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encounter
/
MWCC
0
0
(Mirror) A decompilation of Metrowerks CodeWarrior compiler targeting classic Mac OS
Updated
2023-01-26 11:30:47 +00:00
AxioDL
/
boo
C
0
0
Shell abstraction layer and rendering interface for 3D applications
Updated
2022-08-29 21:02:00 +00:00
AxioDL
/
logvisor
C++
0
0
Link-centralized, modular event logging facility
Updated
2022-08-03 22:11:46 +00:00
AxioDL
/
kabufuda
C++
0
0
Virtual Gamecube CARD API
Updated
2022-08-03 22:11:08 +00:00
encounter
/
lzokay-rs
Rust
0
0
Rust wrapper for LZ
👌
, a minimal, MIT-licensed implementation of the LZO compression format.
Updated
2021-09-03 03:30:05 +00:00
AxioDL
/
artifacts
Go
0
0
GitHub Actions artifact manager for Metaforce
Updated
2021-04-21 15:22:05 +00:00
AxioDL
/
libjpeg-turbo
C
0
0
Fork of libjpeg-turbo; modified to decode Nintendo THP video frames directly
Updated
2020-10-21 04:27:46 +00:00
AxioDL
/
jbus
C++
0
0
JoyBus server library for use with GameBoy Advance emulators
Updated
2020-04-11 05:00:51 +00:00
AxioDL
/
libSquish
C++
0
0
Lightweight fork of libsquish (DXT library)
Updated
2019-06-12 01:59:49 +00:00
AxioDL
/
symbol-databases
Python
0
0
Collection of discovered types and symbols across MP games
Updated
2019-03-17 02:54:37 +00:00
AxioDL
/
tinyxml2
C++
0
0
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrating into other programs.
Updated
2017-11-28 23:40:48 +00:00
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