PrimeWorldEditor/resources/gameinfo
Aruki 336744ed49 Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors) 2017-05-04 01:14:51 -06:00
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AssetNameMap32.xml Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors) 2017-05-04 01:14:51 -06:00
AssetNameMap64.xml Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors) 2017-05-04 01:14:51 -06:00
GameInfoDKCR.xml Bunch of fixes to get MP3 exports working on a basic level; lots of fixes still needed 2017-02-18 19:41:39 -07:00
GameInfoMP1.xml Added support for loading Corruption particle dependencies 2017-03-01 00:52:25 -07:00
GameInfoMP2.xml Changed over to new FOURCC macro 2017-02-17 22:38:25 -07:00
GameInfoMP3.xml Added project settings dialog; added build name lookup functionality 2017-02-15 01:00:48 -07:00