CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
c7d0325e2c
https://swiftshader.googlesource.com/SwiftShader/+log/8f075627d16b..314508f788b2 $ git log 8f075627d..314508f78 --date=short --no-merges --format='%ad %ae %s' 2021-07-01 capn Work around MemorySanitizer false-positive 2021-06-28 cwallez Increase max workgroup size for WebGPU 2021-06-30 capn Disable the legacy OpenGL ES targets for Android 2021-06-29 capn Fix Android Vulkan build 2021-06-16 capn Implement Pragma() for Reactor MemorySanitizer instrumentation 2021-06-25 cwallez Increase limits to support base WebGPU. 2021-06-25 bclayton SpirvShader: Consider OpEntryPoint interface IDs 2021-06-10 capn Determine MSan instrumentation for Reactor at run-time 2021-06-20 stha09 GCC: readd visibility attributes for EGL/GLESv2 2021-06-25 capn Fix -warn-stack-size command line option for LLVM 12 2021-02-09 sugoi Only perform LOD computation when it is necessary 2021-06-28 swiftshader.regress Regres: Update test lists @ e4fea30b 2021-06-23 pkasting Fix -Wloop-analysis warnings in llvm-subzero. 2021-06-17 capn Enable the -Wdeprecated-copy compiler warning 2021-06-17 capn Prevent changing Reference<> address Created with: roll-dep third_party/swiftshader TBR=enga@chromium.org Bug: dawn:796 Change-Id: Ieace99379c7fc2141bb587f973d77b48f37cfec2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56740 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> |
||
---|---|---|
.vscode | ||
build_overrides | ||
docs | ||
examples | ||
generator | ||
infra/config | ||
scripts | ||
src | ||
third_party | ||
tools/memory/asan | ||
.clang-format | ||
.gitattributes | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
CMakeLists.txt | ||
DEPS | ||
DIR_METADATA | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
README.chromium | ||
README.md | ||
codereview.settings | ||
dawn.json | ||
dawn_wire.json |
README.md
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.