..
BasicTests.cpp
Remove DAWN_SKIP_TEST_IF -- Part I
2021-05-21 02:26:58 +00:00
BindGroupTests.cpp
wgsl: Migrate from ignore() to phony-assignment
2021-10-25 15:14:23 +00:00
BufferTests.cpp
Deprecation of using 0 as default size in buffer mapAsync
2021-10-18 05:30:39 +00:00
BufferZeroInitTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
ClipSpaceTests.cpp
Omit types in most WGSL `var` statements.
2021-06-17 21:36:11 +00:00
ColorStateTests.cpp
Update default pipeline layout compatibility rules
2021-09-01 22:15:41 +00:00
CommandEncoderTests.cpp
Introduce WriteBuffer command
2021-09-20 19:25:05 +00:00
CompressedTextureFormatTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
ComputeCopyStorageBufferTests.cpp
wgsl: Clean up duplicated [[block]] structs
2021-07-13 15:21:07 +00:00
ComputeDispatchTests.cpp
D3D12: Support [[num_workgroups]] for Dispatch
2021-10-20 00:58:48 +00:00
ComputeLayoutMemoryBufferTests.cpp
Remove all use of deprecated tint APIs and WGSL syntax
2021-06-30 11:33:04 +00:00
ComputeSharedMemoryTests.cpp
Metal: Allocate threadgroup memory based on Tint reflection
2021-09-15 18:16:50 +00:00
ComputeStorageBufferBarrierTests.cpp
wgsl: Clean up duplicated [[block]] structs
2021-07-13 15:21:07 +00:00
CopyTests.cpp
Rename "extension" to "feature"
2021-10-04 11:30:02 +00:00
CopyTextureForBrowserTests.cpp
Skip failing CopyTexture tests on WARP
2021-09-10 16:09:19 +00:00
CreatePipelineAsyncTests.cpp
D3D12: Support creating render pipeline asynchronously
2021-09-17 07:39:00 +00:00
CullingTests.cpp
Omit types in most WGSL `var` statements.
2021-06-17 21:36:11 +00:00
D3D12CachingTests.cpp
update compute shaders to include workgroup_size in their attribute
2021-06-23 19:19:06 +00:00
D3D12ResourceWrappingTests.cpp
Rename "extension" to "feature"
2021-10-04 11:30:02 +00:00
D3D12VideoViewsTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
DebugMarkerTests.cpp
Enable D* end-to-end tests on OpenGL ES backend.
2020-12-01 21:52:37 +00:00
DeprecatedAPITests.cpp
Deprecation of using 0 as default size in buffer mapAsync
2021-10-18 05:30:39 +00:00
DepthBiasTests.cpp
Move a function to TextureFormatUtils.h|.cpp and rename these two util files
2021-07-09 02:47:49 +00:00
DepthStencilCopyTests.cpp
Move a function to TextureFormatUtils.h|.cpp and rename these two util files
2021-07-09 02:47:49 +00:00
DepthStencilLoadOpTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
DepthStencilSamplingTests.cpp
Reenable / delete DISABLED tests.
