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https://github.com/encounter/dawn-cmake.git
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2022-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 2ee62a7f9f78 to c8d10c0b09ab (427 revisions)
2022-10-19 sywow.choi@samsung.com Add cstring header for memcpy and strcmp
2022-10-19 lexa.knyazev@gmail.com GL: Support clip and cull distance extensions
2022-10-18 jmadill@chromium.org Capture/Replay: Improvements to self-test.
2022-10-18 jmadill@chromium.org retrace script: Update trace test suite name.
2022-10-18 romanl@google.com Perf Tests: fail test on GL_CONTEXT_LOST after glFinish().
2022-10-18 jmadill@chromium.org EGL: Add ID types for egl::Surface and egl::Image.
2022-10-18 tvignatti@igalia.com Tests: Enable EGL_ANGLE_iosurface_client_buffer tests on iOS
2022-10-18 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 9ac79e275a41 to 2ee62a7f9f78 (131 revisions)
2022-10-18 robert.mader@collabora.com Reland "Reland "EGL: Implement EGL_EXT_image_dma_buf_import_modifiers""
2022-10-18 jmadill@chromium.org Capture/Replay: Rewrite map buffer calls.
2022-10-18 dullweber@chromium.org Revert "Make ANGLE's Worker Pool actually pool the threads."
2022-10-18 jmadill@chromium.org Capture/Replay: Remove references to uniform block indexes.
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC lokokung@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Tbr: lokokung@google.com
Change-Id: Ib5e4b40f853c6c777041bc34ad42a49b70271dd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106410
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%