..
Assert.cpp
fuzzing: When fuzzing, always ASSERT, and abort() instead of SIGTRAP
2019-12-19 16:07:58 +00:00
Assert.h
Rename NXT -> Dawn in the comments
2018-07-18 22:54:06 +02:00
BUILD.gn
Use typed integers for the ExecutionSerial
2020-09-28 19:35:14 +00:00
BitSetIterator.h
Fix MSVC compilation.
2020-07-08 18:50:30 +00:00
CMakeLists.txt
Use typed integers for the ExecutionSerial
2020-09-28 19:35:14 +00:00
Compiler.h
Add support for multisampled sampling
2020-06-19 16:21:33 +00:00
Constants.h
Typeify VertexBufferSlot and VertexAttributeLocation
2020-09-17 19:07:00 +00:00
DynamicLib.cpp
Rename src/common macros NXT_* to DAWN_*
2018-07-18 22:54:06 +02:00
DynamicLib.h
Rename the copyright authors from NXT to Dawn
2018-07-18 22:54:06 +02:00
GPUInfo.cpp
Add GPU detection for WARP
2020-07-10 22:58:48 +00:00
GPUInfo.h
Add GPU detection for WARP
2020-07-10 22:58:48 +00:00
HashUtils.h
Fix MSVC compilation.
2020-07-08 18:50:30 +00:00
LinkedList.h
Autoformat everything except tests/examples
2020-07-10 18:19:38 +00:00
Log.cpp
Namespace Log.h/cpp in dawn::
2019-12-06 18:21:39 +00:00
Log.h
Namespace Log.h/cpp in dawn::
2019-12-06 18:21:39 +00:00
Math.cpp
D3D12: Align UBO sizes to 256B.
2020-09-17 23:30:40 +00:00
Math.h
D3D12: Align UBO sizes to 256B.
2020-09-17 23:30:40 +00:00
PlacementAllocated.h
Add SlabAllocator and tests
2020-03-04 17:48:24 +00:00
Platform.h
Make common/ compile with Emscripten
2020-07-17 14:52:47 +00:00
RefCounted.cpp
Don't leak buffers if MapAtCreation fails.
2020-07-08 19:45:40 +00:00
RefCounted.h
Add Chromium's StackVector base class and ityp::stack_vec
2020-07-08 20:27:30 +00:00
Result.cpp
Add an implementation of Result<const T*, E*>
2019-07-17 19:01:50 +00:00
Result.h
Use Ref<TextureBase> instead of TextureBase* in more places
2020-04-23 19:47:12 +00:00
SerialMap.h
SerialQueue/Map: Take the serial type as type paramater.
2020-09-28 12:28:13 +00:00
SerialQueue.h
SerialQueue/Map: Take the serial type as type paramater.
2020-09-28 12:28:13 +00:00
SerialStorage.h
Fix MSVC build of SerialStorage.h.
2020-10-08 22:14:39 +00:00
SlabAllocator.cpp
Slab-allocate Metal bind groups
2020-03-13 22:50:00 +00:00
SlabAllocator.h
Slab-allocate Metal bind groups
2020-03-13 22:50:00 +00:00
StackContainer.h
Remove usage of the UNIT_TEST macro.
2020-07-09 07:00:32 +00:00
SwapChainUtils.h
Make dawn_native public headers and dawn_wsi use webgpu.h
2019-10-24 23:55:37 +00:00
SystemUtils.cpp
Make common/ compile with Emscripten
2020-07-17 14:52:47 +00:00
SystemUtils.h
Add ScopedEnvironmentVar class for setting env variables in BackendVk
2020-05-28 16:05:04 +00:00
TypedInteger.h
Typeify VertexBufferSlot and VertexAttributeLocation
2020-09-17 19:07:00 +00:00
UnderlyingType.h
Add TypedInteger
2020-06-17 22:35:19 +00:00
ityp_array.h
Typeify ColorAttachmentIndex
2020-09-09 00:08:38 +00:00
ityp_bitset.h
Fix MSVC compilation.
2020-07-08 18:50:30 +00:00
ityp_span.h
Add TypedInteger
2020-06-17 22:35:19 +00:00
ityp_stack_vec.h
Add ityp::vector class and unittests
2020-07-14 01:32:43 +00:00
ityp_vector.h
Add ityp::vector class and unittests
2020-07-14 01:32:43 +00:00
vulkan_platform.h
Fix MSVC compilation.
2020-07-08 18:50:30 +00:00
windows_with_undefs.h
d3d12_platform: ensure windows.h macros don't cause compile errors
2020-06-01 13:58:22 +00:00
xlib_with_undefs.h
Introduce wgpu::Surface and implement it for HWND, X11 and Metal
2020-01-15 13:14:12 +00:00