CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ben Clayton d7d71889d8 tint: Add FriendlyName() to Program
Use this instead of ProgramBuilder::FriendlyName() in the Std140 transform.
If this were called, we'd ICE that the program ids wouldn't match the type, as the type belongs to the source program, not the target program builder.

Change-Id: I29066b18789493c231a89f7ee1dbc24d7e66d33f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101180
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-09-05 20:51:23 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
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docs Do simplifications assuming macOS 10.11 is the min version supported. 2022-08-08 17:42:41 +00:00
generator Merge DAWN_FORMAT_VALIDATION_ERROR in DAWN_VALIDATION_ERROR. 2022-08-30 13:39:47 +00:00
include Make Adapter and Instance lifetimes more robust 2022-08-20 02:22:41 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Add alternative method to use a version/git hash from a file. 2022-06-22 04:19:43 +00:00
src tint: Add FriendlyName() to Program 2022-09-05 20:51:23 +00:00
test tint: implement const eval of binary divide 2022-09-03 22:42:51 +00:00
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dawn.json Implement maxBindingsPerBindGroup limit 2022-08-31 17:01:58 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
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README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.