Ben Clayton bd9f6e6684 tint: Remove textureNumLayers() overloads for texture cube arrays
These are not supported in HLSL shader model 5.1

See: https://github.com/gpuweb/gpuweb/issues/3913
Change-Id: Ic33666ff910f04e3f561cbc40c9db14c5de59284
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122524
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-03-04 00:55:16 +00:00
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