CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez ab882c17a5 Vulkan: Fix incorrect barriers for T2T copies of DS.
T2T copies for depth-stencil formats where done one by one. Because
the two per-aspect copies where submitted with no barriers in between
them, incorrect synchronization could occur, making the end state of the
destination texture incorrect.

Fix this by using the combined aspects of the texture to perform copies,
such that depth stencil are copied in a single command instead of two
commands.

Unfortunately the VVLs don't catch this issue, but the reporter of the
issue confirmed that this commit fix the dawn_end2end_tests failures
they were seeing.

Fixed: dawn:1514
Change-Id: I2e1c5f8d9aabeb0119364d26c9d66d0763cfadcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-09-26 11:07:25 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
generator Support optional query on adapter power preference 2022-09-23 00:29:46 +00:00
include tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Temporarily disable dawn_use_angle on Android. 2022-09-21 19:17:16 +00:00
src Vulkan: Fix incorrect barriers for T2T copies of DS. 2022-09-26 11:07:25 +00:00
test tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
third_party Roll third_party/webgpu-cts/ 0fee76f32..deb4ba9f3 (12 commits) 2022-09-24 18:36:24 +00:00
tools tools/cts: Add `cts validate`, improvements & fixes 2022-09-17 19:30:29 +00:00
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AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
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CMakeLists.txt Fix the Chinese windows system encoding problem. 2022-09-14 16:41:07 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
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PRESUBMIT.py Early out Is checks. 2022-07-20 15:53:14 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
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dawn.json Support optional query on adapter power preference 2022-09-23 00:29:46 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go.sum go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
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tint_overrides_with_defaults.gni Move tint unittest behind a build flag. 2022-06-22 12:40:43 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.