.. |
AudioGroup.cpp
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Work on Sequencer
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2016-05-15 11:56:23 -10:00 |
AudioGroupData.cpp
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Extra move assign logic
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2016-05-17 15:01:37 -10:00 |
AudioGroupPool.cpp
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Working SFXGroup playback
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2016-05-14 12:38:37 -10:00 |
AudioGroupProject.cpp
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Working SongGroup player, DLS envelopes
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2016-05-16 10:20:29 -10:00 |
AudioGroupSampleDirectory.cpp
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Working SFXGroup playback
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2016-05-14 12:38:37 -10:00 |
BooBackend.cpp
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Add pan/span control to Voice backend
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2016-05-21 11:40:03 -10:00 |
ContainerRegistry.cpp
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Refactor container loading in amuseplay
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2016-05-26 19:30:43 -10:00 |
EffectBase.cpp
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Submix class and initial effects
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2016-05-07 12:10:57 -10:00 |
EffectChorus.cpp
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Refactors, bug fixes, lotsa things
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2016-05-13 18:46:39 -10:00 |
EffectDelay.cpp
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Refactors, bug fixes, lotsa things
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2016-05-13 18:46:39 -10:00 |
EffectReverb.cpp
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Fix reverb issue
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2016-05-16 11:00:37 -10:00 |
Emitter.cpp
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Working SFXGroup playback
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2016-05-14 12:38:37 -10:00 |
Engine.cpp
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Several CPU usage optimizations
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2016-05-21 22:35:55 -10:00 |
Envelope.cpp
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Several CPU usage optimizations
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2016-05-21 22:35:55 -10:00 |
Listener.cpp
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Initial stubs and basic Engine implementation
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2016-05-02 15:16:26 -10:00 |
Sequencer.cpp
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More reliable voice management in Sequencer
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2016-05-22 13:08:28 -10:00 |
SongState.cpp
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Use -10dB RMS formula for amplitude computation
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2016-05-21 13:41:45 -10:00 |
SoundMacroState.cpp
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RndNote fix
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2016-05-16 14:41:44 -10:00 |
Submix.cpp
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Timing fixes for SON playback
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2016-05-18 19:27:39 -10:00 |
SurroundProfiles.cpp
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Windows compile fixes
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2016-05-20 20:10:39 -07:00 |
Voice.cpp
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Refactor container loading in amuseplay
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2016-05-26 19:30:43 -10:00 |
VolumeLUT.cpp
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Several CPU usage optimizations
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2016-05-21 22:35:55 -10:00 |
dsp.c
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Implement reverb effects
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2016-05-12 15:46:41 -10:00 |