Jack Andersen
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a79f55c5c1
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Integrate glslang CMake targets
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2016-01-14 11:10:48 -10:00 |
Jack Andersen
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a530e04280
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Add glslang submodule
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2016-01-13 15:20:25 -10:00 |
Jack Andersen
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9b416c6549
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NSPtr is unnecessary with ARC enabled
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2016-01-11 12:26:40 -10:00 |
Jack Andersen
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5550909f7e
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Defer Cocoa window destuction post-iteration
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2016-01-09 22:01:09 -10:00 |
Jack Andersen
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6afe4eaff7
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-09 20:42:20 -10:00 |
Jack Andersen
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f20c1bcfc2
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Add crosshairs mouse cursor
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2016-01-09 20:42:00 -10:00 |
Phillip Stephens
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799f3b1275
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Fix embedded glew include
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2016-01-08 18:42:29 -08:00 |
Jack Andersen
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5485e7d2b1
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OpenGL storage reuse with glBufferSubData
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2016-01-07 14:04:37 -10:00 |
Jack Andersen
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45fb66540f
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GraphicsToken bool operator
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2016-01-06 14:35:57 -10:00 |
Jack Andersen
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c96f961c4d
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Made IM context optional functionality
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2016-01-06 11:02:23 -10:00 |
Jack Andersen
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939c0250be
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Community Concensus MIT LICENSE revert
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2016-01-05 09:15:23 -10:00 |
Phillip Stephens
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2f5d6dc96c
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Update LogVisor
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2016-01-04 18:43:42 -08:00 |
Jack Andersen
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4b99795b61
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Brought Cocoa rectangle inits in sync
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2016-01-02 18:05:21 -10:00 |
Jack Andersen
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7eeebce37c
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Minor Xlib refactor
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2016-01-02 13:10:35 -10:00 |
Jack Andersen
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6ee5e9011b
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D3D11 Buffer update fix
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2016-01-02 11:16:50 -10:00 |
Jack Andersen
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bcfff2bf7f
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Fix Win32 repeat key test
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2016-01-01 18:15:41 -10:00 |
Jack Andersen
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4d7e9656f1
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Add SWindowRect::intersect()
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2016-01-01 16:26:59 -10:00 |
Jack Andersen
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9c17350524
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Add system scroll-acceleration property
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2015-12-31 14:15:34 -10:00 |
Jack Andersen
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ce9d877cfa
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Additional cocoa events; Metal present fix
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2015-12-31 10:20:38 -10:00 |
Jack Andersen
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53ad4df63d
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D3D Scissor fix and Scroll events
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2015-12-30 20:34:26 -10:00 |
Jack Andersen
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1c53398b75
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Additional ARC header check for Cocoa
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2015-12-30 18:54:11 -10:00 |
Jack Andersen
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e21074ce57
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cleaner OS X character handling
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2015-12-27 14:23:15 -10:00 |
Jack Andersen
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30fd4c0709
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Win32 Text input in sync
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2015-12-27 14:02:16 -10:00 |
Jack Andersen
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52692b0459
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Xlib in sync with new text system
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2015-12-27 13:23:17 -10:00 |
Jack Andersen
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9f9ff269fe
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More TextInput implementation
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2015-12-26 18:20:07 -10:00 |
Jack Andersen
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fb1282c3e4
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initial TextInput context callback
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2015-12-25 19:21:13 -10:00 |
Jack Andersen
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92c47a5e77
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Win32 IM and clipboard support
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2015-12-24 15:08:46 -10:00 |
Jack Andersen
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a933edcc40
|
Working Input Method support
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2015-12-24 10:55:23 -10:00 |
Jack Andersen
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aab693ff2f
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Clipboard support for Xlib; initial IM support
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2015-12-23 17:30:52 -10:00 |
Jack Andersen
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1ed592e0a1
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Xlib input text-case handling
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2015-12-22 20:10:46 -10:00 |
Jack Andersen
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fd01dbb17a
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Brought windows in sync
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2015-12-20 15:06:08 -10:00 |
Jack Andersen
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0b80cafe92
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concurrency fix for post-frame resize handler
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2015-12-20 14:55:18 -10:00 |
Jack Andersen
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01ab873e06
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OS X updates; post-frame handler event
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2015-12-20 14:40:52 -10:00 |
Jack Andersen
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886ae22e08
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[Win32] Proper handling of character case for keyboard events
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2015-12-20 12:52:48 -10:00 |
Jack Andersen
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511ac1fad7
|
Add ibeam cursor for Xlib
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2015-12-19 18:39:48 -10:00 |
Jack Andersen
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86daf8b3f0
|
Windows header include fix
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2015-12-18 11:59:54 -10:00 |
Jack Andersen
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8a33d74c13
|
OS X thread-local fixes
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2015-12-18 11:33:53 -10:00 |
Zero-One101
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68a1e9150e
|
Fixed debug statement
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2015-12-18 05:39:00 +00:00 |
Jack Andersen
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7153168a2c
|
Added debug assert to D3D
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2015-12-17 18:55:06 -10:00 |
Jack Andersen
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aa787eb427
|
IGraphicsDataToken rename
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2015-12-17 17:25:23 -10:00 |
Jack Andersen
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11cc456b4e
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Fix release derp
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2015-12-17 12:10:14 -10:00 |
Jack Andersen
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bb35ded399
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handy debug assert
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2015-12-17 11:29:47 -10:00 |
Jack Andersen
|
916002f9da
|
Thread safety updates for D3D
|
2015-12-14 09:19:29 -10:00 |
Jack Andersen
|
7224d5fdf7
|
Thread safety additions for OpenGL
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2015-12-13 18:54:57 -10:00 |
Jack Andersen
|
2983262173
|
Metal window resize fixes
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2015-12-09 12:23:22 -10:00 |
Jack Andersen
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9baff7a2bc
|
Protecting D3D11 client dynamic buffers
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2015-12-09 11:02:04 -10:00 |
Jack Andersen
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9485f5d115
|
Much more stable D3D11 backend
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2015-12-08 19:52:51 -10:00 |
Jack Andersen
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41ebfe872a
|
Countdown-deferred deletion added
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2015-12-08 19:23:15 -10:00 |
Jack Andersen
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e43b3671b3
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D3D12 render-target delete fix
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2015-12-08 15:04:06 -10:00 |
Jack Andersen
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6062302816
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D3D Crash fix for large array textures
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2015-12-08 13:57:16 -10:00 |