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This reverts commit a03e55d577f15f66a6a4a56f9b4857b755c4bfae. Reason for revert: experiment finished Original change's description: > Add dawn-try-mac-intel-exp to CTS rolls > > We don't have CTS results for the associated CI bot. > > Change-Id: I3cfc62bd299e2c7bdb30fd0389f20159ab2f154e > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132482 > Kokoro: Austin Eng <enga@chromium.org> > Commit-Queue: Austin Eng <enga@chromium.org> > Reviewed-by: Ryan Harrison <rharrison@chromium.org> > Kokoro: Kokoro <noreply+kokoro@google.com> Change-Id: I7b83b73a50bda2a4596601e319a534bcc140d342 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/134040 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
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59.9%
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18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
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