Aruki
|
e68b961a8c
|
Fixed doors not rendering correctly, fixed array properties not displaying correctly, fixed crashes when accessing certain property types
|
2018-09-22 12:18:39 -06:00 |
Aruki
|
2118bbd0cd
|
More fixes. Property/serialization changes are finally basically finished now. Serialized property templates now load & display correctly in the editor
|
2018-09-22 03:26:15 -06:00 |
Aruki
|
33e915a638
|
Fixed a few last things to get script template serialization working 100%. Fixed some bugs that caused the serializer to crash on loading old projects and prevented dependency trees from serializing correctly.
|
2018-09-20 13:11:42 -06:00 |
Aruki
|
e2a57b7d49
|
Merged property name changes from Bearborg
|
2018-09-17 15:55:28 -07:00 |
Aruki
|
0afa16f3a0
|
Fixed enums not serializing default value in hex & support for saving property name map
|
2018-09-16 11:03:28 -07:00 |
Aruki
|
36926ca28e
|
WIP script object template serialization
|
2018-09-16 09:44:19 -07:00 |
Aruki
|
5182f436b8
|
Major refactor of serialization system
|
2018-09-04 13:27:27 -06:00 |
Aruki
|
91650a2924
|
Codegen integration + string enum serialization support
|
2018-07-30 20:33:51 -06:00 |
Aruki
|
6a72bae97a
|
WIP start of property serialization support
|
2018-07-30 20:30:43 -06:00 |
Aruki
|
148449e50b
|
Various property cleanup, fixing more broken stuff, trialing new features
|
2018-07-16 02:29:29 -06:00 |
Aruki
|
a90f1d0441
|
Reimplemented array resizing
|
2018-07-09 06:53:56 -06:00 |
Aruki
|
641cf81dd8
|
Fixed array property display on UI (they still can't be resized)
|
2018-07-09 03:54:19 -06:00 |
Aruki
|
4faadbda61
|
Fixed a lot of property bugs, fixed more various VS2017 compiler errors, property editor works correctly now
|
2018-07-08 21:59:01 -06:00 |
Aruki
|
6cbc2a3208
|
Re-commit of VS2017/submodule/library changes
|
2018-07-07 17:17:33 -06:00 |
Aruki
|
15e46dc551
|
Merge branch 'master' of https://bitbucket.org/arukibree/primeworldeditor
|
2018-07-07 15:30:35 -06:00 |
Aruki
|
635e3b8e58
|
Initial commit of Qt Creator debugger visualizers
|
2018-07-07 15:19:01 -06:00 |
Aruki
|
6c866f4580
|
Set up libraries as submodules, updated all libraries, updated to Visual Studio 2017 compiler
|
2018-07-06 16:50:17 -06:00 |
Aruki
|
ce3dfdc397
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
Aruki
|
7099b97529
|
More property names (most merged from Bearborg, some from DKCR3D)
|
2018-02-18 14:26:24 -07:00 |
Aruki
|
6719b82077
|
Added ability to separate words by underscore in generated names
|
2018-02-18 12:16:55 -07:00 |
Aruki
|
366c4cd3ff
|
Some more property names from DKCR3D and Bearborg
|
2018-02-13 20:18:10 -07:00 |
Aruki
|
74e7d20329
|
More new property names
|
2018-02-13 12:03:45 -07:00 |
Aruki
|
3d72c9e4b2
|
Added property name generation system using dictionary attacks and added a UI dialog that allows you to search for property names and apply them to templates
|
2018-02-13 00:30:35 -07:00 |
Aruki
|
ebab154a38
|
Bunch of new property names
|
2018-02-12 02:34:34 -07:00 |
Aruki
|
11917d03e8
|
Implemented property name validation system
|
2018-02-11 16:11:49 -07:00 |
Aruki
|
f980bc7536
|
Added support for tracking extra dependencies in Corruption areas (necessary to avoid crashes)
