parax0
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20849526e7
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Renamed unknown properties that use a struct/enum template to match the template's name
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2016-02-26 04:50:32 -07:00 |
parax0
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b38c25e1f3
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Marked uncooked properties in MP2/3
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2016-02-26 04:37:36 -07:00 |
parax0
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ccdf1af855
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Syncing Miles's template changes.
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2016-02-24 09:03:59 -07:00 |
parax0
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baeb898f22
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Made IPropertyTemplate::CookPreference non-virtual and replaced it with IProperty::ShouldCook
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2016-02-24 07:18:29 -07:00 |
parax0
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6e9f2e9037
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Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides
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2016-02-24 04:32:20 -07:00 |
parax0
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f674b69962
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Revert "Marked a bunch of DKCR properties as always cook"
This reverts commit dd4341d251 .
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2016-02-24 04:12:05 -07:00 |
parax0
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a166dd8ac3
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Fixed incorrect LayerSwitch/LayerID templates, made IPropertyTemplate::CookPreference() virtual and overrode it for certain types, fixed a CAnimationParameters bug
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2016-02-24 04:01:03 -07:00 |
parax0
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dd4341d251
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Marked a bunch of DKCR properties as always cook
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2016-02-23 02:08:57 -07:00 |
parax0
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9f2c4d75bf
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Added area cooking support for MP2 and MP3. DKCR support has been started but is currently broken.
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2016-02-22 11:47:47 -07:00 |
parax0
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200918671b
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Implemented grid toggle in the model editor
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2016-02-20 04:48:17 -07:00 |
parax0
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5fbdfc8298
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Added/updated some icons and made some UI changes - added/changed some UI actions and removed some UI elements that aren't being used
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2016-02-20 04:41:07 -07:00 |
parax0
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8c722c8308
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Quick fix to keep the "white ambient" flag from being enabled in MP1/2
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2016-02-19 18:47:21 -07:00 |
parax0
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1727a337c6
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Added support for "white ambient" flag in DKCR to fix black world geometry
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2016-02-17 03:43:15 -07:00 |
parax0
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63bdc1def7
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Set DKCR game mode to check for InternalState5/6 + fixed an infinite recursion issue
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2016-02-17 02:40:17 -07:00 |
parax0
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c36c09a674
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Improved DKCR game mode + a few other assorted fixes
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2016-02-17 01:55:19 -07:00 |
parax0
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9eaf537611
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Added application icon
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2016-02-16 19:41:54 -07:00 |
parax0
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dfd9ea92db
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Overhauled CompressionUtil
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2016-02-15 06:20:34 -07:00 |
parax0
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a35044ef83
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Moved Log to Common and made some changes to log formatting
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2016-02-15 05:28:20 -07:00 |
parax0
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d39a9dd1c1
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Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
parax0
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c1e3808196
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Added dialog for editing property templates
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2016-02-14 21:36:24 -07:00 |
parax0
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34eb7c436e
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
parax0
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3296948bea
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Fixes to avoid needless re-buffering in PostLoad + fix for a crash/memory leak when changing areas
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2016-02-10 18:49:56 -07:00 |
parax0
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7bd97f0fce
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Make enum properties track the enumerator ID internally instead of the index + CUniqueID bugfix
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2016-02-10 18:48:34 -07:00 |
parax0
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739e3c51bf
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Added PostLoad methods to ensure all models have created vertex buffers and all materials have generated shaders before the user gains control of the camera, to fix hitching issues
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2016-02-10 17:38:32 -07:00 |
parax0
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6d55444cc2
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Added a label to WEditorProperties to present some basic information on the selected instance
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2016-02-10 17:35:36 -07:00 |
parax0
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e13868921c
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Added a bunch of new functionality to the property classes, set up property view to bold property names if the property has been modified from its default value
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2016-02-10 04:55:05 -07:00 |
parax0
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d9b5895074
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Merged all the Properties.xmls together to eliminate the need to sync property name changes between games
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2016-02-08 04:35:04 -07:00 |
parax0
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55b2c053ab
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Added support for numerical property suffixes
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2016-02-08 03:35:28 -07:00 |
parax0
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c14e48bea5
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Renamed a ton of script structs (and a few script objects)
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2016-02-08 03:11:20 -07:00 |
parax0
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37110f4e54
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Clear error log before loading an area
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2016-02-08 00:51:09 -07:00 |
parax0
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a46cd5446f
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Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly
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2016-02-07 23:48:43 -07:00 |
parax0
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8e1b66fa5a
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Unsaved changes bugfix, added close event for start window
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2016-02-01 22:15:28 -07:00 |
parax0
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0fe0c667a1
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Check for unsaved changes before changing area/world
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2016-02-01 18:30:09 -07:00 |
parax0
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1a07a9c083
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Added TPropCast property casting function, added support for clean/dirty state in the world editor + check for unsaved changes when the window is closed
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2016-02-01 16:42:12 -07:00 |
parax0
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6669dd4367
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Added check for the World Lighting Options property in LightParameters when lighting script nodes
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2016-01-31 23:53:35 -07:00 |
parax0
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e430cbfb73
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Implemented area cooker, added the ability to resave Prime 1 MREAs from the World Editor
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2016-01-31 19:29:10 -07:00 |
parax0
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7a28db3d40
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Open property editor on single click, fix for sub-value edits
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2016-01-31 14:48:29 -07:00 |
parax0
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f6f36f4f2e
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Support for undo/redo on array resize
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2016-01-31 14:25:16 -07:00 |
parax0
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cc054cf571
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Support for undoing property changes + tons of tweaks and fixes
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2016-01-31 01:11:32 -07:00 |
parax0
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c7d448225c
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Update the rest of the UI on property changes and update properties on node transform
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2016-01-30 18:54:00 -07:00 |
parax0
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2e6024b413
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Notify script nodes when their properties are modified
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2016-01-30 11:21:29 -07:00 |
parax0
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b4c8226e15
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Pass through LURD and LRLD material passes with no effect
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2016-01-30 00:17:19 -07:00 |
parax0
|
61769fefe2
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Added Qt error message redirect to PWE's log
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2016-01-29 21:43:22 -07:00 |
parax0
|
bb7ec84397
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Adding new billboards for ColorModulate, StreamedAudioModifier, and SequenceTimer
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2016-01-25 23:28:16 -07:00 |
parax0
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c91c275af7
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Template updates + small fixes
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2016-01-25 23:12:22 -07:00 |
parax0
|
75091f718c
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Added rotation arrow for when billboards are selected
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2016-01-25 22:26:38 -07:00 |
parax0
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9a24a34bc6
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Added interface for editing array properties in the property view
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2016-01-25 16:57:04 -07:00 |
parax0
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3b41415581
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Added the ability to extract paks by invoking PakTool + added PakTool to the repo (temporarily)
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2016-01-24 00:50:03 -07:00 |
parax0
|
cae8caaabb
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Implemented sorting and context menus on the instance views
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2016-01-23 04:00:26 -07:00 |
parax0
|
38942988d5
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Implemented new property editor, CPropertyView
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2016-01-22 13:53:57 -07:00 |