CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller 2d239c4945 Roll ANGLE from c394adfc2ce5 to 9d41585e1408 (15 revisions)
c394adfc2c..9d41585e14

2022-08-25 chris@rive.app Make PLS coherent on D3D 11.3
2022-08-25 lubosz.sarnecki@collabora.com validation: Annotate kInvalidInternalFormat errors with values.
2022-08-25 chris@rive.app Enable PLS on D3D
2022-08-25 jmadill@chromium.org Revert override for desktop GL extensions in gl.xml.
2022-08-25 syoussefi@chromium.org Vulkan: Add a handful of features
2022-08-25 lubosz.sarnecki@collabora.com FrameCapture: Fix capturing glBindRenderbuffer on GLES1.
2022-08-25 syoussefi@chromium.org Fix translator fuzzer
2022-08-25 jmadill@chromium.org Skip several Multithreading Tests on SwiftShader.
2022-08-25 jmadill@chromium.org Use canonical Khronos registry XML files for auto-gen.
2022-08-25 gert.wollny@collabora.com Capture/Replay: save and restore UNPACK_ALIGNMENT in MEC
2022-08-25 syoussefi@chromium.org Vulkan: Move vertex stride assert
2022-08-25 lubosz.sarnecki@collabora.com FrameCapture: Add VertexArrayCaptureFuncs.
2022-08-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 67f88061d2d4 to 6517262b2386 (3 revisions)
2022-08-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 188a44aaa198 to e623f608cbf3 (2 revisions)
2022-08-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 5377f9824cad to 32095292c129 (473 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC rharrison@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: rharrison@google.com
Change-Id: Ic7b8aa0c2ef69d19eba764ba79b85c8e1cde7a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100460
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-26 01:29:46 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides GN: Wayland build overrides 2022-06-27 15:17:34 +00:00
docs Do simplifications assuming macOS 10.11 is the min version supported. 2022-08-08 17:42:41 +00:00
generator Make adapter info device matching more flexible 2022-08-02 22:14:35 +00:00
include Make Adapter and Instance lifetimes more robust 2022-08-20 02:22:41 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Add alternative method to use a version/git hash from a file. 2022-06-22 04:19:43 +00:00
src Build with -Wextra-semi 2022-08-25 13:17:31 +00:00
test Update `workgroup_size` to use `expression`. 2022-08-24 21:31:45 +00:00
third_party Roll third_party/webgpu-cts/ e204a3c37..c0c5cce30 (7 commits) 2022-08-24 15:24:45 +00:00
tools Moves sorting into `format` and out of `parse`. 2022-08-12 22:05:13 +00:00
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.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
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.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt tint/fuzzers: Add a fuzzer that tests concurrency 2022-08-19 21:33:01 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from c394adfc2ce5 to 9d41585e1408 (15 revisions) 2022-08-26 01:29:46 +00:00
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OWNERS Add bclayton's chromium account to OWNERS 2022-06-16 09:57:41 +00:00
PRESUBMIT.py Early out Is checks. 2022-07-20 15:53:14 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Move tint unittest behind a build flag. 2022-06-22 12:40:43 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.