amuse/lib
Jack Andersen 917e607df5 Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
..
AudioGroup.cpp Work on Sequencer 2016-05-15 11:56:23 -10:00
AudioGroupData.cpp Extra move assign logic 2016-05-17 15:01:37 -10:00
AudioGroupPool.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
AudioGroupProject.cpp Working SongGroup player, DLS envelopes 2016-05-16 10:20:29 -10:00
AudioGroupSampleDirectory.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
BooBackend.cpp Add pan/span control to Voice backend 2016-05-21 11:40:03 -10:00
ContainerRegistry.cpp Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
EffectBase.cpp Submix class and initial effects 2016-05-07 12:10:57 -10:00
EffectChorus.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectDelay.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectReverb.cpp Fix reverb issue 2016-05-16 11:00:37 -10:00
Emitter.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
Engine.cpp Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
Envelope.cpp Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
Listener.cpp Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00
Sequencer.cpp More reliable voice management in Sequencer 2016-05-22 13:08:28 -10:00
SongState.cpp Use -10dB RMS formula for amplitude computation 2016-05-21 13:41:45 -10:00
SoundMacroState.cpp RndNote fix 2016-05-16 14:41:44 -10:00
Submix.cpp Timing fixes for SON playback 2016-05-18 19:27:39 -10:00
SurroundProfiles.cpp Windows compile fixes 2016-05-20 20:10:39 -07:00
Voice.cpp Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
VolumeLUT.cpp Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
dsp.c Implement reverb effects 2016-05-12 15:46:41 -10:00