Austin Eng 20881f39e7 Add basic Adapter blocklist
Adds a basic adapter blocklist and adds two cases to it.

By default, the blocklist is disabled until Chromium can enable it
explicitly - perhaps based on --enable-unsafe-webgpu or some other
flag. It will be switched to default to true in the future.

about://gpu would disable the blocklist so all the adapters are
visible there, but WebGPU would enable it. Trusted users of Dawn
that are aware of potential bugs may also disable it.
One downside is that about://gpu won't surface directly that an
adapter is on the system, but blocklisted for WebGPU. Something
like that can be added in the future, if necessary.

In the future, this should probably be merged with Chromium's
software_rendering_list.json, but that list doesn't support
multi-adapter systems well (for blocklisting just one adapter),
and it doesn't understand all the information we need for the
current blocklist.

Bug: dawn:1254, dawn:1196, tint:1753
Change-Id: I992bcd10dd5d3f5b23319fc4ec699b06bb1117da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119061
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-02-13 17:10:44 +00:00
2022-10-13 12:55:42 +00:00
2023-02-10 01:43:55 +00:00
2023-02-13 17:10:44 +00:00
2023-02-05 10:52:57 +00:00
2023-02-13 17:10:44 +00:00
2022-05-30 18:00:58 +00:00
2022-06-18 16:16:11 +00:00
2023-01-26 15:57:27 +00:00
2020-03-02 15:47:43 -05:00
2022-04-10 22:14:00 +00:00
2022-12-19 19:06:51 +00:00
2021-12-02 21:25:58 +00:00

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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