Commit Graph

  • e17f341487 Roll ANGLE from d5eee882efc0 to ae6b2d11dd71 (4 revisions) Dawn Autoroller 2023-04-29 00:23:23 +0000
  • f303dcc12a Roll vulkan-deps from 14eaf973d52a to 62b5ec9c7076 (5 revisions) dawn-autoroll 2023-04-29 00:10:34 +0000
  • df6cb23649 Change D3D12 Descriptor Allocator To Invalidate Submitted Descriptors Brandon Jones 2023-04-28 22:31:33 +0000
  • 948ef4292f d3d11: fix Queue::WriteTexture() and enable queue related tests Peng Huang 2023-04-28 19:01:32 +0000
  • 85d98a91f7 d3d11: fix and enable viewport end2end tests Peng Huang 2023-04-28 19:01:18 +0000
  • 0621416bf4 Roll SwiftShader from f0d31e0f4846 to d3052046cbff (1 revision) Dawn Autoroller 2023-04-28 18:05:11 +0000
  • e5a4cfb935 d3d11: enable some CopyTests Peng Huang 2023-04-28 17:22:03 +0000
  • ad571cfb7c Add new errors to WGPUBufferMapAsyncStatusStatus François Beaufort 2023-04-28 17:07:45 +0000
  • d7a4483148 d3d: move some external image related code to d3d namespace Peng Huang 2023-04-28 16:53:28 +0000
  • 220aa01153 Fix name of libdawn_webgpu_dawn to libwebgpu_dawn Austin Eng 2023-04-28 15:14:37 +0000
  • 96b61c56fa Remove support for macOS 10.11 and 10.12 Corentin Wallez 2023-04-28 11:55:21 +0000
  • 161d8abf91 Roll ANGLE from b875f47b0fbf to d5eee882efc0 (3 revisions) Dawn Autoroller 2023-04-28 11:05:21 +0000
  • 16e21a5847 Roll vulkan-deps from 5abdeb9dc696 to 14eaf973d52a (4 revisions) dawn-autoroll 2023-04-28 10:51:52 +0000
  • 9dede34fc1 Improvements to tint perfmon Ben Clayton 2023-04-28 09:25:44 +0000
  • c755ec54aa d3d11: enable BindGroupTests jchen10 2023-04-28 02:40:48 +0000
  • ed2ce8bab3 Add Slow expectations for arithmetic expression tests Kai Ninomiya 2023-04-28 00:37:32 +0000
  • 1ff6a0c25b d3d12: Remove deprecated useFenceSynchronization param Sunny Sachanandani 2023-04-28 00:33:31 +0000
  • 6ca1a1d727 Roll ANGLE from 5c0b4251bd2c to b875f47b0fbf (6 revisions) Dawn Autoroller 2023-04-27 21:24:43 +0000
  • f26b1269bd [ir] Move `ir::Bitcast` to inherit `ir::Call`. dan sinclair 2023-04-27 20:28:01 +0000
  • 4a2e0ad36b [ir] Make `ir::Discard` a child of `ir::Call`. dan sinclair 2023-04-27 20:02:17 +0000
  • 6e614cc0b3 Roll vulkan-deps from f2700925e4c4 to 5abdeb9dc696 (10 revisions) dawn-autoroll 2023-04-27 19:52:16 +0000
  • bc6720b9f6 tint/type: Remove Source from Struct & StructMember Ben Clayton 2023-04-27 19:29:45 +0000
  • bc9e422728 tint: Use type::Struct where possible Ben Clayton 2023-04-27 18:31:44 +0000
  • 576ba1c493 tint: Add StructMember attributes to sem. Ben Clayton 2023-04-27 17:58:25 +0000
  • 333cea405c tint/resolver: Clean up attribute resolving Ben Clayton 2023-04-27 17:21:58 +0000
  • fe8a76cbbc [ir] Use the const eval results for expressions. dan sinclair 2023-04-27 15:45:56 +0000
  • b8a7d8da86 Roll SwiftShader from 3076b4c0d8ce to f0d31e0f4846 (1 revision) Dawn Autoroller 2023-04-27 14:58:05 +0000
  • a406959e50 Add transient attachments and initial Metal support Colin Blundell 2023-04-27 14:55:09 +0000
  • c820dcc53e d3d12: Remove keyed mutex support Sunny Sachanandani 2023-04-27 14:46:56 +0000
  • df218948ba Run clang-format Ben Clayton 2023-04-27 14:00:57 +0000
  • f00679fd72 [ir] Make ir::Instruction a ir::Value. dan sinclair 2023-04-27 14:00:06 +0000
  • 5e4aad952e Make maxBindingsPerBindGroup 1000 Takahiro 2023-04-27 13:51:54 +0000
  • 5e344a338f [ir] Split AST and SEM sources out of core ir. dan sinclair 2023-04-27 11:56:58 +0000
