/roll: Preserve RetryOnFailure expectations Ben Clayton 2023-04-14 18:26:36 +0000
  • b7291554c7 Roll ANGLE from aac847223de6 to e553b901569d (2 revisions) Dawn Autoroller 2023-04-14 17:15:57 +0000
  • f0da158742 Roll vulkan-deps from c8e5e8c4c60b to 546bc887cb76 (8 revisions) dawn-autoroll 2023-04-14 16:39:05 +0000
  • a20c1ee82d Roll ANGLE from 32fa13927f81 to aac847223de6 (3 revisions) Dawn Autoroller 2023-04-14 03:54:05 +0000
  • f5966b09e1 d3d11: enable d3d11 if dawn is not build with chromium Peng Huang 2023-04-14 02:05:17 +0000
  • 34d52ffa4c Revert "d3d11: add d3d11 backend in end2end tests" Peng Huang 2023-04-13 22:45:28 +0000
  • c4cc6ec038 Remove the demangler. dan sinclair 2023-04-13 21:17:12 +0000
  • c0398e4174 Skip logging on Win official builds Brian Sheedy 2023-04-13 20:41:23 +0000
  • a49353d4cd Roll vulkan-deps from cc077ed7fd08 to c8e5e8c4c60b (11 revisions) dawn-autoroll 2023-04-13 16:29:34 +0000
  • c405dddf5e Add missing locks to indirect draw validation & timestamp query. Le Hoang Quyen 2023-04-13 15:59:15 +0000
  • b08d87c06e d3d11: implement SwapChain Peng Huang 2023-04-13 15:36:52 +0000
  • 4dade91986 Roll ANGLE from 9ae918cbd468 to 32fa13927f81 (6 revisions) Dawn Autoroller 2023-04-13 14:38:25 +0000
  • 2200823afd Allow building SPIRV_WRITER without READER dan sinclair 2023-04-13 12:59:33 +0000
  • a4866d0d97 D3D12's external image: Add multithread support. Le Hoang Quyen 2023-04-13 08:44:34 +0000
  • 7c6e873c01 Roll SwiftShader from 770571d91b69 to 174e65e85901 (2 revisions) Dawn Autoroller 2023-04-13 04:57:29 +0000
  • 541138b11b Cleanup SyntaxTree writer. dan sinclair 2023-04-13 04:18:55 +0000
  • 27c7722620 Cleanup WGSL writer. dan sinclair 2023-04-13 02:57:27 +0000
  • 818865925d Roll ANGLE from f507fe05cd85 to 9ae918cbd468 (3 revisions) Dawn Autoroller 2023-04-13 01:24:21 +0000
  • 3e7a114a6e Add missing lock to APIBeginRender/ComputePass. Le Hoang Quyen 2023-04-12 21:07:31 +0000
  • 3dba94c1d4 d3d11: implement RenderPipeline Peng Huang 2023-04-12 19:05:00 +0000
  • 8af0ad53e5 Roll SwiftShader from 8ef6045b0a23 to 770571d91b69 (1 revision) Dawn Autoroller 2023-04-12 15:34:36 +0000
  • 0b3fc055d3 Update samples to process events. dan sinclair 2023-04-12 13:19:35 +0000
  • b04e622eea Roll ANGLE from bf11a801abbc to f507fe05cd85 (16 revisions) Dawn Autoroller 2023-04-12 12:05:45 +0000
  • 8a435a2a4b Remove `error` from TextGenerator. dan sinclair 2023-04-12 11:59:24 +0000
  • 24e68d9506 Roll vulkan-deps from 007d57ed27cc to cc077ed7fd08 (4 revisions) dawn-autoroll 2023-04-12 09:16:04 +0000
  • 585f395e66 Simplify MultiplanarExternalTexture::ShouldRun. dan sinclair 2023-04-12 00:44:20 +0000
  • c3cc75067e d3d11: implement ComputePipeline Peng Huang 2023-04-12 00:02:30 +0000
  • 04d61c85cd Always run Multiplanar transform. dan sinclair 2023-04-11 23:02:45 +0000