Tom M
4e7c31849d
Minor fixes ( #6 )
...
* cmake: require c++14
* correctly clip samples
by using numeric_limits rather than C macros
* oops, implicit type conversion of template causes overflow
* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Phillip Stephens
54bbc7399a
Use std::fabs instead of std::fabsf
2017-02-28 21:36:58 -08:00
Jack Andersen
a23af16349
Add sequencer fade times
2017-02-26 19:24:58 -10:00
Jack Andersen
5bae40d3c3
Handle additional corner cases for getChanProgram
2016-07-14 09:42:54 -10:00
Jack Andersen
2dcb9dd1c7
Working Studio implementation
2016-07-13 18:54:46 -10:00
Jack Andersen
d3d5595422
Initial multiple-referencing submix refactor
2016-07-12 17:04:55 -10:00
Jack Andersen
fe78a675d7
Change default volume to 80% to fill newfound headroom
2016-07-03 17:35:37 -10:00
Jack Andersen
3bc47baa1d
N64 SNG fixes
2016-06-19 22:08:32 -10:00
Jack Andersen
3521d94d1c
VST bug fixes, still having some odd discontinuity issues
2016-06-14 14:36:25 -10:00
Jack Andersen
ad784966e9
Merge branch 'master' of https://github.com/AxioDL/amuse
2016-06-08 15:25:42 -10:00
Jack Andersen
e8c6418633
Default volume and pan CC values, MIDI controller ADSR mode
2016-06-08 15:22:18 -10:00
Jack Andersen
f260019b89
More AudioUnit integration
2016-06-06 17:42:51 -10:00
Jack Andersen
81bd897ec1
Work on AudioUnit
2016-06-02 16:53:52 -10:00
Jack Andersen
e932539ec4
Properly advertise Sequencer tempo to voice SoundMacros
2016-06-01 11:32:48 -10:00
Jack Andersen
a047b1f6c8
Add Channel-Portamento support
2016-06-01 11:17:16 -10:00
Jack Andersen
b26ad4c446
Object lifetime fixes
2016-05-31 11:07:46 -10:00
Jack Andersen
16c105fadb
Commit to test list iterator against STL with better asserts
2016-05-31 10:40:51 -10:00
Jack Andersen
0c8d8f571c
Envelope command fixes, 20ms default envelope
2016-05-31 00:16:52 -10:00
Jack Andersen
d5b50e3633
Fix HQ reverb, better submix/sequencer allocation
2016-05-30 19:15:20 -10:00
Jack Andersen
5a9fd66dff
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
2016-05-27 16:28:59 -10:00
Jack Andersen
3f0ea233bb
More reliable voice management in Sequencer
2016-05-22 13:08:28 -10:00
Jack Andersen
654eccf82d
Several CPU usage optimizations
2016-05-21 22:35:55 -10:00
Jack Andersen
d551b2b1c6
Add pan/span control to Voice backend
2016-05-21 11:40:03 -10:00
Jack Andersen
2a5823d6de
Add MIDI input for interactive sequencer playback
2016-05-19 20:17:02 -10:00
Jack Andersen
3a8a9f0ef2
Various engine bug fixes
2016-05-19 01:03:38 -10:00
Jack Andersen
5245a41567
Timing and pitch fixes
2016-05-19 00:12:32 -10:00
Jack Andersen
2115a958b1
Timing fixes for SON playback
2016-05-18 19:27:39 -10:00
Jack Andersen
3433a70462
Initial SongState, timing is hilariously wrong ATM
2016-05-18 16:19:43 -10:00
Jack Andersen
2192d45da1
Deallocation fixes and simplification
2016-05-16 12:13:24 -10:00
Jack Andersen
e9213ab179
Working SongGroup player, DLS envelopes
2016-05-16 10:20:29 -10:00
Jack Andersen
44bb7a155b
Bug fixes in sequencer and SoundMacro event trapping
2016-05-15 16:40:18 -10:00
Jack Andersen
2c3c9d3885
Work on Sequencer
2016-05-15 11:56:23 -10:00
Jack Andersen
18f3ce6f44
Work on Sequencer
2016-05-14 20:48:26 -10:00
Jack Andersen
1382a1e946
Working SFXGroup playback
2016-05-14 12:38:37 -10:00
Jack Andersen
708662c23e
All relevant SoundMacros implemented, voice and engine tweaks
2016-05-06 11:22:39 -10:00
Jack Andersen
fa8d9038df
Initial stubs and basic Engine implementation
2016-05-02 15:16:26 -10:00