2021-09-10 14:56:09 +00:00
DepthStencilStateTests.cpp
Initializing stencil reference for render pass in D3D12
2021-09-08 02:21:33 +00:00
DestroyTests.cpp
Add check for an invalid D3D12/Vk object in SetDebugLabel
2021-09-02 21:15:40 +00:00
DeviceInitializationTests.cpp
Reset Internal D3D12 Device After Test Shutdown
2021-02-24 22:09:30 +00:00
DeviceLostTests.cpp
Add 'reason' argument to device lost callback
2021-09-28 11:52:17 +00:00
DrawIndexedIndirectTests.cpp
Implement drawIndexedIndirect validation
2021-09-23 00:15:19 +00:00
DrawIndexedTests.cpp
Add OOB validation in RenderPassEncoder for Draw and DrawIndexed
2021-07-16 03:22:58 +00:00
DrawIndirectTests.cpp
Removed deprecated CreateRenderPipeline path
2021-05-21 05:01:38 +00:00
DrawTests.cpp
Removed deprecated CreateRenderPipeline path
2021-05-21 05:01:38 +00:00
DynamicBufferOffsetTests.cpp
Remove several compile-time constants in favor of limits
2021-10-13 18:57:18 +00:00
EntryPointTests.cpp
Update default pipeline layout compatibility rules
2021-09-01 22:15:41 +00:00
ExternalTextureTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
FirstIndexOffsetTests.cpp
wgsl: Migrate from ignore() to phony-assignment
2021-10-25 15:14:23 +00:00
GpuMemorySynchronizationTests.cpp
Remove readonly storage textures
2021-09-17 17:07:43 +00:00
IOSurfaceWrappingTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
IndexFormatTests.cpp
Removed deprecated CreateRenderPipeline path
2021-05-21 05:01:38 +00:00
MaxLimitTests.cpp
Add tests for some limits
2021-10-19 16:06:21 +00:00
MemoryAllocationStressTests.cpp
Add stress test for memory allocation and free on D3D12
2021-06-25 08:10:42 +00:00
MultisampledRenderingTests.cpp
Deprecated StoreOp::Clear in favor of Discard
2021-06-28 18:38:24 +00:00
MultisampledSamplingTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
NonzeroBufferCreationTests.cpp
Remove DAWN_SKIP_TEST_IF -- Part II
2021-05-26 01:04:32 +00:00
NonzeroTextureCreationTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
ObjectCachingTests.cpp
Validate that the color write mask is zero if there is no fragment output
2021-07-26 19:43:19 +00:00
OpArrayLengthTests.cpp
wgsl: Clean up duplicated [[block]] structs
2021-07-13 15:21:07 +00:00
PipelineLayoutTests.cpp
Updating BindGroupLayoutEntry interface to match latest spec
2020-12-12 02:09:56 +00:00
PrimitiveStateTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
PrimitiveTopologyTests.cpp
Removed deprecated CreateRenderPipeline path
2021-05-21 05:01:38 +00:00
QueryTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
QueueTests.cpp
Remove deprecated APIs
2021-09-17 16:05:40 +00:00
QueueTimelineTests.cpp
Deprecation of using 0 as default size in buffer mapAsync
2021-10-18 05:30:39 +00:00
RenderAttachmentTests.cpp
Add test for fragment outputs not covered by render attachments
2021-07-07 23:30:00 +00:00
RenderBundleTests.cpp
Removed deprecated CreateRenderPipeline path
2021-05-21 05:01:38 +00:00
RenderPassLoadOpTests.cpp
Suppress Mac 11.5 failure
2021-09-13 20:35:49 +00:00
RenderPassTests.cpp
Validate that the color write mask is zero if there is no fragment output
2021-07-26 19:43:19 +00:00
SamplerFilterAnisotropicTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
SamplerTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
ScissorTests.cpp
Omit types in most WGSL `var` statements.
2021-06-17 21:36:11 +00:00
ShaderFloat16Tests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
ShaderTests.cpp
wgsl: Migrate from ignore() to phony-assignment
2021-10-25 15:14:23 +00:00
StorageTextureTests.cpp
Remove readonly storage textures
2021-09-17 17:07:43 +00:00
SubresourceRenderAttachmentTests.cpp
Reenable / delete DISABLED tests.
2021-09-10 14:56:09 +00:00
SwapChainTests.cpp
Remove DAWN_SKIP_TEST_IF -- Part II
2021-05-26 01:04:32 +00:00
SwapChainValidationTests.cpp
Remove several compile-time constants in favor of limits
2021-10-13 18:57:18 +00:00
Texture3DTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
TextureFormatTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
TextureSubresourceTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
TextureViewTests.cpp
Update deprecated TextureUsage flag names
2021-08-10 04:07:37 +00:00
TextureZeroInitTests.cpp
Make Dawn's feature name casing match WebGPU (- instead of _)
2021-10-11 10:18:09 +00:00
VertexFormatTests.cpp
D3D12: Re-enable FXC tests
2021-07-06 10:49:50 +00:00
VertexOnlyRenderPipelineTests.cpp
Support vertex-only render pipeline
2021-09-15 03:17:42 +00:00
VertexStateTests.cpp
Remove typedefs for passed deprecations
2021-08-23 10:10:11 +00:00
ViewportOrientationTests.cpp
Removed deprecated CreateRenderPipeline path
2021-05-21 05:01:38 +00:00
ViewportTests.cpp
Omit types in most WGSL `var` statements.
2021-06-17 21:36:11 +00:00
WindowSurfaceTests.cpp
Remove DAWN_SKIP_TEST_IF -- Part II
2021-05-26 01:04:32 +00:00