  • 664e1e0702 Roll ANGLE from 8b97c8d3e6b4 to 5c0b4251bd2c (4 revisions) Dawn Autoroller 2023-04-27 07:04:01 +0000
  • 2ac5e44e91 Roll vulkan-deps from 66646c61d508 to f2700925e4c4 (7 revisions) dawn-autoroll 2023-04-27 06:31:59 +0000
  • 3a0a827ebe Revert "Disable SamplerTests on NVIDIA D3D11" Austin Eng 2023-04-26 22:21:23 +0000
  • 9d3af6521b tint/ir: Add GN option for building the IR James Price 2023-04-26 22:05:42 +0000
  • 1040f0e087 Show encoder in command buffer/render bundle messages Brandon Jones 2023-04-26 21:19:29 +0000
  • 47dd30117d tint/resolver: Resolve builtin structs Ben Clayton 2023-04-26 18:27:53 +0000
  • d3b09b90e3 tint/resolver: Add builtin_structs.h / .cc Ben Clayton 2023-04-26 18:25:03 +0000
  • aae9f6bc5f Fully deprecates DawnTogglesDeviceDescriptor. Loko Kung 2023-04-26 17:50:55 +0000
  • 439abaecf7 Roll ANGLE from d37c97d18a21 to 8b97c8d3e6b4 (3 revisions) Dawn Autoroller 2023-04-26 17:49:12 +0000
  • 72d1ea4ac2 tint/resolver: Remove duplicate nullptr check James Price 2023-04-26 17:35:51 +0000
  • 759238b962 Suppress MultithreadTests.Device_Dropped*OnAnotherThread Le Hoang Quyen 2023-04-26 17:18:13 +0000
  • dcf3080dee Roll vulkan-deps from b01372cf570a to 66646c61d508 (3 revisions) dawn-autoroll 2023-04-26 17:11:20 +0000
  • 135ab2b39f [ir] Rename instr. dan sinclair 2023-04-26 14:46:03 +0000
  • abfa45baa4 Deprecates use of filter mode for mipmap filters. Loko Kung 2023-04-26 08:03:20 +0000
  • fd87e9d676 Roll ANGLE from 97c2cbd64f6e to d37c97d18a21 (11 revisions) Dawn Autoroller 2023-04-26 04:19:04 +0000
  • 523fbbca76 Roll vulkan-deps from a52479099cf2 to b01372cf570a (4 revisions) dawn-autoroll 2023-04-26 03:52:51 +0000
  • 81c11d6f6e Roll SwiftShader from 23e97b79fb91 to 3076b4c0d8ce (3 revisions) Dawn Autoroller 2023-04-26 01:58:09 +0000
  • 97d3554f99 dawn/node: fix binding for GPUBufferMapState David Neto 2023-04-26 00:34:53 +0000
  • f8ef5e95ac Disable SamplerTests on NVIDIA D3D11 Austin Eng 2023-04-26 00:21:14 +0000
  • aa97bb5327 [ir] Add assignment statements dan sinclair 2023-04-26 00:15:31 +0000
  • 5b541ff3c2 [ir] Mark const variable as skipped. dan sinclair 2023-04-26 00:10:40 +0000
  • 5aa7ef2bc0 [ir] Add Unary expressions dan sinclair 2023-04-26 00:08:35 +0000
  • d2aaf76eb9 Removes maxFragmentCombinedOutputResources limit and tests. Loko Kung 2023-04-25 22:46:23 +0000
  • 339719967e [ir] Remove internal `bool` returns. dan sinclair 2023-04-25 22:02:22 +0000
  • d0d6fc911c Return a pointer to a global static for zero-length GetMappedRange Austin Eng 2023-04-25 21:33:22 +0000
  • 69108d048b [ir] Add ir::Discard dan sinclair 2023-04-25 20:44:18 +0000
  • 65786ac998 d3d11: unmmap staging buffer before copy from it Peng Huang 2023-04-25 19:33:04 +0000
  • ae39e6d628 spirv-reader: Declare multiuse constant composites James Price 2023-04-25 19:16:25 +0000
  • a41693babb tint/msl: Avoid cloning a built-in struct James Price 2023-04-25 18:15:40 +0000
  • 99a0ded622 tint: Use type::Struct::Name in CreateASTTypeFor James Price 2023-04-25 18:10:19 +0000
  • 2dc9fe842d Return static pointer address for zero-length GetMappedRange Austin Eng 2023-04-25 16:46:40 +0000
  • 648db6cfb2 Add "MSAA resolve to mip lvl 1" multithread test. Le Hoang Quyen 2023-04-25 16:19:30 +0000
  • 654416e15b Deprecation changes to rename some FilterMode enums to MipmapFilterMode. Loko Kung 2023-04-25 16:03:22 +0000
  • 03f9f5f538 [ir] Rename ir::Temp dan sinclair 2023-04-25 15:07:26 +0000
