James Price df714941d3 Roll third_party/webgpu-cts/ ca81780f0..15b8caf79 (13 commits)
Regenerated:
 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files


ca81780f0e..15b8caf79e
 - 15b8ca [wgsl] Add execution tests for arrayLength (#2465)
 - 904c74 Set depthClearValue when depthLoadOp is clear (#2462)
 - b00081 Fix unexpected failure in api,validation,queue,copyToTexture,CopyExte… (#2461)
 - 6143b5 Fixes remaining tests that hit deprecated paths. (#2457)
 - f7a15a Add more increment and decrement tests. (#2459)
 - 07ce6f [wgsl] Test preservation of matrix padding bytes (#2454)
 - b9f099 [wgsl] Add shadow execution tests. (#2448)
 - 395a8a [wgsl] Add some float parsing tests. (#2447)
 - 7e7330 Improve requestAdapterInfo error messages. (#2458)
 - dd474b Update tests for min/max spec changes (#2455)
 - fe5f6e Adjust acceptance intervals for frexp (#2450)
 - 9071d4 Cleanup ULP related code (#2449)
 - 147f55 Update for GPUDeviceLostReason spec change (#2434)

Created with './tools/run cts roll'

Change-Id: I348f9078e089bb18a611536b04b7c51f47fb7209
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125540
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-03-27 21:21:58 +00:00
2023-02-05 10:52:57 +00:00
2022-05-30 18:00:58 +00:00
2022-06-18 16:16:11 +00:00
2020-03-02 15:47:43 -05:00
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2021-12-02 21:25:58 +00:00

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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