46 lines
1.7 KiB
C++
46 lines
1.7 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#define DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#include "dawn_native/dawn_platform.h"
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#include "dawn_native/opengl/opengl_platform.h"
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namespace dawn_native { namespace opengl {
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struct OpenGLFunctions;
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class PersistentPipelineState {
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public:
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void SetDefaultState(const OpenGLFunctions& gl);
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void SetStencilFuncsAndMask(const OpenGLFunctions& gl,
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GLenum stencilBackCompareFunction,
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GLenum stencilFrontCompareFunction,
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uint32_t stencilReadMask);
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void SetStencilReference(const OpenGLFunctions& gl, uint32_t stencilReference);
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private:
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void CallGLStencilFunc(const OpenGLFunctions& gl);
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GLenum mStencilBackCompareFunction = GL_ALWAYS;
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GLenum mStencilFrontCompareFunction = GL_ALWAYS;
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GLuint mStencilReadMask = 0xffffffff;
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GLuint mStencilReference = 0;
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};
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}} // namespace dawn_native::opengl
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#endif // DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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