dawn-cmake/test/shader_io
James Price 2c2aa2a76a writer/msl: Implement invariant attribute
Report whether one was generated so that Dawn knows to use the
`-fpreserve-invariance` compiler option.

Bug: tint:772
Change-Id: Ife1eb05265646727dc864f12f983781af4df3777
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57644
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-12 16:11:41 +00:00
..
compute_input_builtins.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
compute_input_builtins.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
compute_input_builtins.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
compute_input_builtins.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
compute_input_builtins.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
compute_input_builtins_struct.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
compute_input_builtins_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
compute_input_builtins_struct.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
compute_input_builtins_struct.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
compute_input_builtins_struct.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
compute_input_mixed.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
compute_input_mixed.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
compute_input_mixed.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
compute_input_mixed.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
compute_input_mixed.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
fragment_input_builtins.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_builtins.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_input_builtins.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
fragment_input_builtins.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_builtins.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_builtins_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_builtins_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_input_builtins_struct.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
fragment_input_builtins_struct.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_builtins_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_locations.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_locations.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_input_locations.wgsl.expected.msl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_locations.wgsl.expected.spvasm writer/spirv: Add Flat decoration to integers 2021-06-29 13:36:05 +00:00
fragment_input_locations.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_locations_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_locations_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_input_locations_struct.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
fragment_input_locations_struct.wgsl.expected.spvasm writer/spirv: Add Flat decoration to integers 2021-06-29 13:36:05 +00:00
fragment_input_locations_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_mixed.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_input_mixed.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_input_mixed.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
fragment_input_mixed.wgsl.expected.spvasm writer/spirv: Add Flat decoration to integers 2021-06-29 13:36:05 +00:00
fragment_input_mixed.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_builtins.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_builtins.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_output_builtins.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
fragment_output_builtins.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_builtins.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_builtins_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_builtins_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_output_builtins_struct.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
fragment_output_builtins_struct.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_builtins_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_locations.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_locations.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_output_locations.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
fragment_output_locations.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
fragment_output_locations.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_locations_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_locations_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_output_locations_struct.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
fragment_output_locations_struct.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
fragment_output_locations_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_mixed.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
fragment_output_mixed.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
fragment_output_mixed.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
fragment_output_mixed.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
fragment_output_mixed.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
interpolate_input_parameters.wgsl writer/wgsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.hlsl writer/hlsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.msl writer/msl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.spvasm writer/spirv: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.wgsl writer/wgsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl writer/wgsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.hlsl writer/hlsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.msl writer/msl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.spvasm writer/spirv: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.wgsl writer/wgsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_integers.wgsl writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
interpolate_integers.wgsl.expected.hlsl writer/hlsl: Zero initialize with (T) 0 2021-07-02 19:27:42 +00:00
interpolate_integers.wgsl.expected.msl writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
interpolate_integers.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
