mirror of https://github.com/AxioDL/boo.git
Merge branch 'master' of https://github.com/AxioDL/libBoo
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commit
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<p align="center">
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<p align="center">
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<a href="http://axiodl.github.io/libBoo/mascot_big.png">
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<a href="http://axiodl.github.io/libBoo/mascot_big.png">
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<img src="http://axiodl.github.io/libBoo/mascot.png" alt="Boo Mascot" width="256" height="256"/>
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<img src="http://axiodl.github.io/libBoo/mascot.png" alt="Boo Mascot" width="256" height="256"/><br><em>Charlie</em>
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<br/>
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<em>Charlie</em>
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</a>
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</a>
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</p>
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</p>
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**libBoo** is a cross-platform windowing and event manager similar to
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**libBoo** is a cross-platform windowing and event manager similar to
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SDL and SFML, with additional 3D rendering functionality.
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SDL and SFML, with additional 3D rendering functionality.
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The exclusive focus of libBoo is 3D rendering using polygon-rasterization
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The exclusive focus of libBoo is 2D/3D rendering using polygon-rasterization
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APIs like OpenGL or Direct3D. It exposes a unified command-queue API for
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APIs like OpenGL or Direct3D. It exposes a unified command-queue API for
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calling the underlying graphics API.
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calling the underlying graphics API.
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