CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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James Price 13ca70fa08 Reland "ir/spirv-writer: Emit entry point declarations"
Emit the OpEntryPoint instruction with the pipeline stage. Interface
variables will be done later.

Emit OpExecutionMode instructions for the workgroup size and fragment
shader origin, depending on the pipeline stage.

This is a reland of commit 90789ea1f8
with compilation fixes for MSVC.

Bug: tint:1906
Change-Id: If5290df504ebc8925b3c52510acab123edfd1073
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-05-09 12:25:07 +00:00
.vscode .vscode: Simplify build setup task 2023-03-04 00:49:51 +00:00
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generator Adds generation for WGSL descriptor to rename source->code. 2023-05-03 02:23:25 +00:00
include Adds AllowUnsafeAPIs toggle and fixes code-paths to use it. 2023-05-04 21:09:40 +00:00
infra Kokoro: Fix windows builds 2023-02-05 10:52:57 +00:00
scripts d3d11: compile d3d11 backend in chromium build 2023-05-03 23:42:25 +00:00
src Reland "ir/spirv-writer: Emit entry point declarations" 2023-05-09 12:25:07 +00:00
test [tint] Fix unshadowing of abstract const users 2023-05-09 10:59:58 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 1a847d4a6e6a to fbca2b29271c (6 revisions) 2023-05-09 00:08:23 +00:00
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PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
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builder_impl_builtin_test.cc [ir] Spit builder_impl tests. 2023-05-04 18:01:26 +00:00
builder_impl_function_test.cc [ir] Spit builder_impl tests. 2023-05-04 18:01:26 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Add FeatureLevel to AdapterBase; implement Compat. 2023-05-06 01:26:25 +00:00
dawn_wire.json Add Device::GetSupportedSurfaceUsage() method. 2023-04-20 20:42:05 +00:00
go.mod Improvements to tint perfmon 2023-04-28 09:25:44 +00:00
go.sum Improvements to tint perfmon 2023-04-28 09:25:44 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni tint/ir: Add GN option for building the IR 2023-04-26 22:05:42 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.