interpolate_integers.wgsl.expected.wgsl writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
interpolate_return_struct.wgsl writer/wgsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_return_struct.wgsl.expected.hlsl writer/hlsl: Zero initialize with (T) 0 2021-07-02 19:27:42 +00:00
interpolate_return_struct.wgsl.expected.msl writer/msl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_return_struct.wgsl.expected.spvasm writer/spirv: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
interpolate_return_struct.wgsl.expected.wgsl writer/wgsl: Implement interpolate attributes 2021-06-28 23:04:43 +00:00
invariant.wgsl wgsl: Implement invariant attribute 2021-07-12 12:28:52 +00:00
invariant.wgsl.expected.hlsl wgsl: Implement invariant attribute 2021-07-12 12:28:52 +00:00
invariant.wgsl.expected.msl writer/msl: Implement invariant attribute 2021-07-12 16:11:41 +00:00
invariant.wgsl.expected.spvasm writer/spirv: Implement invariant attribute 2021-07-12 14:48:20 +00:00
invariant.wgsl.expected.wgsl wgsl: Implement invariant attribute 2021-07-12 12:28:52 +00:00
invariant_struct_member.wgsl wgsl: Implement invariant attribute 2021-07-12 12:28:52 +00:00
invariant_struct_member.wgsl.expected.hlsl wgsl: Implement invariant attribute 2021-07-12 12:28:52 +00:00
invariant_struct_member.wgsl.expected.msl writer/msl: Implement invariant attribute 2021-07-12 16:11:41 +00:00
invariant_struct_member.wgsl.expected.spvasm writer/spirv: Implement invariant attribute 2021-07-12 14:48:20 +00:00
invariant_struct_member.wgsl.expected.wgsl wgsl: Implement invariant attribute 2021-07-12 12:28:52 +00:00
shared_struct_different_stages.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
shared_struct_different_stages.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
shared_struct_different_stages.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
shared_struct_different_stages.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
shared_struct_different_stages.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
shared_struct_helper_function.wgsl test: Add missing stage attributes to IO test 2021-06-19 01:12:45 +00:00
shared_struct_helper_function.wgsl.expected.hlsl test: Add missing stage attributes to IO test 2021-06-19 01:12:45 +00:00
shared_struct_helper_function.wgsl.expected.msl test: Add missing stage attributes to IO test 2021-06-19 01:12:45 +00:00
shared_struct_helper_function.wgsl.expected.spvasm writer/spirv: Add Flat decoration to integers 2021-06-29 13:36:05 +00:00
shared_struct_helper_function.wgsl.expected.wgsl test: Add missing stage attributes to IO test 2021-06-19 01:12:45 +00:00
shared_struct_storage_buffer.wgsl wgsl: Deprecate [[access]] decorations 2021-06-04 20:41:47 +00:00
shared_struct_storage_buffer.wgsl.expected.hlsl writer/hlsl: Emit UBO as an array of vector 2021-06-18 21:15:25 +00:00
shared_struct_storage_buffer.wgsl.expected.msl writer/msl: Use UniqueIdentifier() for padding field names 2021-06-30 16:01:40 +00:00
shared_struct_storage_buffer.wgsl.expected.spvasm writer/spirv: Add Flat decoration to integers 2021-06-29 13:36:05 +00:00
shared_struct_storage_buffer.wgsl.expected.wgsl wgsl: Deprecate [[access]] decorations 2021-06-04 20:41:47 +00:00
vertex_input_builtins.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_builtins.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_input_builtins.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
vertex_input_builtins.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_builtins.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_builtins_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_builtins_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_input_builtins_struct.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
vertex_input_builtins_struct.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_builtins_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_locations.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_locations.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_input_locations.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
vertex_input_locations.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
vertex_input_locations.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_locations_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_locations_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_input_locations_struct.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
vertex_input_locations_struct.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
vertex_input_locations_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_mixed.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_input_mixed.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_input_mixed.wgsl.expected.msl writer/msl: Emit builtins as parameters 2021-06-04 14:40:28 +00:00
vertex_input_mixed.wgsl.expected.spvasm writer/spirv: Do not add Flat to fragment outputs 2021-06-29 18:05:25 +00:00
vertex_input_mixed.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_builtins.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_builtins.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_output_builtins.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
vertex_output_builtins.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_builtins.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_builtins_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_builtins_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_output_builtins_struct.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
vertex_output_builtins_struct.wgsl.expected.spvasm test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_builtins_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_locations_struct.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00
vertex_output_locations_struct.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vertex_output_locations_struct.wgsl.expected.msl writer/msl: Emit field designators for structures 2021-06-03 18:12:15 +00:00
vertex_output_locations_struct.wgsl.expected.spvasm writer/spirv: Add Flat decoration to integers 2021-06-29 13:36:05 +00:00
vertex_output_locations_struct.wgsl.expected.wgsl test: Add E2E test coverage for shader IO 2021-06-03 09:38:34 +00:00