mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-08-18 09:51:32 +00:00
Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors)
Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors)
Description
Languages
C++
59.5%
C
39.6%
CMake
0.5%
GLSL
0.2%