|
2017-07-26 01:30:52 -06:00 |
Aruki
|
95d0279027
|
Fixed a couple issues with the resource browser and fixed an error in the 32-bit name map
|
2017-07-26 01:29:40 -06:00 |
Aruki
|
18482cbae6
|
Added drag/drop support to directory tree view
|
2017-07-25 18:34:02 -06:00 |
Aruki
|
ca40c26154
|
Directory tree view now updates to reflect changes when moving/renaming folders
|
2017-07-25 04:02:48 -06:00 |
Aruki
|
5e79d88bb8
|
Minor bugfix - Prime 3 is not Wii de Asobu
|
2017-07-25 00:50:50 -06:00 |
Aruki
|
588c4aa0bd
|
Added support for building Wii de Asobu/Trilogy ISOs
|
2017-07-24 23:51:09 -06:00 |
Aruki
|
e4d7c37541
|
Added support for exporting Trilogy and Wii de Asobu builds
|
2017-07-24 21:08:12 -06:00 |
Aruki
|
305fbbdeed
|
Added ability to look up asset IDs with the search bar
|
2017-07-22 17:39:49 -06:00 |
Aruki
|
4f2828e0f8
|
Added asset lookup by ID, fixed a bug with asset ID display, added "go to parent directory" icon
|
2017-07-22 16:26:49 -06:00 |
Aruki
|
89d668a810
|
Added ability to display referencers/dependencies of assets
|
2017-07-20 20:56:29 -06:00 |
Aruki
|
905173a0a0
|
Added ability to create/delete directories
|
2017-07-20 20:48:12 -06:00 |
Aruki
|
16e310fb2f
|
Update resource selectors when their asset is renamed, fixed default world editor split sizes, disabled model editor save button outside of MP1
|
2017-07-18 03:07:42 -06:00 |
Aruki
|
db277d7a15
|
Added ability to rename resources/directories in the resource table view
|
2017-07-16 03:24:14 -06:00 |
Aruki
|
932e2bff7a
|
Changed resource cache to save with the basic binary serializer to improve read/write time
|
2017-07-15 23:19:26 -06:00 |
Aruki
|
bfe541a35d
|
Added null progress notifier, optimized CResourceStore::BuildFromDirectory a little
|
2017-07-15 22:55:26 -06:00 |
Aruki
|
a813c4c61c
|
Fixed table view updating to properly show changes after moving resources/directories
|
2017-07-15 22:24:59 -06:00 |
Aruki
|
dbe8b7922c
|
Added support for dragging/dropping resources; you can use drag/drop to rearrange resources/folders in the resource browser now, and you can drag/drop resources onto resource selector widgets
|
2017-07-14 18:41:56 -06:00 |
Aruki
|
fe9a074029
|
Added context menu to the resource browser; fixed search results not displaying correctly
|
2017-07-13 01:41:46 -06:00 |
Aruki
|
137c10f28f
|
Major resource browser UI overhaul
|
2017-07-12 20:45:14 -06:00 |
Aruki
|
31dec78050
|
Moved /WX flag in the .pro files into a win32 block
|
2017-07-12 00:22:04 -06:00 |
Aruki
|
097ab23687
|
Fix to .qmake.conf so MSVC compiler flags are only set on Windows
|
2017-07-12 00:17:42 -06:00 |
Aruki
|
0ffbaefcde
|
Added ability to edit the game name in opening.bnr; slightly reorganized world editor menu options
|
2017-07-10 16:43:53 -06:00 |
Aruki
|
581d5f7267
|
Changed resource selector widgets so they can pop up a panel with a list of acceptable resources
|
2017-07-10 15:19:11 -06:00 |
Aruki
|
2348b8514f
|
Changed resource selector so you click the resource name to find it instead of having a separate find button
|
2017-07-09 23:55:29 -06:00 |
Aruki
|
096ef45bac
|
Added support for building Wii ISOs
|
2017-07-09 15:44:42 -06:00 |