CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ben Clayton d0746d75e6 Roll third_party/webgpu-cts/ ad8abf400..631d877e7 (52 commits)
Regenerated:
 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files


ad8abf400d..631d877e75
 - 631d87 Add `f32` matrix subtraction tests (#2279)
 - 07f15b Add f32 matrix addition tests (#2278)
 - 16f862 Add validation tests about feature 'bgra8unorm-storage' (#2275)
 - 5dc0ec Add max vertex / max attribute limit / max stride tests
 - 763d0b Upgrade gpuweb/types to 0.1.27 (#2273)
 - 0dff1a Cleanup Validate maxBindGroups
 - d0b77a Add test for maxBindGroups and maxBindingsPerBindGroup
 - 2be5a7 Add getGPUBindingCommandsMixin to limits_utils
 - 8c190e Split GPUTest into GPUTest and GPUTestBase
 - b365b1 Implement `transpose` f32 tests (#2249)
 - 977a54 Add more tests for end twice (#2251)
 - feb07c Update to use `keysOf` helper. (#2243)
 - 1dee49 [wgsl] Tests `@const` is not allowed to be used as an attribute. (#2246)
 - 432aad [wgsl] Add placement tests for @builtin. (#2248)
 - 363837 Add validation tests for unary not and binary and/or (#2247)
 - 61b6ad Update builtin parse test to not use code as URL. (#2245)
 - 6e62ce Update `align` parsing tests. (#2244)
 - 534fb6 [wgsl] Add validation tests for `break` placement (#2240)
 - 991a57 add maxTextureArrayLayers limit test (#2234)
 - c7293f add maxBufferSize limit test (#2236)
 - 07216f [wgsl] Add validation of `discard` placement. (#2239)
 - cb7d76 [wgsl] Update `static_assert` to `const_assert`. (#2237)
 - d02b86 [wgsl] Add validation tests for pipeline stage attributes. (#2233)
 - 17eafe Add limit tests for maxTextureDimension1/2/3D (#2227)
 - d9199d Avoid writable storage buffer binding aliasing (#2230)
 - 6c7083 [wgsl] Validate expressions passed to attributes. (#2229)
 - 748ec9 Add a few more constant/override tests
 - 9300ec [wgsl] Alignment attribute tests. (#2180)
 - b2f9c2 Remove tests of end pass twice in encoder_state.spec.ts (#2226)
 - 1bf9c3 Test destroying an invalid queryset and an invalid texture (#2223)
 - efcb12 Fix a few spelling errors
 - 221d30 CSS, make button colors match (#2221)
 - 992b58 Culling: Test triangle-strips, depth, and stencil results
 - ae3c5e Add tests for i32 binary scalar-vector ops (#2219)
 - 6afbd0 Implement Matrix type for numeric testing (#2204)
 - e2248b Texture utility refactoring. (#2184)
 - b62579 op,render_pipeline,alpha_to_coverage (#2202)
 - 5a17b9 Add test for u32 scalar-vector remainder (#2216)
 - bd8450 Allow bgra8unorm as storage textures (#2212)
 - 11e6fb Added sourcmaps to webgpu:api,operation,shader_module,compilation_info
 - cf980a Fix package-lock.json (#2214)
 - 19fc83 Add tests for u32 scalar-vector division (#2215)
 - 7fa1d7 Add transferControlToOffscreen cases to colorSpace ref test
 - 458788 Make labels pass new eslint rules
 - 6c8361 Add tests for u32 scalar-vector addition and subtraction (#2208)
 - 7324ba Test labels in descriptors appear on objects created.
 - a0822b Add a few more debug markers (#2197)
 - 2db4fd Adds typescript-eslint/require-await and fixes existing warnings. (#2207)
 - 73a99f Adds val,buffer,create,limit tests (#2192)
 - 454253 Add a `--coverage` flag to cmdline.ts
 - 2cff62 Add tests for binary multiplication of scalars with vectors of type u32 (#2181)
 - a7e54e Implements and updates maxColorAttachmentBytesPerSample tests (#2200)

Created with './tools/run cts roll'

Change-Id: I05e331e2c7f5e2db42f573f14c208ee13fa2fa94
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120201
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2023-02-18 01:15:46 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
build_overrides remove use_system_libwayland 2023-01-25 19:32:15 +00:00
docs Dawn: Refactor device toggles 2023-02-10 01:43:55 +00:00
generator Adds To/FromAPI calls for wgpu (C++) namespace structs. 2023-02-17 22:40:13 +00:00
include Add basic Adapter blocklist 2023-02-13 17:10:44 +00:00
infra Kokoro: Fix windows builds 2023-02-05 10:52:57 +00:00
scripts Fix perf_test_runner.py to run with python3 2023-02-08 00:48:37 +00:00
src Rolling 8 dependencies 2023-02-18 00:39:01 +00:00
test tint: add precise float mod polyfill and enable it for HLSL 2023-02-14 16:12:59 +00:00
third_party Roll third_party/webgpu-cts/ ad8abf400..631d877e7 (52 commits) 2023-02-18 01:15:46 +00:00
tools Increase CTS checkout timeout when rolling CTS 2023-02-09 19:43:51 +00:00
webgpu-cts Roll third_party/webgpu-cts/ ad8abf400..631d877e7 (52 commits) 2023-02-18 01:15:46 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore .gitignore: Rm src/dawn/node/tools/bin/ 2023-02-05 11:03:44 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt code-coverage / turbocov fixes 2023-01-26 15:57:27 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll third_party/webgpu-cts/ ad8abf400..631d877e7 (52 commits) 2023-02-18 01:15:46 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: add pretty printers for gdb and lldb 2022-10-27 20:17:45 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Set OWNERS to * on .txt files needed for CTS rolls 2023-02-13 10:17:04 +00:00
PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Reland "Remove wgpu::CreatePipelineAsyncStatus::Error" 2023-02-17 23:24:43 +00:00
dawn_wire.json Add Buffer.GetMapState() 2022-12-19 19:06:51 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go.sum go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni Revert "Add GN build option to build using generated files." 2022-11-02 17:07:25 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.