Commit Graph

92 Commits

Author SHA1 Message Date
Jack Andersen ee29fb4b1e Initial N64 SNG support; pitch-wheel fix 2016-06-19 17:35:57 -10:00
Jack Andersen fa3007b65c wchar_t support for key path handling functions on Windows 2016-06-12 19:47:07 -10:00
Jack Andersen 44204d7b08 Add conditional song prompt 2016-05-31 17:05:13 -10:00
Phillip Stephens 08de4873f4 Merge commit '40e808e' 2016-05-31 15:41:16 -07:00
Phillip Stephens 40e808e134 Add failsafe and .song extension 2016-05-31 15:40:09 -07:00
Jack Andersen b140b245d7 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-05-31 12:16:46 -10:00
Jack Andersen 8edf43ad6e Add Win32 backtrace generator for temporary deployment-debugging 2016-05-31 12:09:38 -10:00
Jack Andersen 0c8d8f571c Envelope command fixes, 20ms default envelope 2016-05-31 00:16:52 -10:00
Jack Andersen d5b50e3633 Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
Jack Andersen c216f3d721 Fix support for loading RAW .son files 2016-05-30 12:50:00 -10:00
Jack Andersen 127aa283e9 Support for loading songs directly out of game containers 2016-05-30 12:46:43 -10:00
Jack Andersen 13a55764a0 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-05-30 10:25:46 -10:00
Jack Andersen ef6c6cf6a9 Fix SON argument 2016-05-30 10:25:28 -10:00
Jack Andersen c287173bab Windows fixes 2016-05-29 08:45:31 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 5bee3361b7 Fix in Rogue Squadron 3 detection 2016-05-26 19:44:41 -10:00
Jack Andersen 917e607df5 Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
Jack Andersen e107092675 Windows fixes 2016-05-22 19:33:50 -10:00
Jack Andersen 654eccf82d Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
Jack Andersen fbafa397fe Use -10dB RMS formula for amplitude computation 2016-05-21 13:41:45 -10:00
Jack Andersen d551b2b1c6 Add pan/span control to Voice backend 2016-05-21 11:40:03 -10:00
Phillip d06fa3f0dc Merge commit '2d3aa03' 2016-05-20 20:11:15 -07:00
Phillip 2d3aa03a51 Windows compile fixes 2016-05-20 20:10:39 -07:00
Jack Andersen e2ee8c550f Integrate -10dB volume curve 2016-05-20 15:15:31 -10:00
Jack Andersen 64ed5e2ea5 MIDI API refactor 2016-05-20 12:56:25 -10:00
Jack Andersen 3a8a9f0ef2 Various engine bug fixes 2016-05-19 01:03:38 -10:00
Jack Andersen 5245a41567 Timing and pitch fixes 2016-05-19 00:12:32 -10:00
Jack Andersen 2115a958b1 Timing fixes for SON playback 2016-05-18 19:27:39 -10:00
Jack Andersen 3433a70462 Initial SongState, timing is hilariously wrong ATM 2016-05-18 16:19:43 -10:00
Jack Andersen 343c674c9b Arrow-key autoplay 2016-05-16 14:55:58 -10:00
Jack Andersen a7df18f8d3 Pitch-bend event tweak 2016-05-16 12:21:37 -10:00
Jack Andersen e9213ab179 Working SongGroup player, DLS envelopes 2016-05-16 10:20:29 -10:00
Jack Andersen 44bb7a155b Bug fixes in sequencer and SoundMacro event trapping 2016-05-15 16:40:18 -10:00
Jack Andersen 2c3c9d3885 Work on Sequencer 2016-05-15 11:56:23 -10:00
Jack Andersen 18f3ce6f44 Work on Sequencer 2016-05-14 20:48:26 -10:00
Jack Andersen 1382a1e946 Working SFXGroup playback 2016-05-14 12:38:37 -10:00
Jack Andersen bee8719d4e Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
Jack Andersen e510a0ad84 Work on Voice state 2016-05-11 11:30:45 -10:00
Jack Andersen 1102d50f8f Work on Voice state and SurroundProfiles 2016-05-10 18:48:08 -10:00
Jack Andersen 04382030a1 AudioGroupProject loader and initial driver 2016-05-09 19:32:31 -10:00
Jack Andersen 11739d86e2 AudioGroupData to use Factor5's convention, not Retro's 2016-05-09 16:31:05 -10:00
Jack Andersen 2b7dc66c2a initial driver entry point 2016-05-08 21:22:58 -10:00