amuse/lib
Jack Andersen d5b50e3633 Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
..
AudioGroup.cpp Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
AudioGroupData.cpp Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
AudioGroupPool.cpp Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
AudioGroupProject.cpp Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
AudioGroupSampleDirectory.cpp ADPCM parameter copy fix 2016-05-29 12:57:02 -10:00
BooBackend.cpp Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
ContainerRegistry.cpp Support for loading songs directly out of game containers 2016-05-30 12:46:43 -10:00
DSPCodec.c Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
EffectBase.cpp Submix class and initial effects 2016-05-07 12:10:57 -10:00
EffectChorus.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectDelay.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectReverb.cpp Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
Emitter.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
Engine.cpp Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
Envelope.cpp Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
Listener.cpp Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00
N64MusyXCodec.c MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed 2016-05-28 18:31:58 -10:00
Sequencer.cpp Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
SongState.cpp Use -10dB RMS formula for amplitude computation 2016-05-21 13:41:45 -10:00
SoundMacroState.cpp Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Submix.cpp Timing fixes for SON playback 2016-05-18 19:27:39 -10:00
SurroundProfiles.cpp Windows compile fixes 2016-05-20 20:10:39 -07:00
Voice.cpp Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
VolumeLUT.cpp Several CPU usage optimizations 2016-05-21 22:35:55 -10:00