CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Yuly Novikov bda18d2b8d Skip MaxBufferBindingSize on Metal AMD
Fails on MacBook Pro 2019

Bug: dawn:1683
Change-Id: I335df3ae7e7cd9432d937a3b7d117f77b6143fa4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122200
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
2023-03-01 20:21:44 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
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docs tint: Validate @must_use on functions and builtins 2023-02-22 16:18:22 +00:00
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PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
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dawn.json Mark wgpu::TextureComponentType as Dawn-specific. 2023-03-01 16:59:56 +00:00
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go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
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README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.