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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-07-04 20:26:05 +00:00
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PrimeWorldEditor/resources/gameinfo
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Aruki 336744ed49 Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors)
2017-05-04 01:14:51 -06:00
..
AssetNameMap32.xml
Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors)
2017-05-04 01:14:51 -06:00
AssetNameMap64.xml
Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors)
2017-05-04 01:14:51 -06:00
GameInfoDKCR.xml
Bunch of fixes to get MP3 exports working on a basic level; lots of fixes still needed
2017-02-18 19:41:39 -07:00
GameInfoMP1.xml
Added support for loading Corruption particle dependencies
2017-03-01 00:52:25 -07:00
GameInfoMP2.xml
Changed over to new FOURCC macro
2017-02-17 22:38:25 -07:00
GameInfoMP3.xml
Added project settings dialog; added build name lookup functionality
2017-02-15 01:00:48 -07:00
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