This commit is contained in:
Jack Andersen 2016-01-19 10:31:23 -10:00
commit c499a29e90
1 changed files with 2 additions and 4 deletions

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<p align="center"> <p align="center">
<a href="http://axiodl.github.io/libBoo/mascot_big.png"> <a href="http://axiodl.github.io/libBoo/mascot_big.png">
<img src="http://axiodl.github.io/libBoo/mascot.png" alt="Boo Mascot" width="256" height="256"/> <img src="http://axiodl.github.io/libBoo/mascot.png" alt="Boo Mascot" width="256" height="256"/><br><em>Charlie</em>
<br/>
<em>Charlie</em>
</a> </a>
</p> </p>
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**libBoo** is a cross-platform windowing and event manager similar to **libBoo** is a cross-platform windowing and event manager similar to
SDL and SFML, with additional 3D rendering functionality. SDL and SFML, with additional 3D rendering functionality.
The exclusive focus of libBoo is 3D rendering using polygon-rasterization The exclusive focus of libBoo is 2D/3D rendering using polygon-rasterization
APIs like OpenGL or Direct3D. It exposes a unified command-queue API for APIs like OpenGL or Direct3D. It exposes a unified command-queue API for
calling the underlying graphics API. calling the underlying graphics API.