Jack Andersen
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44204d7b08
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Add conditional song prompt
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2016-05-31 17:05:13 -10:00 |
Phillip Stephens
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08de4873f4
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Merge commit '40e808e'
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2016-05-31 15:41:16 -07:00 |
Phillip Stephens
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40e808e134
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Add failsafe and .song extension
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2016-05-31 15:40:09 -07:00 |
Jack Andersen
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b140b245d7
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Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-05-31 12:16:46 -10:00 |
Jack Andersen
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8edf43ad6e
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Add Win32 backtrace generator for temporary deployment-debugging
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2016-05-31 12:09:38 -10:00 |
Jack Andersen
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0c8d8f571c
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Envelope command fixes, 20ms default envelope
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2016-05-31 00:16:52 -10:00 |
Jack Andersen
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d5b50e3633
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Fix HQ reverb, better submix/sequencer allocation
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2016-05-30 19:15:20 -10:00 |
Jack Andersen
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c216f3d721
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Fix support for loading RAW .son files
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2016-05-30 12:50:00 -10:00 |
Jack Andersen
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127aa283e9
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Support for loading songs directly out of game containers
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2016-05-30 12:46:43 -10:00 |
Jack Andersen
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13a55764a0
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Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-05-30 10:25:46 -10:00 |
Jack Andersen
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ef6c6cf6a9
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Fix SON argument
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2016-05-30 10:25:28 -10:00 |
Jack Andersen
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c287173bab
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Windows fixes
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2016-05-29 08:45:31 -10:00 |
Jack Andersen
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5a9fd66dff
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
Jack Andersen
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5bee3361b7
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Fix in Rogue Squadron 3 detection
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2016-05-26 19:44:41 -10:00 |
Jack Andersen
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917e607df5
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Refactor container loading in amuseplay
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2016-05-26 19:30:43 -10:00 |
Jack Andersen
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e107092675
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Windows fixes
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2016-05-22 19:33:50 -10:00 |
Jack Andersen
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654eccf82d
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Several CPU usage optimizations
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2016-05-21 22:35:55 -10:00 |
Jack Andersen
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fbafa397fe
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Use -10dB RMS formula for amplitude computation
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2016-05-21 13:41:45 -10:00 |
Jack Andersen
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d551b2b1c6
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Add pan/span control to Voice backend
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2016-05-21 11:40:03 -10:00 |
Phillip
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d06fa3f0dc
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Merge commit '2d3aa03'
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2016-05-20 20:11:15 -07:00 |
Phillip
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2d3aa03a51
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Windows compile fixes
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2016-05-20 20:10:39 -07:00 |
Jack Andersen
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e2ee8c550f
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Integrate -10dB volume curve
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2016-05-20 15:15:31 -10:00 |
Jack Andersen
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64ed5e2ea5
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MIDI API refactor
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2016-05-20 12:56:25 -10:00 |
Jack Andersen
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3a8a9f0ef2
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Various engine bug fixes
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2016-05-19 01:03:38 -10:00 |
Jack Andersen
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5245a41567
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Timing and pitch fixes
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2016-05-19 00:12:32 -10:00 |
Jack Andersen
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2115a958b1
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Timing fixes for SON playback
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2016-05-18 19:27:39 -10:00 |
Jack Andersen
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3433a70462
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Initial SongState, timing is hilariously wrong ATM
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2016-05-18 16:19:43 -10:00 |
Jack Andersen
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343c674c9b
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Arrow-key autoplay
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2016-05-16 14:55:58 -10:00 |
Jack Andersen
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a7df18f8d3
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Pitch-bend event tweak
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2016-05-16 12:21:37 -10:00 |
Jack Andersen
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e9213ab179
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Working SongGroup player, DLS envelopes
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2016-05-16 10:20:29 -10:00 |
Jack Andersen
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44bb7a155b
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Bug fixes in sequencer and SoundMacro event trapping
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2016-05-15 16:40:18 -10:00 |
Jack Andersen
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2c3c9d3885
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Work on Sequencer
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2016-05-15 11:56:23 -10:00 |
Jack Andersen
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18f3ce6f44
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Work on Sequencer
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2016-05-14 20:48:26 -10:00 |
Jack Andersen
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1382a1e946
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Working SFXGroup playback
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2016-05-14 12:38:37 -10:00 |
Jack Andersen
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bee8719d4e
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Refactors, bug fixes, lotsa things
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2016-05-13 18:46:39 -10:00 |
Jack Andersen
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e510a0ad84
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Work on Voice state
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2016-05-11 11:30:45 -10:00 |
Jack Andersen
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1102d50f8f
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Work on Voice state and SurroundProfiles
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2016-05-10 18:48:08 -10:00 |
Jack Andersen
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04382030a1
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AudioGroupProject loader and initial driver
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2016-05-09 19:32:31 -10:00 |
Jack Andersen
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11739d86e2
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AudioGroupData to use Factor5's convention, not Retro's
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2016-05-09 16:31:05 -10:00 |
Jack Andersen
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2b7dc66c2a
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initial driver entry point
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2016-05-08 21:22:58 -10:00 |