dawn-cmake/src
Yunchao He 88097989d0 Implement 3D texture copy splitter on D3D12: preparation
This change mainly is a preparation for 3D texture copy splitter,
which will be based on 2D texture copy splitter and then revise
or recompute incorrect copy regions if needed.

The change itself mainly rename some variables and comments and
distiguish 3D texture copies from 2D (array) texture copies. For
example, term slice is changed to layer if it only refers to layer
slices in 2D textures and it is not shared by depth slices in 3D
textures.

Bug: dawn:547

Change-Id: I6f84134a4fbcb90708901a1059b60e78e1a25ca5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-01 19:55:33 +00:00
..
common Implement External Texture Binding Functionality 2021-06-01 19:45:53 +00:00
dawn Add utilities for printing Dawn enums and bitmasks 2021-06-01 18:49:12 +00:00
dawn_native Implement 3D texture copy splitter on D3D12: preparation 2021-06-01 19:55:33 +00:00
dawn_platform Implement AsyncWaitableEvent with std::condition_variable 2021-05-27 00:49:03 +00:00
dawn_wire Removed deprecated CreateRenderPipeline path 2021-05-21 05:01:38 +00:00
fuzzers Use Tint as much as possible in fuzzers. 2021-05-17 15:37:18 +00:00
include dawn_wire: Add support for injecting/reserving swapchains 2021-04-13 01:26:04 +00:00
tests Implement 3D texture copy splitter on D3D12: preparation 2021-06-01 19:55:33 +00:00
utils Implement External Texture Binding Functionality 2021-06-01 19:45:53 +00:00
Dummy.cpp Add missed file for the CMake build. 2020-02-07 23:46:30 +00:00