Jack Andersen
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5b43b31529
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Vulkan API sync
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2016-04-03 20:36:28 -10:00 |
Jack Andersen
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ecc65a9fd5
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D3D sync of new lambda API
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2016-03-30 10:42:36 -10:00 |
Jack Andersen
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bf6b4e37e8
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Major GraphicsDataFactory lambda-API refactor
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2016-03-30 09:14:17 -10:00 |
Jack Andersen
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4d33cec75c
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Add selectable topology to Vulkan
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2016-03-23 22:15:15 -10:00 |
Jack Andersen
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85f9a633f0
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Update depreciated Vulkan enum
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2016-03-14 13:31:43 -10:00 |
Jack Andersen
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5603164a2d
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Update LICENSE date and Vulkan tweaks
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2016-03-06 17:09:46 -10:00 |
Jack Andersen
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8ac929d140
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Humungous refactor
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2016-03-04 13:02:18 -10:00 |
Jack Andersen
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0eb11ef78a
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D3D resolveBindTexture implementation
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2016-02-25 14:11:09 -10:00 |
Jack Andersen
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48eab88cfc
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Update signature of VulkanCommandQueue::resolveBindTexture
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2016-02-24 19:14:59 -10:00 |
Jack Andersen
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fec5218666
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Preparation for ResolveBindTexture test
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2016-02-24 16:53:23 -10:00 |
Jack Andersen
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6de30424e3
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GLSL bindings and Vulkan bug fixes
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2016-02-23 17:11:58 -10:00 |
Jack Andersen
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74e2f47bcf
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Tons of Vulkan bug fixes
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2016-02-22 15:13:03 -10:00 |
Jack Andersen
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ae487b70f3
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Xlib integration of Vulkan
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2016-02-21 16:47:45 -10:00 |
Jack Andersen
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f9c681bef9
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Update glslang
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2016-02-20 20:36:13 -10:00 |
Jack Andersen
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1037b37f9a
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Major Vulkan commit
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2016-02-20 20:27:54 -10:00 |
Jack Andersen
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5a2fb0768b
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Preliminary Vulkan shader pipeline factory
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2016-01-14 12:46:05 -10:00 |