This commit is contained in:
Jack Andersen 2016-01-19 10:31:23 -10:00
commit c499a29e90
1 changed files with 2 additions and 4 deletions

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<p align="center">
<a href="http://axiodl.github.io/libBoo/mascot_big.png">
<img src="http://axiodl.github.io/libBoo/mascot.png" alt="Boo Mascot" width="256" height="256"/>
<br/>
<em>Charlie</em>
<img src="http://axiodl.github.io/libBoo/mascot.png" alt="Boo Mascot" width="256" height="256"/><br><em>Charlie</em>
</a>
</p>
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**libBoo** is a cross-platform windowing and event manager similar to
SDL and SFML, with additional 3D rendering functionality.
The exclusive focus of libBoo is 3D rendering using polygon-rasterization
The exclusive focus of libBoo is 2D/3D rendering using polygon-rasterization
APIs like OpenGL or Direct3D. It exposes a unified command-queue API for
calling the underlying graphics API.