Jack Andersen
|
8930e005df
|
Integrate relevant evaluators into Voice state
|
2016-06-01 16:28:48 -10:00 |
Jack Andersen
|
e932539ec4
|
Properly advertise Sequencer tempo to voice SoundMacros
|
2016-06-01 11:32:48 -10:00 |
Jack Andersen
|
a047b1f6c8
|
Add Channel-Portamento support
|
2016-06-01 11:17:16 -10:00 |
Jack Andersen
|
d132b1be34
|
Support for effect sample-rate changes
|
2016-05-31 18:49:35 -10:00 |
Jack Andersen
|
44204d7b08
|
Add conditional song prompt
|
2016-05-31 17:05:13 -10:00 |
Phillip Stephens
|
08de4873f4
|
Merge commit '40e808e'
|
2016-05-31 15:41:16 -07:00 |
Phillip Stephens
|
40e808e134
|
Add failsafe and .song extension
|
2016-05-31 15:40:09 -07:00 |
Jack Andersen
|
4b102388f1
|
Windows fixes
|
2016-05-31 12:25:05 -10:00 |
Jack Andersen
|
b140b245d7
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-31 12:16:46 -10:00 |
Jack Andersen
|
8edf43ad6e
|
Add Win32 backtrace generator for temporary deployment-debugging
|
2016-05-31 12:09:38 -10:00 |
Jack Andersen
|
56f1bf7bff
|
Minor engine lifetime fix
|
2016-05-31 11:40:24 -10:00 |
Jack Andersen
|
b26ad4c446
|
Object lifetime fixes
|
2016-05-31 11:07:46 -10:00 |
Jack Andersen
|
16c105fadb
|
Commit to test list iterator against STL with better asserts
|
2016-05-31 10:40:51 -10:00 |
Jack Andersen
|
0c8d8f571c
|
Envelope command fixes, 20ms default envelope
|
2016-05-31 00:16:52 -10:00 |
Jack Andersen
|
d5b50e3633
|
Fix HQ reverb, better submix/sequencer allocation
|
2016-05-30 19:15:20 -10:00 |
Jack Andersen
|
c216f3d721
|
Fix support for loading RAW .son files
|
2016-05-30 12:50:00 -10:00 |
Jack Andersen
|
127aa283e9
|
Support for loading songs directly out of game containers
|
2016-05-30 12:46:43 -10:00 |
Jack Andersen
|
13a55764a0
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-30 10:25:46 -10:00 |
Jack Andersen
|
ef6c6cf6a9
|
Fix SON argument
|
2016-05-30 10:25:28 -10:00 |
Jack Andersen
|
d26a550ef8
|
ADPCM parameter copy fix
|
2016-05-29 12:57:02 -10:00 |
Jack Andersen
|
2fda4c0a51
|
Update README.md
|
2016-05-29 11:43:26 -10:00 |
Jack Andersen
|
c287173bab
|
Windows fixes
|
2016-05-29 08:45:31 -10:00 |
Jack Andersen
|
494a39e76a
|
Support for absolute PROJ offsets introduced in Battle for Naboo
|
2016-05-29 08:22:20 -10:00 |
Jack Andersen
|
3056426afc
|
Update AudioGroupData.cpp
|
2016-05-28 20:53:45 -10:00 |
Jack Andersen
|
80cc9f7c94
|
MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
|
2016-05-28 18:31:58 -10:00 |
Jack Andersen
|
3ba25fd06a
|
Linux build sync
|
2016-05-27 21:15:59 -10:00 |
Jack Andersen
|
5a9fd66dff
|
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
|
2016-05-27 16:28:59 -10:00 |
Jack Andersen
|
5bee3361b7
|
Fix in Rogue Squadron 3 detection
|
2016-05-26 19:44:41 -10:00 |
Jack Andersen
|
917e607df5
|
Refactor container loading in amuseplay
|
2016-05-26 19:30:43 -10:00 |
Jack Andersen
|
276b7823c2
|
Add unified ContainerRegistry class for detecting/loading game containers
|
2016-05-26 14:56:18 -10:00 |
Jack Andersen
|
51b3e24cfb
|
Initial UI files for AudioUnit container
|
2016-05-25 15:28:50 -10:00 |
Jack Andersen
|
d71f9f62b8
|
CMake Xcode compatibility adjustments
|
2016-05-24 19:49:48 -10:00 |
Jack Andersen
|
9527a219c7
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-24 16:01:34 -10:00 |
Jack Andersen
|
1c277b179a
|
Initial Amuse AudioUnit frontend architecture
|
2016-05-24 16:00:22 -10:00 |
Jack Andersen
|
e107092675
|
Windows fixes
|
2016-05-22 19:33:50 -10:00 |
Jack Andersen
|
3f0ea233bb
|
More reliable voice management in Sequencer
|
2016-05-22 13:08:28 -10:00 |
Jack Andersen
|
654eccf82d
|
Several CPU usage optimizations
|
2016-05-21 22:35:55 -10:00 |
Jack Andersen
|
fbafa397fe
|
Use -10dB RMS formula for amplitude computation
|
2016-05-21 13:41:45 -10:00 |
Jack Andersen
|
491fa1cd6f
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-21 11:45:16 -10:00 |
Jack Andersen
|
d551b2b1c6
|
Add pan/span control to Voice backend
|
2016-05-21 11:40:03 -10:00 |
Phillip Stephens
|
374000a893
|
Fix varargs derp
|
2016-05-20 23:52:54 -07:00 |
Phillip
|
d06fa3f0dc
|
Merge commit '2d3aa03'
|
2016-05-20 20:11:15 -07:00 |
Phillip
|
2d3aa03a51
|
Windows compile fixes
|
2016-05-20 20:10:39 -07:00 |
Jack Andersen
|
e2ee8c550f
|
Integrate -10dB volume curve
|
2016-05-20 15:15:31 -10:00 |
Jack Andersen
|
64ed5e2ea5
|
MIDI API refactor
|
2016-05-20 12:56:25 -10:00 |
Jack Andersen
|
2a5823d6de
|
Add MIDI input for interactive sequencer playback
|
2016-05-19 20:17:02 -10:00 |
Jack Andersen
|
3a8a9f0ef2
|
Various engine bug fixes
|
2016-05-19 01:03:38 -10:00 |
Jack Andersen
|
f2f11fee33
|
Merge branch 'master' of https://github.com/AxioDL/amuse
|
2016-05-19 00:13:47 -10:00 |
Jack Andersen
|
5245a41567
|
Timing and pitch fixes
|
2016-05-19 00:12:32 -10:00 |
Jack Andersen
|
873615060e
|
Fix README heading
|
2016-05-18 20:13:01 -10:00 |