  • 41428ad681 dawn/node: Updates for latest IDL Ben Clayton 2023-04-25 14:45:38 +0000
  • f7d9116998 Roll vulkan-deps from 79949f0f1146 to a52479099cf2 (3 revisions) dawn-autoroll 2023-04-25 13:26:50 +0000
  • 6810e08793 Roll ANGLE from 22b51592fcb6 to 97c2cbd64f6e (4 revisions) Dawn Autoroller 2023-04-25 13:23:30 +0000
  • 496e8730c5 Roll SwiftShader from c0e5813a9b77 to 23e97b79fb91 (1 revision) Dawn Autoroller 2023-04-25 12:41:43 +0000
  • 96b09d29b2 d3d11: enable ColorStateTests and CommandEncoderTests Peng Huang 2023-04-25 10:58:29 +0000
  • 90d5154b5f Fix Cmake build on Android Yan,Shaobo 2023-04-25 10:12:48 +0000
  • 154bb3460c Use a reasonable workgroup size for ComputeBoids. Corentin Wallez 2023-04-25 10:05:18 +0000
  • 20e3e34ce7 Disable some whitebox tests if implicit device sync is enabled. Le Hoang Quyen 2023-04-25 09:08:34 +0000
  • c1b3c74316 d3d11: use Texture::Copy for copy data to staging texture used in CopyTextureToBuffer Peng Huang 2023-04-25 03:08:31 +0000
  • 20a24c9419 Roll vulkan-deps from 4b61bdad813f to 79949f0f1146 (6 revisions) dawn-autoroll 2023-04-25 00:06:06 +0000
  • 21bfdaf87e Roll SwiftShader from dd55e592406d to c0e5813a9b77 (1 revision) Dawn Autoroller 2023-04-24 23:25:55 +0000
  • f5d72229eb Roll ANGLE from c59739b19897 to 22b51592fcb6 (5 revisions) Dawn Autoroller 2023-04-24 23:14:54 +0000
  • 23f4396177 Add more multithread tests. Le Hoang Quyen 2023-04-24 20:12:00 +0000
  • 653e99478e d3d11: enable some d3d11 end2end tests Peng Huang 2023-04-24 19:48:47 +0000
  • d36740509f spirv-reader: Error on multiple Position built-ins James Price 2023-04-24 19:48:23 +0000
  • bdc2d24900 Fix MSL invariant translation. dan sinclair 2023-04-24 19:41:41 +0000
  • c5c2fce3ed Lock ApiObjectBase::APIRealease() Le Hoang Quyen 2023-04-24 17:33:37 +0000
  • 0c33c143dc d3d11: implement copy between non-mappable buffer and texture Peng Huang 2023-04-24 16:21:47 +0000
  • 378a1f51a2 Use optional in Lexer. dan sinclair 2023-04-24 16:20:43 +0000
  • 889edb18b2 Add simple program for perf testing. dan sinclair 2023-04-24 16:17:56 +0000
  • 11822d9c63 d3d11: enable MemoryAllocationStressTests end2end test Peng Huang 2023-04-24 15:59:50 +0000
  • d14a9fbb6e tint/resolver: Fix null deref Ben Clayton 2023-04-24 13:49:00 +0000
  • 71007c7109 Roll vulkan-deps from 60517cf84231 to 4b61bdad813f (1 revision) dawn-autoroll 2023-04-24 10:15:58 +0000
  • 600c44c7db Roll ANGLE from b58ef53abced to c59739b19897 (1 revision) Dawn Autoroller 2023-04-24 09:57:39 +0000
  • d2b5bd1405 Roll ANGLE from 285baade28d0 to b58ef53abced (7 revisions) Dawn Autoroller 2023-04-22 06:37:51 +0000
  • db4c3d5c1b Roll vulkan-deps from d083b0987832 to 60517cf84231 (10 revisions) dawn-autoroll 2023-04-22 05:23:28 +0000
  • 2fd411f7fe d3d11: Fix the failing BufferMapping cases. jchen10 2023-04-22 02:33:45 +0000
  • 9b726858ff Fast path ASCII in unicode decode. dan sinclair 2023-04-22 01:04:40 +0000
  • 89c89b7640 Removes deprecation period code for renamed APIs (i.e. endPass/dispatch) Loko Kung 2023-04-22 00:33:51 +0000
  • ca1b904456 IWYU: add stdint.h for int types in tint::utils Stephan Hartmann 2023-04-21 22:32:17 +0000
  • 64cf5d67f5 Roll ANGLE from 77d86c4a7ecc to 285baade28d0 (4 revisions) Dawn Autoroller 2023-04-21 17:15:39 +0000
  • d7003b2ab2 Roll vulkan-deps from d92405551cda to d083b0987832 (3 revisions) dawn-autoroll 2023-04-21 15:57:27 +0000
  • de42feb949 tint: Add vec2(), vec3(), vec4() Ben Clayton 2023-04-21 12:19:49 +0000