CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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James Price 0bb1bb3067 [ir] Remove references, indirection and address-of
Change the type of a `var` to a pointer. Fold away address-of and
indirection.

Fixed: tint:1912
Change-Id: Ib1f07538c63df9349c5b6171062b6f79750c1439
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133400
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2023-05-17 18:34:39 +00:00
.vscode [tools] Add 'add-gerrit-hashtags' tool 2023-05-16 14:36:37 +00:00
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generator Allow device lost callback to be passed at creation 2023-05-17 01:52:30 +00:00
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scripts d3d11: compile d3d11 backend in chromium build 2023-05-03 23:42:25 +00:00
src [ir] Remove references, indirection and address-of 2023-05-17 18:34:39 +00:00
test test/tint: Fix spvasm expectation 2023-05-09 20:09:58 +00:00
third_party CMake: Build GLFW with X11/Wayland support to match Dawn 2023-05-15 13:01:16 +00:00
tools [tools] Add 'add-gerrit-hashtags' tool 2023-05-16 14:36:37 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
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Doxyfile tint: add pretty printers for gdb and lldb 2022-10-27 20:17:45 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Set OWNERS to * on .txt files needed for CTS rolls 2023-02-13 10:17:04 +00:00
PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
builder_impl_builtin_test.cc [ir] Spit builder_impl tests. 2023-05-04 18:01:26 +00:00
builder_impl_function_test.cc [ir] Spit builder_impl tests. 2023-05-04 18:01:26 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Allow device lost callback to be passed at creation 2023-05-17 01:52:30 +00:00
dawn_wire.json Add Dawn Wire Server LPM Fuzzer [4/N] 2023-05-15 22:22:07 +00:00
go.mod [tools] Add 'add-gerrit-hashtags' tool 2023-05-16 14:36:37 +00:00
go.sum [tools] Add 'add-gerrit-hashtags' tool 2023-05-16 14:36:37 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni tint/ir: Add GN option for building the IR 2023-04-26 22:05:42 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.