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cooker
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
factory
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
model
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
script
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CAnimSet.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CAnimSet.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CAnimationParameters.cpp
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CAnimationParameters.h
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CCollisionMesh.cpp
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Added support for loading DCLN files and displaying them in the World Editor
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2015-09-26 16:55:14 -06:00 |
CCollisionMesh.h
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Added support for loading DCLN files and displaying them in the World Editor
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2015-09-26 16:55:14 -06:00 |
CCollisionMeshGroup.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CCollisionMeshGroup.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CFont.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CFont.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CGameArea.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CGameArea.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CLight.cpp
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Set up CCamera, CLight, and CSceneNode to use mutable members for caching; modified CSceneNode to allow subclasses to change how transform is calculated
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2015-12-06 21:23:52 -07:00 |
CLight.h
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Set up CCamera, CLight, and CSceneNode to use mutable members for caching; modified CSceneNode to allow subclasses to change how transform is calculated
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2015-12-06 21:23:52 -07:00 |
CMaterial.cpp
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CMaterial.h
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CMaterialPass.cpp
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CMaterialPass.h
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Replaced CToken with TResPtr
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2015-12-13 13:52:17 -07:00 |
CMaterialSet.cpp
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CMaterialSet.h
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CPakFile.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CPakFile.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CResource.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CResource.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CScan.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CScan.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CStringTable.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CStringTable.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CTexture.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CTexture.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CWorld.cpp
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
CWorld.h
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Added a macro for declaring resource types to allow TResPtr to work without dynamic_cast
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2015-12-13 14:06:24 -07:00 |
EFormatVersion.h
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Rename ePrimeKioskDemo enumerator to ePrimeDemo
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2015-09-07 13:02:55 -06:00 |
EResType.h
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Added support for loading DCLN files and displaying them in the World Editor
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2015-09-26 16:55:14 -06:00 |
ETevEnums.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
ETexelFormat.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
SDependency.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
SNamedResource.h
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
SResInfo.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |