Commit Graph

189 Commits

Author SHA1 Message Date
Jack Andersen 303877655f Fixes for Windows 2018-08-19 10:05:39 -10:00
Jack Andersen 08988fe3ec Group export and various bug fixes 2018-08-18 14:28:52 -10:00
Jack Andersen fec074ad30 Studio setup window and volume LUT 2018-08-15 20:26:44 -10:00
Jack Andersen 5e89954094 More undo commands and pitch/mod coding fix 2018-08-13 22:36:02 -10:00
Jack Andersen d24e06f101 All editors implemented 2018-08-09 20:19:23 -10:00
Jack Andersen eff832bb8c Implement SongGroupEditor 2018-08-08 21:42:17 -10:00
Jack Andersen 32deea8341 Implement LayersEditor 2018-08-06 21:12:30 -10:00
Jack Andersen 2b45f69ff4 Add support for Keymap playback 2018-08-05 18:48:03 -10:00
Jack Andersen 409d52c120 Initial KeymapEditor implementation 2018-08-05 18:20:42 -10:00
Jack Andersen 57cbbf24b1 Implement ADSREditor 2018-08-03 16:07:34 -10:00
Jack Andersen 721dd361fa Finish SampleEditor implementation 2018-08-02 17:45:48 -10:00
Jack Andersen d062a087c5 SampleEditor rendering fixes 2018-07-31 14:49:05 -10:00
Jack Andersen 6f0a26a86c Work on SampleEditor 2018-07-30 22:04:43 -10:00
Jack Andersen 8d24e19989 Initial SampleEditor 2018-07-29 20:20:03 -10:00
Jack Andersen 16745c9bf8 ObjToken refactor and Sample nodes 2018-07-28 17:37:06 -10:00
Jack Andersen f5984141fd Implement amuse playback 2018-07-27 18:34:29 -10:00
Jack Andersen cb24322fc1 Integrate undo infrastructure with SoundMacroEditor 2018-07-25 17:41:48 -10:00
Jack Andersen ca81c07600 Add translation infrastructure 2018-07-24 20:01:01 -10:00
Jack Andersen 441a3dbfd9 Work on SoundMacroEditor 2018-07-21 17:45:47 -10:00
Jack Andersen 321c2d9a3c Finish SoundMacro command introspection. Initial work on SoundMacro
editor
2018-07-19 20:38:09 -10:00
Jack Andersen f50ee6e8f1 More work on Amuse Editor 2018-07-17 21:39:26 -10:00
Jack Andersen 3f265cdb46 Initial ProjectModel implementation 2018-07-16 18:48:38 -10:00
Jack Andersen 7a38fd0676 Work on project file reading 2018-07-15 21:41:15 -10:00
Jack Andersen 26cfa07f77 More athena refactoring 2018-07-14 20:10:50 -10:00
Jack Andersen 4c884d019d Lots of foundational work for Amuse editor 2018-07-13 20:06:33 -10:00
Jack Andersen cdc720b8a7 Work on amuse GUI, use C++ linking for audio decoders 2018-07-09 11:05:31 -07:00
Jack Andersen 77c7daa67c Windows build fixes and warning avoidance 2018-05-24 20:37:27 -10:00
Jack Andersen 1fefba66e7 Implement VIBRATO 2018-05-18 19:15:12 -10:00
Jack Andersen 985994a291 Huge compile performance refactor 2017-12-28 21:57:22 -10:00
Jack Andersen 4c2a262478 Removed redundant NDEBUGs 2017-12-22 19:35:55 -10:00
Jack Andersen 5caf6bf017 Remove optional.hpp dependency 2017-12-06 18:06:35 -10:00
Jack Andersen 77215fc996 boo::ObjToken for referencing voices and submixes 2017-12-03 16:51:23 -10:00
Jack Andersen 2f4d0e7541 Minor code formatting adjustments 2017-12-02 20:09:34 -10:00
Jack Andersen 89233e98b5 Use sqrt() in pan law 2017-11-28 00:05:59 -10:00
Jack Andersen 448b212ad9 Windows fixes 2017-11-13 17:35:02 -10:00
Jack Andersen 75830dc6dd string_view refactor 2017-11-12 20:15:33 -10:00
Jack Andersen 047a91452e Win32 macro undef 2017-09-30 19:30:34 -10:00
Jack Andersen 4b2b86f420 Emitter bug fixes and test macro for amuseplay 2017-09-19 23:22:46 -10:00
Jack Andersen c6781df90a Implement listener, emitter, and -3dB pan law 2017-09-18 17:59:20 -10:00
Tom M 4e7c31849d Minor fixes (#6)
* cmake: require c++14

* correctly clip samples

by using numeric_limits rather than C macros

* oops, implicit type conversion of template causes overflow

* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Jack Andersen a23af16349 Add sequencer fade times 2017-02-26 19:24:58 -10:00
Jack Andersen 5c8fa2e8ab New engine event interface 2017-02-14 20:01:39 -10:00
Jack Andersen aff8880595 Better volume handling 2017-02-05 17:21:38 -10:00
Jack Andersen 2e7345f11d Add info structures for holding effect parameters 2017-01-22 21:21:50 -10:00
Jack Andersen df167556fb Emitter API tweak 2016-12-28 19:52:28 -10:00
Jack Andersen 1dfdf4c392 Update amuse-boo interface 2016-12-13 15:09:48 -10:00
Jack Andersen 9cf96ad6f9 Windows fixes 2016-12-10 15:52:42 -10:00
Jack Andersen eb948dfd63 Add bounds checking to SoundMacro execution loop 2016-12-07 18:54:45 -10:00
Phillip Stephens c886bfd7d2 FreeBSD fixes 2016-10-27 15:48:12 -08:00
Jack Andersen 38f24ce3e4 Minor literal value adjustment 2016-09-05 19:50:42 -10:00
Jack Andersen 218fad7541 less redundant way of handling little-endian shorts 2016-09-04 20:56:01 -10:00
Phillip Stephens aa32ff7e84 Add LZO support for MP2 audio groups 2016-09-02 12:52:17 -07:00
Jack Andersen a048605011 Support for loading revised Factor5 N64 ROMs 2016-07-18 12:38:28 -10:00
Jack Andersen d602fbacd3 Added master volume API for entire engine 2016-07-13 20:16:00 -10:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen d3d5595422 Initial multiple-referencing submix refactor 2016-07-12 17:04:55 -10:00
Jack Andersen 52cba61f76 Refactored audio supply dispatch across two passes 2016-07-04 15:08:00 -10:00
Jack Andersen 5ad8c06b99 add SongState::DetectVersion for much less hacky version-detection 2016-07-02 11:50:38 -10:00
Jack Andersen d6b9d4fca1 PC SNG decoder fixes 2016-06-27 12:43:04 -10:00
Jack Andersen a0241574ba Plenty of SongConverter bug fixes 2016-06-22 11:43:45 -10:00
Jack Andersen bd10015024 Work on MIDI-to-SNG conversion 2016-06-21 18:18:28 -10:00
Jack Andersen a0bb35433a Initial amuseconv implementation with SNG extraction 2016-06-20 20:40:13 -10:00
Jack Andersen 3bc47baa1d N64 SNG fixes 2016-06-19 22:08:32 -10:00
Jack Andersen ee29fb4b1e Initial N64 SNG support; pitch-wheel fix 2016-06-19 17:35:57 -10:00
Phillip Stephens 22610f32e9 Add missing cstring include 2016-06-16 23:10:15 -07:00
Jack Andersen 797908a126 Non-windows linkage fixes 2016-06-15 17:30:42 -10:00
Jack Andersen f69af0e9af Audio buffering bug fix 2016-06-14 17:51:56 -10:00
Jack Andersen 3521d94d1c VST bug fixes, still having some odd discontinuity issues 2016-06-14 14:36:25 -10:00
Jack Andersen fa3007b65c wchar_t support for key path handling functions on Windows 2016-06-12 19:47:07 -10:00
Jack Andersen ad784966e9 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-06-08 15:25:42 -10:00
Jack Andersen e8c6418633 Default volume and pan CC values, MIDI controller ADSR mode 2016-06-08 15:22:18 -10:00
Jack Andersen 117d7046dd Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Jack Andersen f260019b89 More AudioUnit integration 2016-06-06 17:42:51 -10:00
Jack Andersen 85b6f406f1 Add Sample and SFX tables 2016-06-05 12:37:49 -10:00
Jack Andersen 9ae92313e3 Work on AudioUnit data UI 2016-06-03 16:34:35 -10:00
Jack Andersen 8930e005df Integrate relevant evaluators into Voice state 2016-06-01 16:28:48 -10:00
Jack Andersen e932539ec4 Properly advertise Sequencer tempo to voice SoundMacros 2016-06-01 11:32:48 -10:00
Jack Andersen a047b1f6c8 Add Channel-Portamento support 2016-06-01 11:17:16 -10:00
Jack Andersen d132b1be34 Support for effect sample-rate changes 2016-05-31 18:49:35 -10:00
Jack Andersen b140b245d7 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-05-31 12:16:46 -10:00
Jack Andersen 8edf43ad6e Add Win32 backtrace generator for temporary deployment-debugging 2016-05-31 12:09:38 -10:00
Jack Andersen 16c105fadb Commit to test list iterator against STL with better asserts 2016-05-31 10:40:51 -10:00
Jack Andersen 0c8d8f571c Envelope command fixes, 20ms default envelope 2016-05-31 00:16:52 -10:00
Jack Andersen d5b50e3633 Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
Jack Andersen 127aa283e9 Support for loading songs directly out of game containers 2016-05-30 12:46:43 -10:00
Jack Andersen c287173bab Windows fixes 2016-05-29 08:45:31 -10:00
Jack Andersen 494a39e76a Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
Jack Andersen 80cc9f7c94 MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed 2016-05-28 18:31:58 -10:00
Jack Andersen 3ba25fd06a Linux build sync 2016-05-27 21:15:59 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 917e607df5 Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
Jack Andersen 276b7823c2 Add unified ContainerRegistry class for detecting/loading game containers 2016-05-26 14:56:18 -10:00
Jack Andersen e107092675 Windows fixes 2016-05-22 19:33:50 -10:00
Jack Andersen 3f0ea233bb More reliable voice management in Sequencer 2016-05-22 13:08:28 -10:00
Jack Andersen 654eccf82d Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
Jack Andersen fbafa397fe Use -10dB RMS formula for amplitude computation 2016-05-21 13:41:45 -10:00
Jack Andersen d551b2b1c6 Add pan/span control to Voice backend 2016-05-21 11:40:03 -10:00
Phillip d06fa3f0dc Merge commit '2d3aa03' 2016-05-20 20:11:15 -07:00
Phillip 2d3aa03a51 Windows compile fixes 2016-05-20 20:10:39 -07:00
Jack Andersen 64ed5e2ea5 MIDI API refactor 2016-05-20 12:56:25 -10:00