The new test can pass without further implementation changes on
D3D12 because:
- stencil aspect shares the same resource state with depth:
D3D12_RESOURCE_STATE_DEPTH_READ.
- stencil flag (D3D12_DSV_FLAG_READ_ONLY_STENCIL) for readonly
DepthStencilView descriptor has already been added into Dawn
in previous patch.
Bug: dawn:485
Change-Id: I87aaaac0f01744d3533f2d97f987ee23ad0a1f53
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69300
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>